Player Matchup

Ares
Ares
Badkiller1201
Ares
Level 128
God Stats
5W - 4L
1,615 SR
Queue Stats
359W - 186L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Molybdendragoner
Kukulkan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Nahaku
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 0L
1,829 Elo+
Party 2
Team Averages
Level 59
1,538 SR
1,638 Elo+

VS

Team Averages
Level 90
1,703 SR
1,545 Elo+
Merlin
Merlin
BigOlSoup
Merlin
Level 49
God Stats
0W - 1L
1,564 SR
Queue Stats
15W - 20L
1,365 Elo+
Party 1
Apollo
Apollo
FazeDio
Apollo
Level 65
God Stats
7W - 6L
1,844 SR
Queue Stats
90W - 41L
1,693 Elo+
Solo
Bacchus
Bacchus
TheLastBanana65
Bacchus
Level 156
God Stats
15W - 2L
1,700 SR
Queue Stats
416W - 278L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
12,842
856
16,644
23,338
30,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 4 / 10
9,846
656
6,201
9,133
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Nahaku
Chiron
17
4 / 2 / 7
11,070
738
14,410
11,984
6,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigOlSoup
Merlin
14
1 / 2 / 3
9,296
620
8,272
7,673
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
FazeDio
Apollo
14
4 / 7 / 2
9,922
661
17,990
16,385
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
10,259
684
9,894
19,170
28,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Merlin
BigOlSoup
Merlin
1
2
3
1.25
L
Apollo
FazeDio
Apollo
4
7
2
0.71
W
0
4
10
1.25
W
Chiron
Nahaku
Chiron
4
2
7
3.75
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,255
Damage
36,156
44,455
Taken
43,228
41,946
Mitigated
41,145
13,599
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,644
2,528
0
5,997
23,338
30,687
779
7,998
15,340
26,153
0
L
Merlin
BigOlSoup
Merlin
8,272
603
0
0
7,673
3,943
49
6,076
1,597
36,813
0
L
Apollo
FazeDio
Apollo
17,990
11,552
0
474
16,385
8,320
0
8,437
7,948
0
43,179
W
6,201
974
1,028
2,095
9,133
4,637
1,091
4,684
4,449
40,800
0
W
Chiron
Nahaku
Chiron
14,410
7,612
1,186
3,293
11,984
6,622
818
5,698
6,262
0
50,548
L
9,894
1,103
673
3,157
19,170
28,882
27
8,597
10,573
21,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
29,477
183
Minions Killed
150
6
Camps Cleared
6
814,593
Distance Traveled
815,511
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,842
856
12
1
1
299,841
1
L
Merlin
9,296
620
48
3
0
287,230
0
L
Apollo
9,922
661
66
4
6
236,657
3
W
Kukulkan
9,846
656
82
5
2
236,766
0
W
Chiron
11,070
738
89
6
3
277,986
1
L
Bacchus
10,259
684
36
2
0
291,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role