Player Matchup

Scylla
Scylla
LuckyThing
Scylla
Level 68
God Stats
1W - 3L
1,148 SR
Queue Stats
21W - 32L
1,382 Elo+
Party 2
Nemesis
Nemesis
SaladBarSaturday
Nemesis
Level 159
God Stats
1W - 0L
1,897 SR
Queue Stats
91W - 79L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
ScK SkullMan
Danzaburou
Level 27
God Stats
3W - 9L
1,325 SR
Queue Stats
6W - 11L
1,286 Elo+
Party 2
Atlas
Atlas
SirVeldora
Atlas
Level 60
God Stats
1W - 0L
1,722 SR
Queue Stats
29W - 45L
1,362 Elo+
Party 2
King Arthur
King Arthur
SoDatGudVibes
King Arthur
Level 29
God Stats
3W - 4L
1,611 SR
Queue Stats
48W - 32L
1,629 Elo+
Party 3
Team Averages
Level 69
1,541 SR
1,444 Elo+

VS

Team Averages
Level 67
1,510 SR
1,464 Elo+
Loki
Loki
BATS SOUND SOL
Loki
Level 65
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 11L
1,319 Elo+
Solo
Janus
Janus
DubbleeT
Janus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
F0xxtr0t
Zhong Kui
Level 54
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
R34LLD
Cerberus
Level 18
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
rubit25
Rama
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LuckyThing
Scylla
15
5 / 2 / 7
8,476
848
9,891
8,388
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 8
8,006
801
7,109
6,294
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
ScK SkullMan
Danzaburou
14
1 / 1 / 4
7,482
748
2,401
6,456
2,856
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
14
2 / 1 / 3
8,141
814
5,214
9,010
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SoDatGudVibes
King Arthur
16
7 / 2 / 5
8,769
877
15,148
13,557
13,221
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,547
855
8,018
8,568
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
DubbleeT
Janus
13
1 / 6 / 5
7,257
726
7,032
9,627
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
F0xxtr0t
Zhong Kui
13
0 / 6 / 3
7,059
706
7,694
11,132
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
R34LLD
Cerberus
13
1 / 2 / 5
7,537
754
3,843
12,507
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
rubit25
Rama
13
0 / 3 / 3
6,976
698
4,182
7,237
3,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
7
7
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
L
Janus
DubbleeT
Janus
1
6
5
0.58
L
Zhong Kui
F0xxtr0t
Zhong Kui
0
6
3
0.25
W
Scylla
LuckyThing
Scylla
5
2
7
4.25
L
Cerberus
R34LLD
Cerberus
1
2
5
1.75
W
3
1
8
7
W
Danzaburou
ScK SkullMan
Danzaburou
1
1
4
3
W
Atlas
2
1
3
3.5
W
King Arthur
SoDatGudVibes
King Arthur
7
2
5
4.75
L
Rama
rubit25
Rama
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
30,769
43,705
Taken
49,071
32,033
Mitigated
28,800
6,025
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,018
2,702
0
1,904
8,568
3,645
0
2,027
6,375
0
33,673
L
Janus
DubbleeT
Janus
7,032
209
0
705
9,627
4,274
0
3,244
6,182
21,263
0
L
Zhong Kui
F0xxtr0t
Zhong Kui
7,694
1,019
0
1,768
11,132
7,445
0
3,887
6,904
19,831
0
W
Scylla
LuckyThing
Scylla
9,891
763
0
1,226
8,388
2,999
54
1,855
6,533
29,594
0
L
Cerberus
R34LLD
Cerberus
3,843
132
0
2,412
12,507
10,116
0
3,554
8,498
10,826
0
W
7,109
2,097
0
1,604
6,294
4,987
252
3,264
3,030
0
18,610
W
Danzaburou
ScK SkullMan
Danzaburou
2,401
1,182
187
898
6,456
2,856
1,304
2,167
4,289
0
18,067
W
Atlas
5,214
2,226
188
1,106
9,010
7,970
403
4,627
4,383
19,824
0
W
King Arthur
SoDatGudVibes
King Arthur
15,148
2,071
158
658
13,557
13,221
212
6,656
6,901
0
34,669
L
Rama
rubit25
Rama
4,182
3,095
0
484
7,237
3,320
582
1,907
5,268
0
18,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
37,376
175
Minions Killed
199
0
Camps Cleared
0
1,029,549
Distance Traveled
1,011,125
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,547
855
55
6
0
242,341
0
L
Janus
7,257
726
40
4
0
200,694
1
L
Zhong Kui
7,059
706
36
4
0
164,750
2
W
Scylla
8,476
848
40
4
0
201,698
2
L
Cerberus
7,537
754
26
3
0
206,774
1
W
Nemesis
8,006
801
30
3
0
203,254
2
W
Danzaburou
7,482
748
37
4
0
186,277
1
W
Atlas
8,141
814
21
2
0
201,169
0
W
King Arthur
8,769
877
47
5
0
237,151
3
L
Rama
6,976
698
42
4
0
196,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role