Player Matchup

Yu Huang
Yu Huang
CBeaglebeta
Yu Huang
Level 144
God Stats
2W - 1L
1,392 SR
Queue Stats
72W - 75L
1,444 Elo+
Party 3
Hachiman
Hachiman
ODST Trooper
Hachiman
Level 155
God Stats
2W - 2L
1,591 SR
Queue Stats
55W - 52L
1,474 Elo+
Party 3
King Arthur
King Arthur
RGG-_-Jaiden
King Arthur
Level 28
God Stats
5W - 10L
1,304 SR
Queue Stats
6W - 13L
1,189 Elo+
Party 2
Ao Kuang
Ao Kuang
RGG-_-TheKidJxyB
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 54L
1,216 Elo+
Party 2
Jormungandr
Jormungandr
connorxelite
Jormungandr
Level 122
God Stats
1W - 4L
1,577 SR
Queue Stats
108W - 106L
1,464 Elo+
Party 3
Team Averages
Level 108
1,473 SR
1,357 Elo+

VS

Team Averages
Level 98
1,438 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T2P Delta
Morgan Le Fay
Level 89
God Stats
10W - 8L
1,609 SR
Queue Stats
178W - 160L
1,521 Elo+
Party 1
Mulan
Mulan
T2pdelta
Mulan
Level 129
God Stats
6W - 1L
1,560 SR
Queue Stats
112W - 101L
1,580 Elo+
Party 1
Ishtar
Ishtar
XUndeadUnicornX
Ishtar
Level 108
God Stats
3W - 4L
1,180 SR
Queue Stats
63W - 52L
1,428 Elo+
Solo
Atlas
Atlas
sippycups
Atlas
Level 61
God Stats
1W - 1L
1,343 SR
Queue Stats
68W - 83L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CBeaglebeta
Yu Huang
11
0 / 2 / 1
7,095
394
9,447
13,053
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ODST Trooper
Hachiman
15
7 / 4 / 5
9,904
550
15,609
14,299
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RGG-_-Jaiden
King Arthur
13
0 / 5 / 2
7,606
423
7,061
20,710
18,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 6 / 1
8,548
475
7,890
20,162
8,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
connorxelite
Jormungandr
11
1 / 2 / 2
7,545
419
9,132
18,721
18,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
7 / 0 / 2
9,688
538
12,182
14,803
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
T2P Delta
Morgan Le Fay
13
1 / 1 / 5
8,303
461
10,612
11,891
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
T2pdelta
Mulan
17
9 / 2 / 5
11,131
618
29,514
27,386
26,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 7 / 2
9,150
508
5,044
13,756
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
sippycups
Atlas
13
2 / 3 / 7
8,727
485
8,129
17,029
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
19
19
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
0
2
8
L
Yu Huang
CBeaglebeta
Yu Huang
0
2
1
0.25
L
Hachiman
ODST Trooper
Hachiman
7
4
5
2.38
L
King Arthur
RGG-_-Jaiden
King Arthur
0
5
2
0.2
L
4
6
1
0.75
W
Morgan Le Fay
T2P Delta
Morgan Le Fay
1
1
5
3.5
W
Mulan
T2pdelta
Mulan
9
2
5
5.75
W
0
7
2
0.14
L
Jormungandr
connorxelite
Jormungandr
1
2
2
1
W
Atlas
sippycups
Atlas
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
65,481
86,945
Taken
84,865
56,451
Mitigated
63,031
15,821
Healing
31,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,182
1,958
0
5,381
14,803
7,954
338
5,468
9,335
73,653
2,194
L
Yu Huang
CBeaglebeta
Yu Huang
9,447
497
0
318
13,053
5,477
0
7,850
5,203
47,198
0
L
Hachiman
ODST Trooper
Hachiman
15,609
7,954
0
2,661
14,299
5,603
1,200
5,302
8,997
0
65,624
L
King Arthur
RGG-_-Jaiden
King Arthur
7,061
703
0
2,730
20,710
18,149
0
4,771
15,939
0
48,170
L
7,890
2,361
0
5,830
20,162
8,469
0
6,259
13,903
50,896
0
W
Morgan Le Fay
T2P Delta
Morgan Le Fay
10,612
1,100
0
2,552
11,891
5,301
72
6,102
5,789
61,180
0
W
Mulan
T2pdelta
Mulan
29,514
5,163
0
15,959
27,386
26,792
770
6,158
21,228
283
99,655
W
5,044
2,369
0
2,369
13,756
5,381
1,070
1,329
12,427
0
78,474
L
Jormungandr
connorxelite
Jormungandr
9,132
2,402
0
4,282
18,721
18,753
0
6,670
11,431
42,539
0
W
Atlas
sippycups
Atlas
8,129
2,460
0
4,763
17,029
17,603
0
7,412
9,617
26,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
46,999
377
Minions Killed
516
0
Camps Cleared
0
1,633,983
Distance Traveled
1,748,410
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,688
538
108
6
0
356,600
5
L
Yu Huang
7,095
394
63
4
0
347,482
3
L
Hachiman
9,904
550
83
5
0
322,832
5
L
King Arthur
7,606
423
87
5
0
313,984
4
L
Ao Kuang
8,548
475
75
4
0
338,589
2
W
Morgan Le Fay
8,303
461
102
6
0
368,471
4
W
Mulan
11,131
618
139
8
0
334,829
2
W
Ishtar
9,150
508
140
8
0
317,722
3
L
Jormungandr
7,545
419
69
4
0
311,096
8
W
Atlas
8,727
485
27
2
0
370,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role