Player Matchup

Janus
Janus
Broozeeee99
Janus
Level 119
God Stats
1W - 2L
1,345 SR
Queue Stats
86W - 75L
1,537 Elo+
Party 1
Nike
Nike
Meerkat517
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
Neriii1616
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,402 Elo+
Party 3
Chaac
Chaac
Sesiom888
Chaac
Level 31
God Stats
0W - 1L
1,516 SR
Queue Stats
26W - 32L
1,538 Elo+
Party 3
Artemis
Artemis
ToEazyAac3p
Artemis
Level 107
God Stats
0W - 2L
1,278 SR
Queue Stats
157W - 157L
1,506 Elo+
Party 1
Team Averages
Level 63
1,428 SR
1,500 Elo+

VS

Team Averages
Level 113
1,552 SR
1,534 Elo+
Hades
Hades
ClappinKirk
Hades
Level 127
God Stats
1W - 0L
1,686 SR
Queue Stats
23W - 26L
1,594 Elo+
Party 2
Izanami
Izanami
Dirk Di99ler 87
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 30L
1,543 Elo+
Party 2
Medusa
Medusa
Jarradclark1992
Medusa
Level 149
God Stats
1W - 1L
1,281 SR
Queue Stats
96W - 93L
1,410 Elo+
Solo
Tyr
Tyr
TannerFrags
Tyr
Level 129
God Stats
1W - 3L
1,546 SR
Queue Stats
78W - 70L
1,542 Elo+
Party 2
Bacchus
Bacchus
pShockz
Bacchus
Level 129
God Stats
2W - 0L
1,748 SR
Queue Stats
30W - 16L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
9,461
631
17,636
15,004
8,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 7
11,444
763
11,309
18,269
14,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Neriii1616
Jing Wei
13
1 / 9 / 5
8,725
582
6,793
15,937
8,123
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Sesiom888
Chaac
16
1 / 7 / 8
9,714
648
15,255
26,762
36,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ToEazyAac3p
Artemis
19
5 / 7 / 7
11,162
744
18,578
19,147
10,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 16
14,135
942
26,401
24,915
27,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 13
9,599
640
11,846
12,126
6,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 18
10,306
687
11,978
14,231
7,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 13
11,643
776
17,235
19,169
23,544
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
pShockz
Bacchus
18
6 / 3 / 23
11,981
799
19,288
21,763
30,839
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
14
Kills
35
35
Deaths
15
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
15
4
16
5.75
W
2
3
13
2.83
W
2
3
18
3.67
L
5
6
7
1.42
L
Jing Wei
Neriii1616
Jing Wei
1
9
5
0.39
L
Chaac
Sesiom888
Chaac
1
7
8
0.71
W
10
2
13
8.25
L
Artemis
ToEazyAac3p
Artemis
5
7
7
1.21
W
Bacchus
pShockz
Bacchus
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,571
Damage
86,748
95,119
Taken
92,204
78,113
Mitigated
95,922
19,833
Healing
38,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,636
562
793
3,771
15,004
8,153
0
6,806
8,198
27,703
0
W
26,401
1,902
2,158
13,427
24,915
27,537
208
3,152
21,554
51,593
0
W
11,846
6,407
108
3,274
12,126
6,072
2,235
3,442
8,564
0
23,536
W
11,978
3,923
1,191
2,319
14,231
7,930
3,370
3,290
10,799
65
40,469
L
11,309
1,211
254
2,831
18,269
14,940
106
9,828
8,441
0
21,633
L
Jing Wei
Neriii1616
Jing Wei
6,793
5,675
441
1,031
15,937
8,123
813
8,113
7,824
0
10,374
L
Chaac
Sesiom888
Chaac
15,255
2,060
759
4,728
26,762
36,021
0
10,538
16,224
0
31,875
W
17,235
1,223
2,517
6,276
19,169
23,544
640
4,172
14,735
538
22,926
L
Artemis
ToEazyAac3p
Artemis
18,578
8,357
789
4,436
19,147
10,876
1,041
11,007
8,140
0
30,792
W
Bacchus
pShockz
Bacchus
19,288
1,566
2,887
4,676
21,763
30,839
688
2,702
18,916
24,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,506
Gold Earned
57,664
110
Minions Killed
152
0
Camps Cleared
0
1,197,140
Distance Traveled
1,390,126
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,461
631
27
2
0
249,532
0
W
Hades
14,135
942
66
4
0
241,541
0
W
Izanami
9,599
640
26
2
0
267,052
0
W
Medusa
10,306
687
39
3
0
259,064
2
L
Nike
11,444
763
25
2
0
249,205
0
L
Jing Wei
8,725
582
14
1
0
220,211
1
L
Chaac
9,714
648
20
1
0
255,780
1
W
Tyr
11,643
776
10
1
0
314,474
2
L
Artemis
11,162
744
24
2
0
222,412
2
W
Bacchus
11,981
799
11
1
0
307,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role