Player Matchup

Guan Yu
Guan Yu
Ganman10
Guan Yu
Level 157
God Stats
3W - 2L
1,855 SR
Queue Stats
245W - 183L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
JoeyFatNuts
Cliodhna
Level 146
God Stats
3W - 3L
1,467 SR
Queue Stats
117W - 86L
1,590 Elo+
Party 1
Agni
Agni
Nerdslayer54
Agni
Level 160
God Stats
9W - 7L
1,466 SR
Queue Stats
475W - 455L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Rennobro
Nu Wa
Level 128
God Stats
2W - 1L
1,686 SR
Queue Stats
64W - 48L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
joryanw
Gilgamesh
Level 133
God Stats
1W - 1L
1,510 SR
Queue Stats
159W - 165L
1,507 Elo+
Solo
Team Averages
Level 145
1,597 SR
1,555 Elo+

VS

Team Averages
Level 143
1,556 SR
1,526 Elo+
Anubis
Anubis
ItsjustAgame09
Anubis
Level 89
God Stats
11W - 14L
1,568 SR
Queue Stats
717W - 779L
1,537 Elo+
Solo
Hou Yi
Hou Yi
PhelixFanel
Hou Yi
Level 160
God Stats
8W - 17L
1,435 SR
Queue Stats
1,023W - 1,119L
1,574 Elo+
Solo
Raijin
Raijin
RaGeXSoulX
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,517 Elo+
Solo
Chang'e
Chang'e
iEternal Hero
Chang'e
Level 153
God Stats
2W - 3L
1,575 SR
Queue Stats
211W - 239L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
icFieldsofAcid
Kuzenbo
Level 156
God Stats
2W - 3L
1,704 SR
Queue Stats
179W - 211L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ganman10
Guan Yu
17
6 / 3 / 11
10,124
779
6,642
17,727
23,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
JoeyFatNuts
Cliodhna
15
6 / 3 / 14
9,800
754
16,315
14,844
12,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 1 / 14
10,451
804
19,044
9,269
4,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Rennobro
Nu Wa
17
5 / 3 / 10
10,104
777
13,119
10,777
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
joryanw
Gilgamesh
17
3 / 2 / 15
10,642
819
10,594
17,505
15,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
8,740
672
5,265
11,393
8,611
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
16
5 / 4 / 4
9,810
755
14,303
11,760
7,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
RaGeXSoulX
Raijin
16
3 / 6 / 6
9,326
717
7,747
12,677
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
16
2 / 5 / 6
9,091
699
7,935
15,728
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 4
8,651
665
5,947
17,607
26,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
23
Kills
12
12
Deaths
23
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ganman10
Guan Yu
6
3
11
3.83
L
1
2
5
1.75
W
Cliodhna
JoeyFatNuts
Cliodhna
6
3
14
4.33
W
3
1
14
10
L
Hou Yi
5
4
4
1.75
L
Raijin
RaGeXSoulX
Raijin
3
6
6
1
W
Nu Wa
Rennobro
Nu Wa
5
3
10
3.33
L
Chang'e
2
5
6
1
L
1
6
4
0.5
W
Gilgamesh
joryanw
Gilgamesh
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,714
Damage
41,197
70,122
Taken
69,165
60,423
Mitigated
55,805
32,874
Healing
22,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ganman10
Guan Yu
6,642
905
10,399
6,180
17,727
23,528
401
6,201
11,526
0
14,962
L
5,265
119
1,737
2,999
11,393
8,611
695
3,765
7,628
23,139
0
W
Cliodhna
JoeyFatNuts
Cliodhna
16,315
1,261
856
2,766
14,844
12,585
0
5,888
8,956
43
22,908
W
19,044
1,100
289
1,940
9,269
4,505
787
5,339
3,930
41,034
0
L
Hou Yi
14,303
4,575
0
1,240
11,760
7,367
0
6,011
5,749
0
33,043
L
Raijin
RaGeXSoulX
Raijin
7,747
508
1,242
997
12,677
5,154
983
6,014
6,663
23,406
0
W
Nu Wa
Rennobro
Nu Wa
13,119
3,621
881
1,008
10,777
4,647
2,156
4,859
5,918
31,475
0
L
Chang'e
7,935
372
6,201
4,638
15,728
8,545
602
6,133
9,595
24,192
0
L
5,947
1,379
1,730
1,938
17,607
26,128
640
10,817
6,790
11,235
0
W
Gilgamesh
joryanw
Gilgamesh
10,594
1,137
3,967
4,588
17,505
15,158
473
4,607
12,898
694
21,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
45,618
152
Minions Killed
142
0
Camps Cleared
0
1,260,969
Distance Traveled
1,137,585
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,124
779
16
1
0
228,531
0
L
Anubis
8,740
672
26
2
0
226,165
4
W
Cliodhna
9,800
754
20
2
0
280,193
0
W
Agni
10,451
804
59
5
0
252,916
2
L
Hou Yi
9,810
755
42
3
0
207,562
5
L
Raijin
9,326
717
48
4
0
225,102
0
W
Nu Wa
10,104
777
36
3
0
224,498
2
L
Chang'e
9,091
699
20
2
0
235,009
0
L
Kuzenbo
8,651
665
6
0
0
243,747
0
W
Gilgamesh
10,642
819
21
2
0
274,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role