Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Mx3_Khaos
Hades
Level 123
God Stats
5W - 3L
1,737 SR
Queue Stats
300W - 335L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
PoisonxV--89
Cthulhu
Level 117
God Stats
2W - 1L
1,572 SR
Queue Stats
262W - 278L
1,545 Elo+
Party 3
Sol
Sol
The_Regalia_X
Sol
Level 13
God Stats
2W - 3L
1,517 SR
Queue Stats
16W - 24L
1,350 Elo+
Party 2
Khepri
Khepri
Troubleshoot89p
Khepri
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 157L
1,420 Elo+
Party 2
Team Averages
Level 78
1,565 SR
1,454 Elo+

VS

Team Averages
Level 97
1,528 SR
1,505 Elo+
Fafnir
Fafnir
ATOMIC ROBO5205
Fafnir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 101L
1,494 Elo+
Party 1
Ullr
Ullr
Alcatraz 1331
Ullr
Level 152
God Stats
3W - 4L
1,454 SR
Queue Stats
135W - 141L
1,555 Elo+
Party 1
Da Ji
Da Ji
Aukmi
Da Ji
Level 96
God Stats
2W - 1L
1,561 SR
Queue Stats
643W - 572L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Bit Unknown
Nu Wa
Level 103
God Stats
4W - 3L
1,628 SR
Queue Stats
210W - 209L
1,500 Elo+
Party 1
Achilles
Achilles
Leo_London
Achilles
Level 106
God Stats
356W - 337L
1,498 SR
Queue Stats
863W - 909L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 4 / 3
7,710
428
3,316
7,871
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
Mx3_Khaos
Hades
14
4 / 2 / 1
8,513
473
8,543
15,676
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PoisonxV--89
Cthulhu
14
0 / 2 / 0
8,533
474
11,271
17,599
11,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 3 / 0
6,946
386
6,969
12,057
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 0
7,417
412
4,749
15,803
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,665
481
4,806
14,696
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 0 / 4
8,808
489
10,307
10,298
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Aukmi
Da Ji
14
3 / 3 / 3
8,390
466
8,154
15,525
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 6
10,039
558
14,807
6,906
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Leo_London
Achilles
17
2 / 0 / 0
10,011
556
11,960
22,218
19,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
3
0.38
W
2
1
5
4.5
W
2
0
4
4
W
Da Ji
Aukmi
Da Ji
3
3
3
1.5
W
6
1
6
9
W
Achilles
Leo_London
Achilles
2
0
0
2
L
Hades
Mx3_Khaos
Hades
4
2
1
2.25
L
Cthulhu
PoisonxV--89
Cthulhu
0
2
0
0
L
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
50,034
69,006
Taken
69,643
35,401
Mitigated
50,328
23,866
Healing
30,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,316
832
0
250
7,871
2,519
430
5,446
2,087
58,977
0
W
4,806
1,802
367
5,769
14,696
16,428
0
6,595
8,101
19,101
0
W
10,307
4,369
0
1,790
10,298
4,440
2,241
6,457
3,841
0
77,330
W
Da Ji
Aukmi
Da Ji
8,154
1,873
0
6,471
15,525
7,046
0
5,754
9,725
0
63,402
W
14,807
5,817
0
2,698
6,906
3,069
1,116
4,810
2,096
81,169
0
W
Achilles
Leo_London
Achilles
11,960
3,782
0
13,417
22,218
19,345
306
10,170
11,032
0
84,966
L
Hades
Mx3_Khaos
Hades
8,543
1,701
264
6,082
15,676
6,939
0
2,919
12,583
65,770
0
L
Cthulhu
PoisonxV--89
Cthulhu
11,271
1,274
0
7,424
17,599
11,779
0
752
16,763
59,558
0
L
6,969
2,754
0
5,917
12,057
3,583
452
1,322
10,619
52,673
0
L
4,749
762
0
3,929
15,803
10,581
117
8,206
7,341
25,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
45,913
427
Minions Killed
519
0
Camps Cleared
0
1,481,201
Distance Traveled
1,634,264
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,710
428
89
5
0
293,286
0
W
Fafnir
8,665
481
17
1
0
314,449
4
W
Ullr
8,808
489
120
7
0
304,744
4
W
Da Ji
8,390
466
96
5
0
375,297
1
W
Nu Wa
10,039
558
131
7
0
336,469
3
W
Achilles
10,011
556
155
9
0
303,305
2
L
Hades
8,513
473
103
6
0
312,360
3
L
Cthulhu
8,533
474
117
7
0
297,447
3
L
Sol
6,946
386
76
4
0
276,849
0
L
Khepri
7,417
412
42
2
0
301,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role