Player Matchup

Nemesis
Nemesis
Rezuh
Nemesis
Level 17
God Stats
43W - 20L
1,635 SR
Queue Stats
337W - 104L
1,620 Elo+
Party 1
Agni
Agni
SPKER
Agni
Level 65
God Stats
55W - 21L
1,745 SR
Queue Stats
666W - 335L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
Sprinklzz
Hou Yi
Level 62
God Stats
10W - 2L
1,728 SR
Queue Stats
593W - 283L
1,629 Elo+
Party 1
Chaac
Chaac
januarious
Chaac
Level 64
God Stats
16W - 4L
1,204 SR
Queue Stats
586W - 299L
1,627 Elo+
Party 1
Athena
Athena
moe955
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 17L
1,137 Elo+
Solo
Team Averages
Level 45
1,562 SR
1,528 Elo+

VS

Team Averages
Level 85
1,483 SR
1,421 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GorilitaMX
Ah Muzen Cab
Level 88
God Stats
15W - 10L
1,570 SR
Queue Stats
171W - 214L
1,329 Elo+
Party 2
Ra
Ra
One_Thicc_B01
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,461 Elo+
Solo
Merlin
Merlin
mascus_x
Merlin
Level 83
God Stats
15W - 13L
1,504 SR
Queue Stats
299W - 325L
1,430 Elo+
Solo
Kali
Kali
xAV3LAVx
Kali
Level 60
God Stats
0W - 1L
1,342 SR
Queue Stats
91W - 135L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rezuh
Nemesis
14
4 / 1 / 4
7,554
755
7,917
9,941
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
SPKER
Agni
15
5 / 1 / 7
8,064
806
11,526
7,107
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Sprinklzz
Hou Yi
15
2 / 0 / 6
8,068
807
9,868
6,962
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
3 / 1 / 7
7,744
774
7,113
11,580
7,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
moe955
Athena
12
0 / 2 / 6
7,102
710
2,031
11,673
6,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 2 / 2
6,860
686
4,046
12,158
9,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
GorilitaMX
Ah Muzen Cab
14
2 / 1 / 3
7,496
750
11,332
8,248
3,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 0
7,339
734
5,581
9,630
4,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
mascus_x
Merlin
13
0 / 1 / 4
6,772
677
9,700
5,690
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
13
1 / 5 / 2
7,169
717
3,699
10,970
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
14
Kills
5
5
Deaths
14
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
L
Ah Muzen Cab
GorilitaMX
Ah Muzen Cab
2
1
3
3.5
L
1
5
0
0.2
W
Nemesis
Rezuh
Nemesis
4
1
4
6
W
Agni
SPKER
Agni
5
1
7
8.5
W
Hou Yi
Sprinklzz
Hou Yi
2
0
6
5
W
Chaac
3
1
7
6.5
L
Merlin
mascus_x
Merlin
0
1
4
2
W
Athena
moe955
Athena
0
2
6
1.5
L
Kali
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
34,358
47,263
Taken
46,696
24,565
Mitigated
23,819
16,273
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,046
863
1,929
3,093
12,158
9,210
0
4,372
7,786
11,976
0
L
Ah Muzen Cab
GorilitaMX
Ah Muzen Cab
11,332
2,090
0
1,229
8,248
3,478
0
2,594
5,654
0
28,151
L
5,581
504
319
821
9,630
4,273
0
2,083
7,547
23,939
0
W
Nemesis
Rezuh
Nemesis
7,917
3,693
0
4,074
9,941
4,168
0
4,755
5,186
0
22,345
W
Agni
SPKER
Agni
11,526
1,117
0
803
7,107
2,896
0
2,181
4,926
35,226
0
W
Hou Yi
Sprinklzz
Hou Yi
9,868
4,997
0
3,990
6,962
3,196
1,439
2,393
4,569
0
34,063
W
Chaac
7,113
952
0
4,140
11,580
7,951
0
4,573
7,007
0
26,445
L
Merlin
mascus_x
Merlin
9,700
238
0
876
5,690
2,058
0
2,473
3,217
25,142
0
W
Athena
moe955
Athena
2,031
721
1,294
1,972
11,673
6,354
14
5,425
6,248
10,949
0
L
Kali
3,699
1,823
0
1,663
10,970
4,800
0
2,035
8,935
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
35,636
249
Minions Killed
187
0
Camps Cleared
0
1,053,210
Distance Traveled
985,525
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,860
686
19
2
0
180,068
4
L
Ah Muzen Cab
7,496
750
41
4
0
187,431
2
L
Ra
7,339
734
46
5
0
208,086
0
W
Nemesis
7,554
755
37
4
0
232,381
1
W
Agni
8,064
806
66
7
0
204,552
1
W
Hou Yi
8,068
807
68
7
0
213,878
2
W
Chaac
7,744
774
60
6
0
217,955
3
L
Merlin
6,772
677
40
4
0
198,941
1
W
Athena
7,102
710
18
2
0
184,444
3
L
Kali
7,169
717
41
4
0
210,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role