Player Matchup

Pele
Pele
 
Pele
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AikiShinobi
Sobek
Level 111
God Stats
5W - 5L
1,421 SR
Queue Stats
65W - 67L
1,448 Elo+
Party 1
Izanami
Izanami
Captain Doogs
Izanami
Level 95
God Stats
98W - 70L
1,573 SR
Queue Stats
137W - 158L
1,378 Elo+
Party 4
Amaterasu
Amaterasu
Chips__Chan
Amaterasu
Level 29
God Stats
1W - 2L
1,249 SR
Queue Stats
88W - 96L
1,327 Elo+
Party 4
Zeus
Zeus
Kojankoryu
Zeus
Level 101
God Stats
23W - 22L
1,457 SR
Queue Stats
222W - 264L
1,350 Elo+
Party 1
Team Averages
Level 86
1,440 SR
1,401 Elo+

VS

Team Averages
Level 44
1,454 SR
1,325 Elo+
Izanami
Izanami
Gasmask492
Izanami
Level 37
God Stats
40W - 34L
1,441 SR
Queue Stats
157W - 194L
1,265 Elo+
Party 3
Ao Kuang
Ao Kuang
IlJaegerM20V
Ao Kuang
Level 83
God Stats
30W - 29L
1,469 SR
Queue Stats
407W - 502L
1,391 Elo+
Party 2
King Arthur
King Arthur
Maldades666
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 117L
1,273 Elo+
Party 2
Baron Samedi
Baron Samedi
SgtBumbleBee226
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 138L
1,323 Elo+
Party 3
Ymir
Ymir
UrSancho1
Ymir
Level 45
God Stats
3W - 8L
1,360 SR
Queue Stats
187W - 273L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 0 / 2
8,254
550
3,559
9,747
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 5
8,548
570
4,001
5,964
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
14
5 / 2 / 2
8,581
572
12,187
8,985
3,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Chips__Chan
Amaterasu
14
3 / 2 / 0
8,964
598
6,575
15,261
12,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 1
8,310
554
6,343
7,487
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gasmask492
Izanami
10
0 / 2 / 0
6,261
417
3,369
9,412
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
IlJaegerM20V
Ao Kuang
13
5 / 0 / 0
8,205
547
5,708
15,135
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Maldades666
King Arthur
11
0 / 3 / 0
6,222
415
5,077
12,078
8,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SgtBumbleBee226
Baron Samedi
12
0 / 2 / 1
6,887
459
4,077
6,631
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
0 / 5 / 0
5,538
369
2,890
12,073
5,339
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
5
5
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
2
2
W
2
0
5
4.5
W
Izanami
5
2
2
3
W
Amaterasu
Chips__Chan
Amaterasu
3
2
0
1.5
L
Izanami
Gasmask492
Izanami
0
2
0
0
L
Ao Kuang
IlJaegerM20V
Ao Kuang
5
0
0
5
W
1
1
1
1.5
L
King Arthur
Maldades666
King Arthur
0
3
0
0
L
Baron Samedi
SgtBumbleBee226
Baron Samedi
0
2
1
0.25
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
21,121
47,444
Taken
55,329
28,031
Mitigated
25,698
19,709
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,559
680
0
1,997
9,747
4,036
649
1,296
8,451
0
76,913
W
4,001
60
275
2,134
5,964
4,888
217
1,927
4,037
13,390
4,397
W
Izanami
12,187
9,015
0
4,652
8,985
3,733
2,671
3,136
5,849
0
93,094
W
Amaterasu
Chips__Chan
Amaterasu
6,575
2,899
0
7,752
15,261
12,274
972
1,732
13,529
0
60,288
L
Izanami
Gasmask492
Izanami
3,369
2,619
0
1,972
9,412
2,919
0
2,174
7,238
0
47,576
L
Ao Kuang
IlJaegerM20V
Ao Kuang
5,708
1,364
0
11,399
15,135
5,527
0
1,892
13,243
49,757
0
W
6,343
431
0
2,899
7,487
3,100
0
4,584
2,903
60,905
0
L
King Arthur
Maldades666
King Arthur
5,077
1,219
0
2,009
12,078
8,848
0
0
12,078
0
30,045
L
Baron Samedi
SgtBumbleBee226
Baron Samedi
4,077
241
327
1,532
6,631
3,065
574
3,872
2,759
43,883
0
L
Ymir
2,890
235
136
2,012
12,073
5,339
0
1,595
10,478
22,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
33,113
535
Minions Killed
336
0
Camps Cleared
0
1,491,738
Distance Traveled
1,371,239
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,254
550
111
7
0
347,462
3
W
Sobek
8,548
570
27
2
0
322,907
1
W
Izanami
8,581
572
161
11
0
258,888
1
W
Amaterasu
8,964
598
118
8
0
263,077
3
L
Izanami
6,261
417
101
7
0
251,507
0
L
Ao Kuang
8,205
547
76
5
0
323,572
1
W
Zeus
8,310
554
118
8
0
299,404
4
L
King Arthur
6,222
415
53
4
0
256,330
0
L
Baron Samedi
6,887
459
67
4
0
291,001
2
L
Ymir
5,538
369
39
3
0
248,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role