Player Matchup

Vamana
Vamana
Badonlkadonk
Vamana
Level 64
God Stats
4W - 2L
1,730 SR
Queue Stats
117W - 140L
1,347 Elo+
Party 3
Jormungandr
Jormungandr
HORARYMOVIES XD
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 171L
1,430 Elo+
Party 3
Izanami
Izanami
NukeDaWhales335
Izanami
Level 28
God Stats
5W - 5L
1,463 SR
Queue Stats
54W - 67L
1,400 Elo+
Party 3
Chiron
Chiron
Spiffy Rod
Chiron
Level 108
God Stats
1W - 1L
1,690 SR
Queue Stats
135W - 164L
1,387 Elo+
Party 3
Nu Wa
Nu Wa
TylerJo03
Nu Wa
Level 69
God Stats
29W - 19L
1,574 SR
Queue Stats
67W - 68L
1,397 Elo+
Party 3
Team Averages
Level 67
1,591 SR
1,392 Elo+

VS

Team Averages
Level 75
1,489 SR
1,554 Elo+
Discordia
Discordia
ASAP Frogy
Discordia
Level 63
God Stats
1W - 1L
1,170 SR
Queue Stats
94W - 130L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
Abounding
Nu Wa
Level 36
God Stats
2W - 0L
1,721 SR
Queue Stats
177W - 69L
1,726 Elo+
Party 2
Chiron
Chiron
Dabbaruu
Chiron
Level 8
God Stats
3W - 5L
1,268 SR
Queue Stats
5W - 11L
1,226 Elo+
Party 1
Ne Zha
Ne Zha
nalyd58
Ne Zha
Level 127
God Stats
3W - 2L
1,682 SR
Queue Stats
252W - 153L
1,741 Elo+
Party 2
Lancelot
Lancelot
superspiderpig
Lancelot
Level 142
God Stats
4W - 3L
1,604 SR
Queue Stats
264W - 179L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 4 / 0
6,735
449
6,754
15,424
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
HORARYMOVIES XD
Jormungandr
9
0 / 5 / 3
6,678
445
4,318
17,184
9,175
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 0
7,157
477
6,275
11,470
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
Spiffy Rod
Chiron
13
0 / 4 / 0
7,009
467
4,300
11,179
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
TylerJo03
Nu Wa
12
1 / 2 / 0
7,181
479
3,848
6,080
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ASAP Frogy
Discordia
13
1 / 2 / 1
7,670
511
3,190
6,672
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Abounding
Nu Wa
12
1 / 0 / 13
8,098
540
8,726
9,177
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Dabbaruu
Chiron
12
3 / 2 / 4
7,682
512
9,505
10,528
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
nalyd58
Ne Zha
16
4 / 0 / 3
9,542
636
11,054
9,987
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
14
10 / 0 / 4
8,808
587
11,622
11,210
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
19
19
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
ASAP Frogy
Discordia
1
2
1
0.75
W
Nu Wa
Abounding
Nu Wa
1
0
13
7.5
L
Vamana
1
4
0
0.25
W
Chiron
Dabbaruu
Chiron
3
2
4
2.5
L
Jormungandr
HORARYMOVIES XD
Jormungandr
0
5
3
0.3
L
1
4
0
0.25
L
Chiron
Spiffy Rod
Chiron
0
4
0
0
L
Nu Wa
TylerJo03
Nu Wa
1
2
0
0.5
W
Ne Zha
nalyd58
Ne Zha
4
0
3
5.5
W
Lancelot
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
44,097
61,337
Taken
47,574
27,356
Mitigated
24,487
15,565
Healing
21,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ASAP Frogy
Discordia
3,190
225
183
912
6,672
2,556
0
1,832
4,840
56,476
0
W
Nu Wa
Abounding
Nu Wa
8,726
2,767
205
2,569
9,177
6,164
282
2,360
6,817
34,129
3,232
L
Vamana
6,754
3,656
0
2,918
15,424
8,116
0
2,396
12,812
0
49,771
W
Chiron
Dabbaruu
Chiron
9,505
5,449
649
5,270
10,528
3,384
960
1,776
8,727
0
42,226
L
Jormungandr
HORARYMOVIES XD
Jormungandr
4,318
1,073
1,399
2,953
17,184
9,175
0
5,168
11,923
25,149
0
L
6,275
4,581
0
2,100
11,470
4,070
936
1,269
10,201
0
57,549
L
Chiron
Spiffy Rod
Chiron
4,300
1,791
84
4,939
11,179
3,718
0
599
9,796
0
48,455
L
Nu Wa
TylerJo03
Nu Wa
3,848
859
0
1,172
6,080
2,277
0
1,965
4,115
52,337
0
W
Ne Zha
nalyd58
Ne Zha
11,054
3,160
0
6,768
9,987
7,593
104
434
9,553
0
70,557
W
Lancelot
11,622
2,566
0
4,957
11,210
4,790
40
1,764
9,446
33
64,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
41,800
374
Minions Killed
453
0
Camps Cleared
0
1,369,947
Distance Traveled
1,486,616
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,670
511
111
7
0
262,044
0
W
Nu Wa
8,098
540
42
3
0
279,838
6
L
Vamana
6,735
449
74
5
0
298,546
0
W
Chiron
7,682
512
73
5
0
279,226
0
L
Jormungandr
6,678
445
37
2
0
281,236
0
L
Izanami
7,157
477
89
6
0
280,748
2
L
Chiron
7,009
467
86
6
0
234,890
1
L
Nu Wa
7,181
479
88
6
0
274,527
2
W
Ne Zha
9,542
636
129
9
0
304,808
4
W
Lancelot
8,808
587
98
7
0
360,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role