Player Matchup

Ishtar
Ishtar
CreepyNinjaNick
Ishtar
Level 94
God Stats
5W - 6L
1,491 SR
Queue Stats
339W - 343L
1,562 Elo+
Party 2
Ares
Ares
PhotonDread
Ares
Level 39
God Stats
7W - 4L
1,768 SR
Queue Stats
104W - 48L
1,727 Elo+
Solo
Scylla
Scylla
SirBoofington
Scylla
Level 82
God Stats
17W - 16L
1,552 SR
Queue Stats
206W - 227L
1,524 Elo+
Party 2
Team Averages
Level 72
1,604 SR
1,605 Elo+

VS

Team Averages
Level 98
1,622 SR
1,578 Elo+
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NinjaSniper30
Cernunnos
Level 154
God Stats
3W - 1L
1,628 SR
Queue Stats
195W - 135L
1,640 Elo+
Solo
Anubis
Anubis
TomsPowerBottom
Anubis
Level 32
God Stats
16W - 6L
1,738 SR
Queue Stats
114W - 80L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,856
623
6,250
9,654
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 6 / 1
6,450
586
6,992
18,869
17,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 0
7,452
677
5,563
5,801
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 0 / 3
9,051
823
6,912
7,121
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
NinjaSniper30
Cernunnos
14
5 / 0 / 5
8,828
803
14,027
7,473
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 6
8,721
793
10,323
8,199
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
3
3.5
L
0
3
2
0.33
W
Cernunnos
NinjaSniper30
Cernunnos
5
0
5
7.5
L
0
6
1
0.08
L
2
1
0
2
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
31,262
34,324
Taken
22,793
23,953
Mitigated
14,443
4,812
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,912
1,947
2,323
4,181
7,121
6,903
279
3,960
3,161
14,375
0
L
6,250
3,282
0
860
9,654
4,337
0
4,673
4,807
0
19,217
W
Cernunnos
NinjaSniper30
Cernunnos
14,027
6,845
0
4,005
7,473
3,039
2,215
4,402
3,071
26
37,250
L
6,992
624
0
3,162
18,869
17,425
0
8,330
10,119
10,005
0
L
5,563
184
0
790
5,801
2,191
0
3,512
2,037
30,306
0
W
10,323
563
0
3,218
8,199
4,501
507
4,470
3,729
31,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,758
Gold Earned
26,600
106
Minions Killed
137
2
Camps Cleared
8
603,496
Distance Traveled
588,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,051
823
10
1
1
201,943
2
L
Ishtar
6,856
623
35
3
2
207,212
1
W
Cernunnos
8,828
803
61
6
3
196,158
2
L
Ares
6,450
586
7
1
0
197,624
2
L
Scylla
7,452
677
64
6
0
198,660
2
W
Anubis
8,721
793
66
6
4
190,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role