Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
L1cense2Lose
Cabrakan
Level 75
God Stats
21W - 16L
1,580 SR
Queue Stats
36W - 48L
1,438 Elo+
Party 2
Hel
Hel
PandaJC9378
Hel
Level 125
God Stats
1W - 1L
1,716 SR
Queue Stats
639W - 643L
1,545 Elo+
Solo
Set
Set
ravens3456
Set
Level 126
God Stats
3W - 5L
1,216 SR
Queue Stats
225W - 231L
1,415 Elo+
Party 2
Ishtar
Ishtar
wenpan
Ishtar
Level 129
God Stats
5W - 9L
1,433 SR
Queue Stats
84W - 81L
1,449 Elo+
Solo
Team Averages
Level 120
1,489 SR
1,469 Elo+

VS

Team Averages
Level 118
1,718 SR
1,513 Elo+
Zeus
Zeus
DanielLV7
Zeus
Level 119
God Stats
12W - 7L
1,676 SR
Queue Stats
233W - 242L
1,420 Elo+
Party 3
Anubis
Anubis
Dommypoo
Anubis
Level 146
God Stats
3W - 0L
1,773 SR
Queue Stats
192W - 177L
1,558 Elo+
Party 1
Horus
Horus
Drizzt1
Horus
Level 120
God Stats
2W - 0L
1,750 SR
Queue Stats
203W - 176L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
KevinAV6
Hou Yi
Level 107
God Stats
6W - 1L
1,474 SR
Queue Stats
174W - 172L
1,448 Elo+
Party 3
Nemesis
Nemesis
gamestud
Nemesis
Level 97
God Stats
6W - 1L
1,917 SR
Queue Stats
148W - 122L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 1
5,210
521
2,055
9,202
6,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
L1cense2Lose
Cabrakan
9
1 / 2 / 0
5,385
539
3,386
8,238
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
5,176
518
2,679
6,790
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
5,118
512
3,663
8,267
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
wenpan
Ishtar
9
0 / 1 / 0
5,133
513
4,027
5,044
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 0 / 4
6,362
636
5,146
2,822
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Dommypoo
Anubis
12
4 / 1 / 0
7,154
715
6,364
6,319
3,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Drizzt1
Horus
9
1 / 0 / 2
5,688
569
3,639
7,558
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
KevinAV6
Hou Yi
9
1 / 1 / 0
5,088
509
4,042
4,200
1,355
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
gamestud
Nemesis
10
4 / 0 / 2
5,971
597
3,739
6,929
2,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Zeus
2
0
4
4
W
Anubis
Dommypoo
Anubis
4
1
0
4
W
Horus
Drizzt1
Horus
1
0
2
2
W
Hou Yi
KevinAV6
Hou Yi
1
1
0
1
L
Cabrakan
L1cense2Lose
Cabrakan
1
2
0
0.5
L
0
3
0
0
W
Nemesis
gamestud
Nemesis
4
0
2
5
L
1
3
1
0.5
L
Ishtar
wenpan
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,810
Damage
22,930
37,541
Taken
27,828
19,689
Mitigated
13,101
10,526
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,055
252
0
3,492
9,202
6,449
0
5,468
3,734
28,436
0
W
Zeus
5,146
660
0
750
2,822
965
0
1,550
1,272
44,529
0
W
Anubis
Dommypoo
Anubis
6,364
1,415
0
2,359
6,319
3,222
198
2,055
4,264
49,262
0
W
Horus
Drizzt1
Horus
3,639
1,774
402
3,221
7,558
5,266
0
2,207
5,351
0
13,283
W
Hou Yi
KevinAV6
Hou Yi
4,042
1,890
0
1,103
4,200
1,355
0
1,122
3,078
0
36,639
L
Cabrakan
L1cense2Lose
Cabrakan
3,386
1,128
0
2,145
8,238
6,000
0
132
8,106
16,952
0
L
2,679
83
527
1,647
6,790
2,562
0
3,396
3,394
35,951
0
W
Nemesis
gamestud
Nemesis
3,739
1,561
0
800
6,929
2,293
0
1,186
5,743
0
38,565
L
3,663
1,830
0
727
8,267
3,019
0
2,514
5,753
0
27,700
L
Ishtar
wenpan
Ishtar
4,027
3,512
0
1,988
5,044
1,659
0
0
5,044
0
39,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
30,263
288
Minions Killed
357
0
Camps Cleared
0
942,664
Distance Traveled
976,772
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,210
521
68
7
0
171,104
2
W
Zeus
6,362
636
77
8
0
202,882
3
W
Anubis
7,154
715
107
11
0
162,687
4
W
Horus
5,688
569
18
2
0
207,352
0
W
Hou Yi
5,088
509
84
8
0
184,362
4
L
Cabrakan
5,385
539
22
2
0
193,847
1
L
Hel
5,176
518
71
7
0
204,559
3
W
Nemesis
5,971
597
71
7
0
219,489
0
L
Set
5,118
512
44
4
0
210,041
4
L
Ishtar
5,133
513
83
8
0
163,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role