Player Matchup

Athena
Athena
Asian-Wolf-
Athena
Level 90
God Stats
9W - 4L
1,490 SR
Queue Stats
118W - 152L
1,388 Elo+
Party 4
Heimdallr
Heimdallr
Asian-Wolff
Heimdallr
Level 95
God Stats
14W - 26L
1,399 SR
Queue Stats
380W - 478L
1,393 Elo+
Party 4
Erlang Shen
Erlang Shen
Goloso-_-sabroso
Erlang Shen
Level 28
God Stats
6W - 6L
1,787 SR
Queue Stats
128W - 186L
1,333 Elo+
Party 4
Scylla
Scylla
JobuTabaki
Scylla
Level 124
God Stats
7W - 1L
1,792 SR
Queue Stats
55W - 39L
1,569 Elo+
Party 3
Hachiman
Hachiman
Sekuban
Hachiman
Level 108
God Stats
1W - 0L
1,756 SR
Queue Stats
88W - 57L
1,553 Elo+
Party 3
Team Averages
Level 89
1,645 SR
1,447 Elo+

VS

Team Averages
Level 131
1,528 SR
1,439 Elo+
Scylla
Scylla
AmYolJun
Scylla
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 137L
1,479 Elo+
Party 2
Ymir
Ymir
BLUEfiveone
Ymir
Level 107
God Stats
12W - 8L
1,521 SR
Queue Stats
101W - 112L
1,396 Elo+
Party 1
Fenrir
Fenrir
BraggestCrane72
Fenrir
Level 135
God Stats
38W - 34L
1,641 SR
Queue Stats
226W - 217L
1,501 Elo+
Party 2
Neith
Neith
OG KSZ
Neith
Level 145
God Stats
4W - 8L
1,504 SR
Queue Stats
206W - 206L
1,471 Elo+
Party 2
Persephone
Persephone
Starzhai
Persephone
Level 134
God Stats
4W - 4L
1,472 SR
Queue Stats
84W - 93L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 5 / 12
9,328
491
4,465
22,612
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Asian-Wolff
Heimdallr
16
7 / 4 / 10
10,210
537
18,569
17,797
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Goloso-_-sabroso
Erlang Shen
15
2 / 5 / 5
9,864
519
4,125
15,594
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
JobuTabaki
Scylla
19
12 / 2 / 7
12,157
640
22,286
9,235
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Sekuban
Hachiman
17
7 / 6 / 6
10,785
568
14,633
18,060
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AmYolJun
Scylla
16
4 / 5 / 5
9,967
525
7,389
12,519
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 6
7,949
418
6,200
21,608
19,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
12 / 9 / 3
10,836
570
17,472
21,541
11,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
OG KSZ
Neith
14
2 / 6 / 5
8,771
462
15,902
17,260
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Starzhai
Persephone
15
4 / 2 / 3
10,683
562
12,351
10,661
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
28
Kills
22
22
Deaths
28
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
AmYolJun
Scylla
4
5
5
1.3
W
Athena
0
5
12
1.2
W
Heimdallr
Asian-Wolff
Heimdallr
7
4
10
3
L
0
6
6
0.5
L
12
9
3
1.5
W
Erlang Shen
Goloso-_-sabroso
Erlang Shen
2
5
5
0.9
W
Scylla
JobuTabaki
Scylla
12
2
7
7.75
L
Neith
OG KSZ
Neith
2
6
5
0.75
W
Hachiman
Sekuban
Hachiman
7
6
6
1.67
L
Persephone
Starzhai
Persephone
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,078
Damage
59,314
83,298
Taken
83,589
53,045
Mitigated
49,940
16,481
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AmYolJun
Scylla
7,389
774
0
1,991
12,519
5,433
0
6,002
6,517
69,261
0
W
Athena
4,465
1,634
408
2,796
22,612
23,748
836
4,383
18,229
30,853
0
W
Heimdallr
Asian-Wolff
Heimdallr
18,569
8,206
0
3,566
17,797
8,090
1,551
7,928
9,869
0
71,732
L
6,200
1,410
359
3,168
21,608
19,955
0
6,463
15,145
27,907
0
L
17,472
6,681
0
5,864
21,541
11,638
1,050
7,335
14,206
0
66,248
W
Erlang Shen
Goloso-_-sabroso
Erlang Shen
4,125
2,008
0
5,414
15,594
9,736
966
5,760
9,834
0
58,214
W
Scylla
JobuTabaki
Scylla
22,286
2,625
163
2,380
9,235
4,274
2,217
2,350
6,885
100,122
0
L
Neith
OG KSZ
Neith
15,902
6,396
288
6,492
17,260
8,515
0
4,165
13,095
0
75,084
W
Hachiman
Sekuban
Hachiman
14,633
9,975
0
1,754
18,060
7,197
380
5,519
12,541
0
79,466
L
Persephone
Starzhai
Persephone
12,351
428
0
2,629
10,661
4,399
468
2,786
7,873
64,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,344
Gold Earned
48,206
505
Minions Killed
478
0
Camps Cleared
0
1,814,043
Distance Traveled
1,703,972
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,967
525
123
6
0
335,398
3
W
Athena
9,328
491
55
3
0
372,697
2
W
Heimdallr
10,210
537
82
4
0
354,847
1
L
Ymir
7,949
418
45
2
0
378,410
2
L
Fenrir
10,836
570
99
5
0
357,235
2
W
Erlang Shen
9,864
519
109
6
0
373,538
2
W
Scylla
12,157
640
148
8
0
359,443
3
L
Neith
8,771
462
107
6
0
286,717
4
W
Hachiman
10,785
568
111
6
0
353,518
0
L
Persephone
10,683
562
104
5
0
346,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role