Player Matchup

Neith
Neith
BabyAmy
Neith
Level 65
God Stats
9W - 16L
1,457 SR
Queue Stats
316W - 297L
1,570 Elo+
Solo
Guan Yu
Guan Yu
FindMyWilly
Guan Yu
Level 139
God Stats
0W - 2L
1,385 SR
Queue Stats
30W - 33L
1,468 Elo+
Solo
Discordia
Discordia
UFO Sine
Discordia
Level 104
God Stats
4W - 7L
1,334 SR
Queue Stats
15W - 15L
1,514 Elo+
Solo
Aphrodite
Aphrodite
bioarsenic
Aphrodite
Level 124
God Stats
54W - 52L
1,543 SR
Queue Stats
650W - 718L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
whiteguyproblms
Baron Samedi
Level 114
God Stats
15W - 12L
1,631 SR
Queue Stats
513W - 526L
1,583 Elo+
Solo
Team Averages
Level 109
1,470 SR
1,518 Elo+

VS

Team Averages
Level 121
1,471 SR
1,486 Elo+
Kuzenbo
Kuzenbo
FeetChips
Kuzenbo
Level 96
God Stats
1W - 3L
1,274 SR
Queue Stats
45W - 38L
1,521 Elo+
Party 1
Thor
Thor
Magnesstwo
Thor
Level 69
God Stats
17W - 8L
1,635 SR
Queue Stats
151W - 158L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WackyBoneMan
Cu Chulainn
Level 159
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 11L
1,402 Elo+
Solo
Danzaburou
Danzaburou
adrunknugget
Danzaburou
Level 125
God Stats
9W - 7L
1,444 SR
Queue Stats
163W - 162L
1,475 Elo+
Solo
Discordia
Discordia
hudapak
Discordia
Level 154
God Stats
29W - 32L
1,513 SR
Queue Stats
108W - 111L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabyAmy
Neith
14
1 / 1 / 0
8,780
878
5,651
5,533
2,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
FindMyWilly
Guan Yu
15
1 / 5 / 1
9,376
938
9,995
22,930
28,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
UFO Sine
Discordia
14
0 / 2 / 0
9,065
907
8,297
5,060
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
bioarsenic
Aphrodite
14
0 / 5 / 2
9,070
907
9,839
17,200
10,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
whiteguyproblms
Baron Samedi
15
0 / 4 / 2
9,215
922
13,090
11,206
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

179

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FeetChips
Kuzenbo
16
3 / 0 / 12
11,237
1,124
10,134
17,754
28,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 0 / 9
10,712
1,071
10,632
3,766
1,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
WackyBoneMan
Cu Chulainn
16
3 / 0 / 14
10,988
1,099
14,229
15,139
18,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
adrunknugget
Danzaburou
16
5 / 2 / 6
10,698
1,070
12,280
12,584
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
hudapak
Discordia
16
1 / 0 / 15
10,212
1,021
10,635
2,532
1,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
2
Kills
17
17
Deaths
2
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
BabyAmy
Neith
1
1
0
1
W
Kuzenbo
FeetChips
Kuzenbo
3
0
12
9
L
Guan Yu
FindMyWilly
Guan Yu
1
5
1
0.3
W
5
0
9
9.5
L
Discordia
UFO Sine
Discordia
0
2
0
0
W
Cu Chulainn
WackyBoneMan
Cu Chulainn
3
0
14
10
W
Danzaburou
adrunknugget
Danzaburou
5
2
6
4
L
Aphrodite
bioarsenic
Aphrodite
0
5
2
0.2
W
Discordia
hudapak
Discordia
1
0
15
8.5
L
Baron Samedi
whiteguyproblms
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
57,910
61,929
Taken
51,775
48,927
Mitigated
56,230
22,049
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BabyAmy
Neith
5,651
2,126
0
195
5,533
2,159
0
1,626
3,907
0
12,818
W
Kuzenbo
FeetChips
Kuzenbo
10,134
3,073
0
2,776
17,754
28,404
0
12,135
5,236
15,751
0
L
Guan Yu
FindMyWilly
Guan Yu
9,995
689
2,394
4,139
22,930
28,426
0
9,211
13,719
0
20,922
W
10,632
945
0
193
3,766
1,889
0
1,796
1,929
0
24,270
L
Discordia
UFO Sine
Discordia
8,297
294
224
729
5,060
1,917
0
1,283
3,777
31,230
0
W
Cu Chulainn
WackyBoneMan
Cu Chulainn
14,229
3,145
2,838
4,136
15,139
18,758
0
9,484
5,248
0
23,741
W
Danzaburou
adrunknugget
Danzaburou
12,280
6,639
0
6,256
12,584
5,448
0
6,282
5,971
0
41,677
L
Aphrodite
bioarsenic
Aphrodite
9,839
174
5,659
4,672
17,200
10,911
0
5,301
11,899
24,688
0
W
Discordia
hudapak
Discordia
10,635
178
0
830
2,532
1,731
0
1,529
952
40,130
0
L
Baron Samedi
whiteguyproblms
Baron Samedi
13,090
1,154
1,508
2,529
11,206
5,514
0
3,348
7,858
36,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
53,847
175
Minions Killed
207
4
Camps Cleared
11
756,822
Distance Traveled
987,471
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,780
878
18
2
0
89,097
1
W
Kuzenbo
11,237
1,124
12
1
1
218,208
0
L
Guan Yu
9,376
938
21
2
1
197,249
0
W
Thor
10,712
1,071
20
2
5
210,746
0
L
Discordia
9,065
907
57
6
2
119,488
0
W
Cu Chulainn
10,988
1,099
31
3
1
203,916
0
W
Danzaburou
10,698
1,070
75
8
4
167,286
1
L
Aphrodite
9,070
907
38
4
1
180,203
0
W
Discordia
10,212
1,021
69
7
0
187,315
2
L
Baron Samedi
9,215
922
41
4
0
170,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role