Player Matchup

Terra
Terra
 
Terra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Firestar1161
Hercules
Level 89
God Stats
0W - 2L
1,331 SR
Queue Stats
72W - 62L
1,536 Elo+
Party 2
Tyr
Tyr
ObtuseDino
Tyr
Level 127
God Stats
4W - 6L
1,426 SR
Queue Stats
166W - 149L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
RealSailorMoon
Cthulhu
Level 102
God Stats
2W - 1L
1,784 SR
Queue Stats
291W - 264L
1,491 Elo+
Party 2
Thor
Thor
viccypoot
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 170L
1,610 Elo+
Party 2
Team Averages
Level 83
1,508 SR
1,529 Elo+

VS

Team Averages
Level 68
1,629 SR
1,389 Elo+
Xing Tian
Xing Tian
Askingbolande118
Xing Tian
Level 127
God Stats
5W - 4L
1,912 SR
Queue Stats
193W - 210L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DaddySlayer30
Jing Wei
Level 106
God Stats
2W - 0L
1,735 SR
Queue Stats
70W - 80L
1,452 Elo+
Party 1
Sobek
Sobek
LilChili4
Sobek
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 92L
1,321 Elo+
Party 1
Zeus
Zeus
Netsua101
Zeus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 55L
1,272 Elo+
Party 1
Chang'e
Chang'e
PumPumPum
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 5 / 15
10,259
684
6,861
20,827
27,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Firestar1161
Hercules
18
5 / 7 / 8
10,904
727
16,725
22,054
24,741
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 7 / 8
11,915
794
14,701
21,075
28,576
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 6 / 20
10,597
706
21,831
20,209
18,645
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
20
10 / 4 / 15
11,760
784
22,418
21,050
20,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
20
8 / 6 / 13
12,746
850
14,315
39,432
41,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
DaddySlayer30
Jing Wei
20
11 / 5 / 13
12,834
856
25,741
17,482
9,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
LilChili4
Sobek
18
1 / 3 / 16
11,504
767
6,449
22,033
24,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
18
6 / 8 / 7
10,880
725
12,649
14,929
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
PumPumPum
Chang'e
19
3 / 5 / 22
11,464
764
13,044
16,684
9,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
100
27
Kills
29
29
Deaths
27
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
15
1.5
W
Xing Tian
8
6
13
2.42
W
Jing Wei
DaddySlayer30
Jing Wei
11
5
13
3.5
L
Hercules
Firestar1161
Hercules
5
7
8
1.29
W
Sobek
LilChili4
Sobek
1
3
16
3
W
Zeus
6
8
7
1.19
L
11
7
8
2.14
W
Chang'e
PumPumPum
Chang'e
3
5
22
2.8
L
1
6
20
1.83
L
Thor
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,536
Damage
72,198
105,215
Taken
110,560
119,769
Mitigated
91,219
32,417
Healing
46,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,861
1,219
4,785
3,297
20,827
27,352
741
10,262
10,565
12,794
0
W
Xing Tian
14,315
1,122
2,289
11,630
39,432
41,180
378
7,545
31,887
21,558
0
W
Jing Wei
DaddySlayer30
Jing Wei
25,741
18,783
1,651
4,701
17,482
9,834
3,404
7,205
10,277
0
53,919
L
Hercules
Firestar1161
Hercules
16,725
3,760
1,003
5,311
22,054
24,741
1,287
10,886
11,168
0
26,538
W
Sobek
LilChili4
Sobek
6,449
529
639
9,489
22,033
24,180
399
4,866
17,167
12,873
0
W
Zeus
12,649
1,618
61
218
14,929
6,941
2,179
4,477
10,452
26,464
0
L
14,701
1,595
1,230
2,193
21,075
28,576
498
8,168
12,907
755
24,233
W
Chang'e
PumPumPum
Chang'e
13,044
1,603
9,312
6,181
16,684
9,084
1,163
4,667
12,017
35,424
0
L
21,831
823
4,209
2,511
20,209
18,645
121
8,804
11,405
38,081
0
L
Thor
22,418
4,593
2,154
5,724
21,050
20,455
680
8,337
12,713
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,435
Gold Earned
59,428
109
Minions Killed
146
0
Camps Cleared
0
1,261,829
Distance Traveled
1,223,386
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,259
684
6
0
0
261,332
0
W
Xing Tian
12,746
850
11
1
0
250,403
0
W
Jing Wei
12,834
856
59
4
0
249,025
0
L
Hercules
10,904
727
17
1
0
212,294
0
W
Sobek
11,504
767
8
1
0
236,529
2
W
Zeus
10,880
725
21
1
0
237,740
1
L
Tyr
11,915
794
27
2
0
262,514
0
W
Chang'e
11,464
764
47
3
0
249,689
1
L
Cthulhu
10,597
706
38
3
0
278,492
0
L
Thor
11,760
784
21
1
0
247,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role