Player Matchup

Atlas
Atlas
BendingWheat787
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Mercury
Mercury
Jabin7_0_7
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
SpartanQueenB91
Ah Puch
Level 109
God Stats
5W - 6L
1,313 SR
Queue Stats
239W - 249L
1,369 Elo+
Solo
Artemis
Artemis
TTV-ChadKaotic
Artemis
Level 111
God Stats
7W - 8L
1,475 SR
Queue Stats
208W - 227L
1,411 Elo+
Party 1
Tyr
Tyr
rjc1107
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,360 Elo+
Solo
Team Averages
Level 79
1,458 SR
1,349 Elo+

VS

Team Averages
Level 96
1,534 SR
1,413 Elo+
Thanatos
Thanatos
 
Thanatos
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
H4LLUCIN47I0N
Artemis
Level 97
God Stats
6W - 4L
1,672 SR
Queue Stats
145W - 139L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
Hanseas
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 49L
1,310 Elo+
Solo
Chiron
Chiron
TiPouceDin_Foune
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
6,116
612
1,659
5,631
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Jabin7_0_7
Mercury
14
1 / 4 / 7
7,491
749
4,184
9,097
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 4
8,379
838
9,591
6,086
2,841
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
3 / 4 / 3
7,731
773
13,573
8,509
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
13
3 / 5 / 6
8,041
804
3,609
11,073
8,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 2 / 2
7,762
776
3,158
7,666
3,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
 
Bastet
11
2 / 6 / 6
7,530
753
5,423
9,537
3,854
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
16
2 / 1 / 11
8,474
847
9,122
5,910
2,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Hanseas
Erlang Shen
14
0 / 2 / 9
7,345
735
4,243
14,493
9,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 2 / 7
9,419
942
12,852
11,517
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
12
Kills
16
16
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
2
3
W
Bastet
 
Bastet
2
6
6
0.83
L
0
2
2
0.5
W
Artemis
2
1
11
7.5
W
Erlang Shen
Hanseas
Erlang Shen
0
2
9
2.25
L
Mercury
Jabin7_0_7
Mercury
1
4
7
1.13
L
5
1
4
7
L
3
4
3
1.13
W
7
2
7
5.25
L
Tyr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
34,798
40,396
Taken
49,123
24,040
Mitigated
25,623
7,813
Healing
23,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,158
378
703
4,027
7,666
3,403
163
1,494
6,172
0
5,023
W
Bastet
 
Bastet
5,423
500
170
1,139
9,537
3,854
353
3,010
6,527
0
11,131
L
1,659
572
0
330
5,631
5,760
0
0
5,631
3,865
0
W
Artemis
9,122
3,413
2,040
2,331
5,910
2,853
73
1,644
4,266
0
23,789
W
Erlang Shen
Hanseas
Erlang Shen
4,243
1,783
507
6,763
14,493
9,831
70
1,884
12,609
0
6,714
L
Mercury
Jabin7_0_7
Mercury
4,184
1,165
503
1,302
9,097
3,598
0
0
9,097
0
8,836
L
9,591
528
925
1,751
6,086
2,841
0
0
6,086
23,327
0
L
13,573
5,039
95
1,195
8,509
3,676
0
0
8,509
0
23,274
W
12,852
6,156
1,463
4,723
11,517
5,682
1,088
3,218
8,299
0
26,669
L
Tyr
3,609
888
449
1,263
11,073
8,165
0
0
11,073
0
6,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
40,530
80
Minions Killed
98
0
Camps Cleared
0
834,738
Distance Traveled
917,437
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,762
776
5
1
0
213,896
1
W
Bastet
7,530
753
9
1
0
160,033
0
L
Atlas
6,116
612
3
0
0
84,019
0
W
Artemis
8,474
847
40
4
0
181,772
0
W
Erlang Shen
7,345
735
1
0
0
175,375
0
L
Mercury
7,491
749
12
1
0
217,496
2
L
Ah Puch
8,379
838
31
3
0
198,155
0
L
Artemis
7,731
773
30
3
0
180,867
0
W
Chiron
9,419
942
43
4
0
186,361
0
L
Tyr
8,041
804
4
0
0
154,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role