Player Matchup

Olorun
Olorun
Coolnoob94
Olorun
Level 121
God Stats
0W - 1L
1,262 SR
Queue Stats
16W - 14L
1,602 Elo+
Party 2
Shiva
Shiva
DeviousShadow95
Shiva
Level 152
God Stats
28W - 12L
1,743 SR
Queue Stats
281W - 254L
1,569 Elo+
Party 2
Kali
Kali
Sn0WWW
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,536 Elo+
Solo
Arachne
Arachne
Vyriaa
Arachne
Level 136
God Stats
1W - 1L
1,746 SR
Queue Stats
84W - 80L
1,451 Elo+
Party 2
Cerberus
Cerberus
moornrg
Cerberus
Level 87
God Stats
13W - 19L
1,509 SR
Queue Stats
538W - 557L
1,483 Elo+
Solo
Team Averages
Level 116
1,552 SR
1,528 Elo+

VS

Team Averages
Level 126
1,556 SR
1,555 Elo+
Pele
Pele
Astral-Navigator
Pele
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 44L
1,581 Elo+
Party 3
Yu Huang
Yu Huang
Castle_IV
Yu Huang
Level 122
God Stats
8W - 7L
1,665 SR
Queue Stats
49W - 43L
1,581 Elo+
Party 3
Hel
Hel
Lavish Scion
Hel
Level 141
God Stats
9W - 7L
1,593 SR
Queue Stats
359W - 351L
1,508 Elo+
Party 1
Chang'e
Chang'e
Slayerlv99
Chang'e
Level 122
God Stats
14W - 8L
1,604 SR
Queue Stats
262W - 248L
1,555 Elo+
Party 1
Ishtar
Ishtar
Soruto3
Ishtar
Level 126
God Stats
13W - 16L
1,421 SR
Queue Stats
461W - 423L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Coolnoob94
Olorun
10
0 / 5 / 1
6,322
421
5,151
12,065
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 2 / 2
7,980
532
12,113
15,022
9,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Sn0WWW
Kali
11
1 / 6 / 0
6,734
449
4,704
12,354
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Vyriaa
Arachne
10
2 / 4 / 2
6,641
443
5,520
13,787
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
moornrg
Cerberus
9
1 / 2 / 0
6,332
422
7,940
17,334
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 5
8,692
579
13,826
14,359
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
Castle_IV
Yu Huang
14
4 / 1 / 7
8,698
580
9,668
7,684
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 9
7,661
511
4,682
9,429
7,292
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Slayerlv99
Chang'e
13
1 / 4 / 7
7,967
531
9,884
16,039
9,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
Soruto3
Ishtar
15
4 / 0 / 3
8,728
582
10,607
8,248
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
18
19
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Yu Huang
Castle_IV
Yu Huang
4
1
7
7.5
L
Olorun
Coolnoob94
Olorun
0
5
1
0.1
L
3
2
2
2
W
0
1
9
4.5
W
Chang'e
Slayerlv99
Chang'e
1
4
7
1.13
L
Kali
Sn0WWW
Kali
1
6
0
0.17
W
Ishtar
Soruto3
Ishtar
4
0
3
5.5
L
Arachne
Vyriaa
Arachne
2
4
2
0.75
L
Cerberus
moornrg
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
48,667
70,562
Taken
55,759
35,625
Mitigated
29,764
19,334
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,826
3,837
0
4,517
14,359
5,482
0
2,309
11,856
0
56,584
W
Yu Huang
Castle_IV
Yu Huang
9,668
763
134
1,580
7,684
3,687
67
1,837
5,847
55,515
0
L
Olorun
Coolnoob94
Olorun
5,151
2,866
430
3,439
12,065
4,328
0
2,545
9,498
46,302
0
L
12,113
2,538
0
4,415
15,022
9,381
168
5,864
8,589
0
68,975
W
4,682
833
3,338
4,734
9,429
7,292
59
4,372
5,057
25,831
1,434
W
Chang'e
Slayerlv99
Chang'e
9,884
1,138
1,236
6,652
16,039
9,920
901
1,431
14,608
48,712
0
L
Kali
Sn0WWW
Kali
4,704
1,876
0
2,005
12,354
5,337
0
4,809
7,515
0
29,814
W
Ishtar
Soruto3
Ishtar
10,607
6,760
0
1,638
8,248
3,383
3,294
3,142
5,106
0
72,739
L
Arachne
Vyriaa
Arachne
5,520
4,406
257
1,682
13,787
4,932
77
3,816
9,875
0
31,356
L
Cerberus
moornrg
Cerberus
7,940
107
318
6,788
17,334
11,647
0
6,179
11,105
27,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
41,746
311
Minions Killed
448
0
Camps Cleared
0
1,424,607
Distance Traveled
1,408,083
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,692
579
76
5
0
305,965
0
W
Yu Huang
8,698
580
101
7
0
277,568
3
L
Olorun
6,322
421
86
6
0
250,319
1
L
Shiva
7,980
532
102
7
0
271,049
1
W
Hel
7,661
511
56
4
0
285,780
5
W
Chang'e
7,967
531
98
7
0
269,018
6
L
Kali
6,734
449
40
3
0
291,516
5
W
Ishtar
8,728
582
117
8
0
269,752
2
L
Arachne
6,641
443
42
3
0
309,088
2
L
Cerberus
6,332
422
41
3
0
302,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role