Player Matchup

Thoth
Thoth
H4CKMAN
Thoth
Level 126
God Stats
3W - 2L
1,690 SR
Queue Stats
77W - 83L
1,531 Elo+
Party 3
Freya
Freya
Mininine
Freya
Level 147
God Stats
0W - 2L
1,754 SR
Queue Stats
24W - 26L
1,519 Elo+
Solo
Thanatos
Thanatos
Resecutor
Thanatos
Level 160
God Stats
1W - 2L
1,711 SR
Queue Stats
176W - 167L
1,620 Elo+
Party 4
Achilles
Achilles
WHITEYTHEMAN
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,576 Elo+
Party 3
Lancelot
Lancelot
humble_pride19
Lancelot
Level 114
God Stats
0W - 3L
1,640 SR
Queue Stats
145W - 144L
1,559 Elo+
Party 4
Team Averages
Level 135
1,659 SR
1,561 Elo+

VS

Team Averages
Level 136
1,610 SR
1,540 Elo+
Chaac
Chaac
Amenadiel zv
Chaac
Level 158
God Stats
1W - 2L
1,300 SR
Queue Stats
50W - 32L
1,630 Elo+
Party 2
Nox
Nox
B3 Kung Lao
Nox
Level 122
God Stats
1W - 1L
1,693 SR
Queue Stats
126W - 102L
1,558 Elo+
Party 1
Cerberus
Cerberus
DOC Majik
Cerberus
Level 124
God Stats
2W - 0L
1,510 SR
Queue Stats
29W - 29L
1,535 Elo+
Party 2
Janus
Janus
SonVegetto32
Janus
Level 160
God Stats
1W - 0L
1,838 SR
Queue Stats
69W - 65L
1,436 Elo+
Solo
Hades
Hades
goku77martincito
Hades
Level 114
God Stats
2W - 0L
1,710 SR
Queue Stats
93W - 73L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
H4CKMAN
Thoth
20
5 / 6 / 16
14,307
681
29,298
16,892
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Mininine
Freya
20
5 / 6 / 16
14,272
680
27,824
28,854
13,887
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Resecutor
Thanatos
20
15 / 11 / 17
15,126
720
30,779
29,885
22,326
Achilles
WHITEYTHEMAN
Achilles
20
10 / 6 / 19
14,824
706
28,799
34,073
48,151
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
18
5 / 10 / 19
12,671
603
16,788
29,464
28,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 21
16,058
765
25,317
42,029
45,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 9 / 17
14,040
669
18,058
20,894
9,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DOC Majik
Cerberus
20
4 / 5 / 25
13,797
657
14,032
38,059
53,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 11 / 14
14,915
710
24,846
24,360
10,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 10 / 17
14,042
669
26,372
31,630
20,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
131
40
Kills
37
39
Deaths
40
87
Assists
94
Player
Kills
Deaths
Assists
KDA
W
9
5
21
3.9
W
8
9
17
1.83
W
Cerberus
DOC Majik
Cerberus
4
5
25
3.3
L
Thoth
H4CKMAN
Thoth
5
6
16
2.17
L
Freya
Mininine
Freya
5
6
16
2.17
L
Thanatos
Resecutor
Thanatos
15
11
17
2.14
W
10
11
14
1.55
L
Achilles
WHITEYTHEMAN
Achilles
10
6
19
3.25
W
6
10
17
1.45
L
Lancelot
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,488
Damage
108,625
139,168
Taken
156,972
120,127
Mitigated
138,629
64,005
Healing
63,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,317
3,483
4,710
20,101
42,029
45,081
2,258
17,865
23,527
0
55,030
W
18,058
1,741
2,449
1,666
20,894
9,221
1,822
6,953
13,700
40,121
0
W
Cerberus
DOC Majik
Cerberus
14,032
513
1,479
13,603
38,059
53,342
836
13,740
23,819
33,721
0
L
Thoth
H4CKMAN
Thoth
29,298
712
3,658
3,741
16,892
7,047
1,703
10,268
6,624
68,686
0
L
Freya
Mininine
Freya
27,824
9,033
1,950
12,986
28,854
13,887
2,837
19,818
9,036
54,927
0
L
Thanatos
Resecutor
Thanatos
30,779
5,342
3,895
17,749
29,885
22,326
2,368
15,484
14,401
0
39,320
W
24,846
1,341
1,804
3,514
24,360
10,214
938
6,694
17,157
39,706
0
L
Achilles
WHITEYTHEMAN
Achilles
28,799
5,417
2,592
13,018
34,073
48,151
744
19,187
14,886
0
36,540
W
26,372
1,678
3,901
9,955
31,630
20,771
2,233
11,870
19,182
46,530
0
L
Lancelot
16,788
2,423
1,311
3,105
29,464
28,716
248
18,551
10,913
0
24,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,200
Gold Earned
72,852
191
Minions Killed
207
0
Camps Cleared
0
1,779,621
Distance Traveled
1,683,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,058
765
59
3
0
378,076
0
W
Nox
14,040
669
38
2
0
302,497
0
W
Cerberus
13,797
657
38
2
0
380,978
0
L
Thoth
14,307
681
82
4
0
373,451
0
L
Freya
14,272
680
60
3
0
364,795
0
L
Thanatos
15,126
720
18
1
0
329,554
0
W
Janus
14,915
710
33
2
0
297,472
0
L
Achilles
14,824
706
17
1
0
367,474
0
W
Hades
14,042
669
39
2
0
324,009
0
L
Lancelot
12,671
603
14
1
0
344,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role