Player Matchup

Charybdis
Charybdis
TheMor0n
Charybdis
Level 125
God Stats
4W - 6L
1,533 SR
Queue Stats
27W - 15L
1,643 Elo+
Party 1
Yu Huang
Yu Huang
TheRisingDragon
Yu Huang
Level 158
God Stats
2W - 0L
1,197 SR
Queue Stats
22W - 12L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
agentbarrron
Baron Samedi
Level 132
God Stats
1W - 4L
1,588 SR
Queue Stats
28W - 13L
1,654 Elo+
Party 1
Team Averages
Level 138
1,439 SR
1,654 Elo+

VS

Team Averages
Level 98
1,478 SR
1,568 Elo+
Izanami
Izanami
Chevstaus
Izanami
Level 46
God Stats
10W - 6L
1,616 SR
Queue Stats
56W - 47L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
Eternitynuit
Guan Yu
Level 127
God Stats
0W - 1L
1,300 SR
Queue Stats
84W - 54L
1,694 Elo+
Solo
Kukulkan
Kukulkan
Tango Piggy 123
Kukulkan
Level 122
God Stats
0W - 2L
1,517 SR
Queue Stats
199W - 158L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheMor0n
Charybdis
13
2 / 2 / 10
9,051
696
9,219
9,697
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
16
9 / 1 / 4
10,614
816
21,369
10,579
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
agentbarrron
Baron Samedi
14
3 / 1 / 10
9,466
728
7,318
10,062
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chevstaus
Izanami
11
0 / 6 / 0
7,563
582
3,577
11,372
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Eternitynuit
Guan Yu
12
0 / 6 / 4
8,136
626
6,768
19,940
18,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
15
4 / 2 / 0
9,542
734
12,918
10,583
4,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
4
4
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chevstaus
Izanami
0
6
0
0
L
Guan Yu
Eternitynuit
Guan Yu
0
6
4
0.33
L
Kukulkan
4
2
0
2
W
Charybdis
TheMor0n
Charybdis
2
2
10
3.5
W
Yu Huang
9
1
4
11
W
Baron Samedi
agentbarrron
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
23,263
30,338
Taken
41,895
19,190
Mitigated
27,626
11,377
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chevstaus
Izanami
3,577
1,464
0
855
11,372
4,511
0
7,029
4,001
0
20,526
L
Guan Yu
Eternitynuit
Guan Yu
6,768
1,424
1,045
3,130
19,940
18,493
0
13,231
6,019
0
11,519
L
Kukulkan
12,918
709
0
830
10,583
4,622
0
7,604
2,895
53,357
0
W
Charybdis
TheMor0n
Charybdis
9,219
5,300
0
2,930
9,697
4,124
586
4,639
5,058
0
28,531
W
Yu Huang
21,369
2,095
0
2,002
10,579
4,398
0
4,501
6,078
53,528
0
W
Baron Samedi
agentbarrron
Baron Samedi
7,318
755
1,843
4,602
10,062
10,668
63
4,145
5,917
16,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
25,241
152
Minions Killed
156
4
Camps Cleared
6
689,757
Distance Traveled
655,581
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,563
582
34
3
2
170,696
0
L
Guan Yu
8,136
626
13
1
0
247,548
3
L
Kukulkan
9,542
734
109
8
4
237,337
3
W
Charybdis
9,051
696
55
4
2
210,172
2
W
Yu Huang
10,614
816
80
6
1
250,681
1
W
Baron Samedi
9,466
728
17
1
1
228,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role