Player Matchup

Sobek
Sobek
PinkGunner
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,283 Elo+
Party 2
Zeus
Zeus
SliMeOnYoWeEn
Zeus
Level 34
God Stats
0W - 4L
957 SR
Queue Stats
34W - 55L
1,244 Elo+
Party 2
Anhur
Anhur
bigjimbo036
Anhur
Level 27
God Stats
11W - 12L
1,303 SR
Queue Stats
53W - 62L
1,220 Elo+
Party 2
Da Ji
Da Ji
smooktobër
Da Ji
Level 47
God Stats
1W - 2L
1,402 SR
Queue Stats
83W - 94L
1,408 Elo+
Party 2
Cabrakan
Cabrakan
半岛铁盒F
Cabrakan
Level 33
God Stats
3W - 8L
1,583 SR
Queue Stats
80W - 100L
1,393 Elo+
Solo
Team Averages
Level 36
1,349 SR
1,310 Elo+

VS

Team Averages
Level 65
1,449 SR
1,380 Elo+
Ullr
Ullr
RustyLucky13
Ullr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 63L
1,302 Elo+
Party 3
Cthulhu
Cthulhu
TanukiTet
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 134L
1,349 Elo+
Party 3
Arachne
Arachne
TheNameIsDaemon
Arachne
Level 83
God Stats
13W - 7L
1,645 SR
Queue Stats
154W - 153L
1,481 Elo+
Party 1
Ra
Ra
beastbob
Ra
Level 29
God Stats
4W - 13L
1,417 SR
Queue Stats
84W - 88L
1,458 Elo+
Party 1
Atlas
Atlas
jeeperjrb
Atlas
Level 55
God Stats
1W - 1L
1,185 SR
Queue Stats
49W - 60L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 3 / 0
4,501
375
3,002
9,955
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
5,245
437
5,557
9,004
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
5,229
436
4,976
5,708
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 5 / 0
5,816
485
2,902
9,372
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
半岛铁盒F
Cabrakan
11
0 / 3 / 1
6,644
554
3,381
8,423
5,035
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,513
459
5,051
5,347
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TanukiTet
Cthulhu
9
1 / 0 / 3
5,856
488
4,699
9,525
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
8 / 1 / 2
7,794
650
7,124
9,747
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 2
7,219
602
5,935
6,209
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
jeeperjrb
Atlas
11
1 / 1 / 4
6,257
521
5,770
7,618
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
0
0
W
2
0
3
3.5
L
0
4
0
0
W
Cthulhu
TanukiTet
Cthulhu
1
0
3
2.5
W
8
1
2
9
W
5
0
2
6
L
0
2
0
0
W
Atlas
jeeperjrb
Atlas
1
1
4
3
L
2
5
0
0.4
L
Cabrakan
半岛铁盒F
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
28,579
42,462
Taken
38,446
18,812
Mitigated
18,758
8,009
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,002
225
207
1,499
9,955
5,250
0
3,758
6,197
10,876
0
W
5,051
2,919
0
39
5,347
1,763
25
2,498
2,849
0
21,273
L
5,557
1,087
0
2,085
9,004
2,978
224
3,671
5,333
30,789
0
W
Cthulhu
TanukiTet
Cthulhu
4,699
727
412
2,128
9,525
5,112
0
2,107
7,418
22,534
0
W
7,124
5,525
0
2,921
9,747
3,752
0
718
9,029
0
58,921
W
5,935
1,391
954
2,522
6,209
2,503
342
3,655
2,554
49,510
0
L
4,976
2,772
0
503
5,708
1,985
1,180
2,052
3,656
0
24,730
W
Atlas
jeeperjrb
Atlas
5,770
1,782
0
1,300
7,618
5,628
0
3,182
4,436
27,676
0
L
2,902
709
0
1,913
9,372
3,564
61
1,448
7,860
0
29,242
L
Cabrakan
半岛铁盒F
Cabrakan
3,381
270
0
1,802
8,423
5,035
0
4,710
3,012
46,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
32,639
261
Minions Killed
308
0
Camps Cleared
0
1,083,759
Distance Traveled
1,138,497
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,501
375
13
1
0
215,704
0
W
Ullr
5,513
459
29
2
0
221,737
1
L
Zeus
5,245
437
61
5
0
194,670
0
W
Cthulhu
5,856
488
31
3
0
258,432
4
W
Arachne
7,794
650
101
8
0
255,637
7
W
Ra
7,219
602
97
8
0
224,261
5
L
Anhur
5,229
436
48
4
0
207,785
0
W
Atlas
6,257
521
50
4
0
178,430
1
L
Da Ji
5,816
485
53
4
0
256,545
0
L
Cabrakan
6,644
554
86
7
0
209,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role