Player Matchup

Sol
Sol
AbyssMidir
Sol
Level 121
God Stats
2W - 2L
1,676 SR
Queue Stats
31W - 41L
1,260 Elo+
Party 1
Amaterasu
Amaterasu
SummerGainz
Amaterasu
Level 69
God Stats
5W - 8L
1,145 SR
Queue Stats
173W - 282L
1,217 Elo+
Solo
Bacchus
Bacchus
tippytopp
Bacchus
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
18W - 29L
1,260 Elo+
Party 1
Team Averages
Level 73
1,368 SR
1,246 Elo+

VS

Team Averages
Level 104
1,426 SR
1,331 Elo+
Baron Samedi
Baron Samedi
Mozis4i20
Baron Samedi
Level 141
God Stats
45W - 58L
1,386 SR
Queue Stats
223W - 268L
1,280 Elo+
Solo
Susano
Susano
SHILN4D
Susano
Level 124
God Stats
5W - 6L
1,421 SR
Queue Stats
211W - 229L
1,441 Elo+
Solo
Izanami
Izanami
x_a_ndrew_m
Izanami
Level 47
God Stats
20W - 26L
1,470 SR
Queue Stats
68W - 114L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,020
617
8,527
5,219
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SummerGainz
Amaterasu
12
0 / 3 / 0
8,089
622
4,632
15,727
9,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
tippytopp
Bacchus
12
0 / 1 / 0
8,406
647
4,990
13,346
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mozis4i20
Baron Samedi
14
2 / 0 / 1
9,010
693
8,185
6,619
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
SHILN4D
Susano
14
1 / 0 / 3
8,606
662
9,467
8,156
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
x_a_ndrew_m
Izanami
13
1 / 0 / 3
8,418
648
9,159
7,389
3,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Baron Samedi
Mozis4i20
Baron Samedi
2
0
1
2.5
W
Susano
SHILN4D
Susano
1
0
3
2.5
L
Amaterasu
SummerGainz
Amaterasu
0
3
0
0
L
Bacchus
tippytopp
Bacchus
0
1
0
0
W
Izanami
x_a_ndrew_m
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,149
Damage
26,811
34,292
Taken
22,164
25,414
Mitigated
10,180
15,789
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,527
2,342
0
2,484
5,219
2,293
0
2,098
3,121
36,216
4,751
W
Baron Samedi
Mozis4i20
Baron Samedi
8,185
127
2,289
3,228
6,619
3,398
0
5,050
1,569
37,432
0
W
Susano
SHILN4D
Susano
9,467
2,076
0
868
8,156
3,779
143
4,462
3,694
0
30,559
L
Amaterasu
SummerGainz
Amaterasu
4,632
1,337
1,381
6,272
15,727
9,778
0
3,565
12,162
0
21,483
L
Bacchus
tippytopp
Bacchus
4,990
807
391
5,261
13,346
13,343
0
2,898
10,448
9,891
0
W
Izanami
x_a_ndrew_m
Izanami
9,159
6,255
0
1,216
7,389
3,003
459
3,629
3,760
0
34,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
26,034
127
Minions Killed
181
3
Camps Cleared
11
733,934
Distance Traveled
773,502
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,020
617
85
7
1
217,607
1
W
Baron Samedi
9,010
693
77
6
0
243,900
4
W
Susano
8,606
662
49
4
7
275,860
4
L
Amaterasu
8,089
622
36
3
2
252,711
3
L
Bacchus
8,406
647
6
0
0
263,616
0
W
Izanami
8,418
648
55
4
4
253,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role