Player Matchup

Hades
Hades
Aquila-Tempestas
Hades
Level 160
God Stats
5W - 5L
1,324 SR
Queue Stats
225W - 240L
1,518 Elo+
Party 1
Anhur
Anhur
DoubleVision97
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,582 Elo+
Party 3
Scylla
Scylla
Sekuban
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 57L
1,565 Elo+
Party 3
Ganesha
Ganesha
Stubborn_Saber
Ganesha
Level 157
God Stats
4W - 8L
1,419 SR
Queue Stats
168W - 166L
1,513 Elo+
Party 1
Rama
Rama
Yuleriuz
Rama
Level 160
God Stats
5W - 6L
1,445 SR
Queue Stats
341W - 433L
1,408 Elo+
Solo
Team Averages
Level 138
1,438 SR
1,517 Elo+

VS

Team Averages
Level 104
1,499 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MrShloggly
Thanatos
Level 74
God Stats
15W - 10L
1,681 SR
Queue Stats
132W - 143L
1,484 Elo+
Party 2
Ganesha
Ganesha
Rats7
Ganesha
Level 115
God Stats
11W - 12L
1,425 SR
Queue Stats
198W - 201L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
vrkwizzle
Tsukuyomi
Level 97
God Stats
2W - 3L
1,387 SR
Queue Stats
204W - 211L
1,481 Elo+
Party 2
Ullr
Ullr
zivziko888
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,220
433
9,743
21,565
10,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 6 / 0
8,963
472
9,257
15,985
4,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Sekuban
Scylla
12
1 / 5 / 1
7,740
407
3,271
10,643
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 2
8,903
469
6,423
14,756
5,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
16
1 / 3 / 1
10,096
531
7,715
9,678
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 0 / 6
10,592
557
14,515
12,670
7,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
MrShloggly
Thanatos
18
12 / 1 / 4
11,792
621
14,217
15,991
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Rats7
Ganesha
15
0 / 0 / 11
9,913
522
7,516
17,636
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
vrkwizzle
Tsukuyomi
14
1 / 2 / 4
8,732
460
6,802
13,140
5,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 3 / 2
10,237
539
7,303
10,932
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
22
22
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
6
9
L
1
5
1
0.3
L
2
6
0
0.33
W
Thanatos
MrShloggly
Thanatos
12
1
4
14
W
Ganesha
Rats7
Ganesha
0
0
11
5.5
L
Scylla
Sekuban
Scylla
1
5
1
0.3
L
1
3
2
0.67
L
Rama
1
3
1
0.5
W
Tsukuyomi
vrkwizzle
Tsukuyomi
1
2
4
1.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
50,353
72,627
Taken
70,369
27,884
Mitigated
35,018
20,156
Healing
34,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,515
1,103
0
7,887
12,670
7,143
1,512
4,782
7,888
91,467
0
L
9,743
950
176
8,109
21,565
10,363
0
8,515
13,050
68,381
0
L
9,257
4,421
0
2,432
15,985
4,963
396
3,399
12,586
0
71,364
W
Thanatos
MrShloggly
Thanatos
14,217
4,064
0
15,904
15,991
6,929
2,552
5,193
10,798
0
77,484
W
Ganesha
Rats7
Ganesha
7,516
968
0
6,873
17,636
11,482
153
5,960
11,676
51,140
0
L
Scylla
Sekuban
Scylla
3,271
723
0
3,042
10,643
3,063
0
1,850
8,793
45,599
0
L
6,423
572
2,312
2,087
14,756
5,677
0
6,008
8,748
37,914
4,220
L
Rama
7,715
5,184
0
1,998
9,678
3,818
1,948
2,259
7,419
0
73,589
W
Tsukuyomi
vrkwizzle
Tsukuyomi
6,802
1,420
0
2,445
13,140
5,065
209
2,095
11,045
0
67,283
W
7,303
3,975
0
1,092
10,932
4,399
3,588
810
10,122
0
81,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
51,266
498
Minions Killed
583
0
Camps Cleared
0
1,569,886
Distance Traveled
1,716,815
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,592
557
159
8
0
318,634
3
L
Hades
8,220
433
112
6
0
323,132
8
L
Anhur
8,963
472
126
7
0
323,891
1
W
Thanatos
11,792
621
147
8
0
366,797
0
W
Ganesha
9,913
522
22
1
0
353,033
2
L
Scylla
7,740
407
86
5
0
270,995
0
L
Ganesha
8,903
469
26
1
0
348,783
4
L
Rama
10,096
531
148
8
0
303,085
6
W
Tsukuyomi
8,732
460
101
5
0
367,967
6
W
Ullr
10,237
539
154
8
0
310,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role