Player Matchup

Bellona
Bellona
HisShadow
Bellona
Level 154
God Stats
9W - 5L
1,575 SR
Queue Stats
727W - 765L
1,524 Elo+
Solo
Chernobog
Chernobog
Neurotic94
Chernobog
Level 147
God Stats
3W - 0L
1,843 SR
Queue Stats
185W - 190L
1,471 Elo+
Solo
Chang'e
Chang'e
erfanmoro
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 181L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
seskis1
Kuzenbo
Level 146
God Stats
8W - 2L
1,703 SR
Queue Stats
449W - 456L
1,508 Elo+
Solo
Pele
Pele
vh4garrr
Pele
Level 109
God Stats
12W - 16L
1,409 SR
Queue Stats
664W - 660L
1,577 Elo+
Solo
Team Averages
Level 129
1,606 SR
1,530 Elo+

VS

Team Averages
Level 133
1,463 SR
1,523 Elo+
Nike
Nike
Chicharron568
Nike
Level 137
God Stats
17W - 10L
1,678 SR
Queue Stats
943W - 949L
1,596 Elo+
Solo
Chang'e
Chang'e
Mraz0ta
Chang'e
Level 142
God Stats
1W - 3L
1,413 SR
Queue Stats
157W - 175L
1,466 Elo+
Solo
Pele
Pele
coooooooIa
Pele
Level 114
God Stats
0W - 2L
1,286 SR
Queue Stats
210W - 184L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
Акилес
Zhong Kui
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 93L
1,436 Elo+
Solo
Nox
Nox
纵横一刀
Nox
Level 122
God Stats
5W - 10L
1,437 SR
Queue Stats
647W - 637L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HisShadow
Bellona
18
6 / 2 / 18
11,405
713
13,601
22,174
32,415
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Neurotic94
Chernobog
17
3 / 4 / 18
10,907
682
33,318
19,390
10,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
erfanmoro
Chang'e
20
6 / 1 / 18
11,861
741
16,960
18,368
13,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
seskis1
Kuzenbo
17
1 / 5 / 19
11,528
721
12,506
25,114
51,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
20
12 / 2 / 14
13,491
843
28,354
18,233
11,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 11
10,922
683
13,317
29,538
36,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Mraz0ta
Chang'e
17
2 / 4 / 10
9,975
623
17,837
22,665
11,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 7 / 5
10,647
665
18,580
22,782
13,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Акилес
Zhong Kui
16
2 / 5 / 7
9,776
611
20,017
28,624
23,896
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 8
10,660
666
15,614
20,803
12,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
55
28
Kills
14
14
Deaths
28
87
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
W
Bellona
HisShadow
Bellona
6
2
18
7.5
L
Chang'e
Mraz0ta
Chang'e
2
4
10
1.75
W
Chernobog
Neurotic94
Chernobog
3
4
18
3
L
4
7
5
0.93
W
Chang'e
erfanmoro
Chang'e
6
1
18
15
W
Kuzenbo
seskis1
Kuzenbo
1
5
19
2.1
W
Pele
12
2
14
9.5
L
Zhong Kui
Акилес
Zhong Kui
2
5
7
1.1
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,739
Damage
85,365
103,279
Taken
124,412
119,026
Mitigated
96,947
54,813
Healing
52,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,317
458
1,381
2,953
29,538
36,016
363
7,208
22,330
0
29,889
W
Bellona
HisShadow
Bellona
13,601
2,277
2,291
3,876
22,174
32,415
918
12,802
9,372
0
26,792
L
Chang'e
Mraz0ta
Chang'e
17,837
1,742
18,347
9,311
22,665
11,257
126
5,019
17,646
30,752
0
W
Chernobog
Neurotic94
Chernobog
33,318
15,283
1,701
4,515
19,390
10,812
3,170
6,532
12,858
0
56,234
L
18,580
1,645
1,592
2,485
22,782
13,571
1,155
5,529
17,253
0
39,418
W
Chang'e
erfanmoro
Chang'e
16,960
1,988
18,100
11,066
18,368
13,099
1,048
11,160
7,208
36,593
0
W
Kuzenbo
seskis1
Kuzenbo
12,506
3,387
2,144
2,122
25,114
51,282
239
12,891
12,223
17,320
0
W
Pele
28,354
5,290
2,655
6,343
18,233
11,418
2,156
10,083
8,150
0
56,638
L
Zhong Kui
Акилес
Zhong Kui
20,017
690
1,318
7,731
28,624
23,896
560
6,434
22,190
36,993
0
L
15,614
634
2,978
3,917
20,803
12,207
464
5,276
15,527
27,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
51,980
171
Minions Killed
170
0
Camps Cleared
0
1,537,233
Distance Traveled
1,426,945
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,922
683
23
1
0
263,202
0
W
Bellona
11,405
713
19
1
0
301,844
0
L
Chang'e
9,975
623
30
2
0
306,612
4
W
Chernobog
10,907
682
38
2
0
288,029
1
L
Pele
10,647
665
41
3
0
289,009
5
W
Chang'e
11,861
741
41
3
0
322,794
2
W
Kuzenbo
11,528
721
7
0
0
307,811
3
W
Pele
13,491
843
66
4
0
316,755
0
L
Zhong Kui
9,776
611
45
3
0
272,805
2
L
Nox
10,660
666
31
2
0
295,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role