Player Matchup

Ne Zha
Ne Zha
Clxvo2Slimey
Ne Zha
Level 68
God Stats
10W - 10L
1,479 SR
Queue Stats
143W - 127L
1,436 Elo+
Party 1
Chaac
Chaac
DTBMike-_-
Chaac
Level 103
God Stats
20W - 12L
1,598 SR
Queue Stats
187W - 156L
1,442 Elo+
Party 1
Discordia
Discordia
Depraved-Rex
Discordia
Level 107
God Stats
3W - 1L
1,128 SR
Queue Stats
190W - 157L
1,445 Elo+
Party 1
Team Averages
Level 93
1,401 SR
1,441 Elo+

VS

Team Averages
Level 90
1,510 SR
1,439 Elo+
Set
Set
 
Set
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ACMAVS19
Kukulkan
Level 67
God Stats
14W - 19L
1,410 SR
Queue Stats
112W - 141L
1,400 Elo+
Party 2
Izanami
Izanami
CthuhIu
Izanami
Level 61
God Stats
3W - 1L
1,620 SR
Queue Stats
59W - 63L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 1 / 9
10,373
692
8,584
9,459
4,107
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
16
7 / 0 / 9
11,416
761
15,464
16,488
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Depraved-Rex
Discordia
18
7 / 0 / 9
11,721
781
10,136
5,560
2,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 7 / 0
8,789
586
4,980
13,637
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
ACMAVS19
Kukulkan
13
0 / 5 / 0
8,751
583
9,396
11,577
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CthuhIu
Izanami
12
0 / 5 / 1
8,414
561
5,110
11,767
5,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
7
0
0.14
L
Kukulkan
ACMAVS19
Kukulkan
0
5
0
0
W
Ne Zha
3
1
9
7.5
L
Izanami
CthuhIu
Izanami
0
5
1
0.1
W
Chaac
7
0
9
11.5
W
Discordia
Depraved-Rex
Discordia
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
19,486
31,507
Taken
36,981
16,927
Mitigated
17,109
12,595
Healing
2,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,980
2,272
0
1,335
13,637
7,492
0
4,357
8,727
0
18,963
L
Kukulkan
ACMAVS19
Kukulkan
9,396
723
0
137
11,577
4,601
0
2,615
8,465
39,475
0
W
Ne Zha
8,584
4,362
0
1,931
9,459
4,107
734
2,898
6,561
0
30,827
L
Izanami
CthuhIu
Izanami
5,110
3,338
0
714
11,767
5,016
0
3,429
7,977
0
20,538
W
Chaac
15,464
3,713
391
8,665
16,488
10,490
853
4,366
12,122
0
47,788
W
Discordia
Depraved-Rex
Discordia
10,136
178
115
1,493
5,560
2,330
330
3,333
2,227
51,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
25,954
192
Minions Killed
153
9
Camps Cleared
4
810,875
Distance Traveled
741,111
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,789
586
31
2
2
259,532
1
L
Kukulkan
8,751
583
87
6
1
246,673
1
W
Ne Zha
10,373
692
46
3
2
254,937
2
L
Izanami
8,414
561
35
2
1
234,906
3
W
Chaac
11,416
761
46
3
2
260,288
5
W
Discordia
11,721
781
100
7
5
295,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role