Player Matchup

Pele
Pele
FaintFawn270720
Pele
Level 144
God Stats
3W - 1L
1,690 SR
Queue Stats
82W - 78L
1,543 Elo+
Solo
Ganesha
Ganesha
Mandoo7
Ganesha
Level 149
God Stats
5W - 2L
1,812 SR
Queue Stats
90W - 103L
1,479 Elo+
Solo
Izanami
Izanami
ayatin
Izanami
Level 139
God Stats
106W - 93L
1,567 SR
Queue Stats
188W - 153L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
greyboosh
Baron Samedi
Level 159
God Stats
4W - 3L
1,462 SR
Queue Stats
59W - 72L
1,486 Elo+
Solo
Tyr
Tyr
thsjr
Tyr
Level 149
God Stats
3W - 4L
1,577 SR
Queue Stats
208W - 197L
1,521 Elo+
Solo
Team Averages
Level 148
1,622 SR
1,515 Elo+

VS

Team Averages
Level 110
1,538 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FreshThyme
Bacchus
Level 129
God Stats
1W - 3L
1,597 SR
Queue Stats
386W - 436L
1,523 Elo+
Party 1
Charybdis
Charybdis
SephMudkip
Charybdis
Level 63
God Stats
6W - 4L
1,550 SR
Queue Stats
99W - 95L
1,468 Elo+
Solo
Chiron
Chiron
Snydayy
Chiron
Level 128
God Stats
19W - 21L
1,541 SR
Queue Stats
382W - 378L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,398
522
7,487
13,143
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Mandoo7
Ganesha
14
0 / 0 / 8
9,029
502
3,391
9,299
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ayatin
Izanami
16
2 / 2 / 3
9,046
503
11,524
13,571
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
greyboosh
Baron Samedi
16
6 / 2 / 4
9,753
542
11,134
12,073
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
thsjr
Tyr
16
4 / 1 / 3
9,817
545
8,856
20,230
16,845
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 1
7,118
395
6,737
11,112
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
 
Atlas
11
0 / 2 / 1
6,917
384
6,810
11,669
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
FreshThyme
Bacchus
14
1 / 5 / 1
8,778
488
10,388
13,232
9,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SephMudkip
Charybdis
11
1 / 5 / 0
6,973
387
4,827
13,649
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Snydayy
Chiron
17
4 / 2 / 0
9,935
552
11,599
14,568
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
6
6
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
Atlas
 
Atlas
0
2
1
0.25
W
5
1
3
6.5
L
Bacchus
FreshThyme
Bacchus
1
5
1
0.3
W
Ganesha
Mandoo7
Ganesha
0
0
8
4
L
Charybdis
SephMudkip
Charybdis
1
5
0
0.2
L
Chiron
Snydayy
Chiron
4
2
0
2
W
Izanami
ayatin
Izanami
2
2
3
1.75
W
Baron Samedi
greyboosh
Baron Samedi
6
2
4
4
W
Tyr
thsjr
Tyr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
40,361
68,316
Taken
64,230
42,912
Mitigated
29,837
26,848
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,737
2,498
0
4,308
11,112
3,772
0
1,578
9,534
0
49,128
L
Atlas
 
Atlas
6,810
2,481
252
2,456
11,669
7,568
0
3,667
8,002
37,868
0
W
7,487
1,848
0
1,842
13,143
5,340
252
2,009
11,056
0
80,534
L
Bacchus
FreshThyme
Bacchus
10,388
1,302
0
625
13,232
9,003
0
1,309
11,923
53,511
0
W
Ganesha
Mandoo7
Ganesha
3,391
480
0
3,626
9,299
8,680
155
2,612
6,385
19,565
0
L
Charybdis
SephMudkip
Charybdis
4,827
2,267
0
2,120
13,649
3,546
0
3,044
10,605
0
48,611
L
Chiron
Snydayy
Chiron
11,599
3,218
114
3,955
14,568
5,948
0
4,927
9,641
0
87,588
W
Izanami
ayatin
Izanami
11,524
6,462
0
6,029
13,571
5,615
606
2,917
10,182
0
99,535
W
Baron Samedi
greyboosh
Baron Samedi
11,134
1,336
895
4,225
12,073
6,432
879
753
11,269
74,139
0
W
Tyr
thsjr
Tyr
8,856
1,372
0
10,231
20,230
16,845
0
7,082
12,226
0
61,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
39,721
550
Minions Killed
476
0
Camps Cleared
0
1,694,422
Distance Traveled
1,483,072
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,118
395
77
4
0
297,123
7
L
Atlas
6,917
384
65
4
0
253,831
2
W
Pele
9,398
522
137
8
0
406,798
3
L
Bacchus
8,778
488
114
6
0
326,339
7
W
Ganesha
9,029
502
3
0
0
358,037
6
L
Charybdis
6,973
387
82
5
0
288,861
2
L
Chiron
9,935
552
138
8
0
316,918
2
W
Izanami
9,046
503
173
10
0
308,279
4
W
Baron Samedi
9,753
542
127
7
0
320,848
7
W
Tyr
9,817
545
110
6
0
300,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role