Player Matchup

Serqet
Serqet
JuanSimon
Serqet
Level 65
God Stats
1W - 1L
1,217 SR
Queue Stats
10W - 23L
1,375 Elo+
Solo
Ganesha
Ganesha
Zaneatopia
Ganesha
Level 117
God Stats
6W - 4L
1,496 SR
Queue Stats
164W - 145L
1,624 Elo+
Party 2
Hades
Hades
thecaaman
Hades
Level 90
God Stats
6W - 2L
1,669 SR
Queue Stats
118W - 117L
1,559 Elo+
Party 2
Team Averages
Level 91
1,461 SR
1,519 Elo+

VS

Team Averages
Level 80
1,555 SR
1,398 Elo+
Horus
Horus
BlackWolfx44
Horus
Level 140
God Stats
1W - 2L
1,655 SR
Queue Stats
84W - 124L
1,424 Elo+
Party 1
Ishtar
Ishtar
CTSBURNOUT
Ishtar
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,282 Elo+
Solo
Merlin
Merlin
Kur001
Merlin
Level 69
God Stats
1W - 5L
1,511 SR
Queue Stats
74W - 97L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JuanSimon
Serqet
16
5 / 2 / 7
11,863
698
10,903
15,245
9,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Zaneatopia
Ganesha
16
1 / 4 / 15
12,404
730
14,152
24,188
35,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
thecaaman
Hades
18
13 / 5 / 1
13,695
806
21,123
23,315
16,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
12,104
712
12,131
23,334
26,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
CTSBURNOUT
Ishtar
15
3 / 7 / 4
11,779
693
11,789
19,206
7,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Kur001
Merlin
17
5 / 8 / 4
12,831
755
22,275
15,429
6,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
11
11
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Ishtar
CTSBURNOUT
Ishtar
3
7
4
0.71
W
Serqet
JuanSimon
Serqet
5
2
7
4.25
L
Merlin
Kur001
Merlin
5
8
4
0.88
W
Ganesha
Zaneatopia
Ganesha
1
4
15
2.13
W
Hades
thecaaman
Hades
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,178
Damage
46,195
62,748
Taken
57,969
61,890
Mitigated
39,885
13,610
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,131
6,921
1,162
4,789
23,334
26,743
379
14,598
7,469
0
22,659
L
Ishtar
CTSBURNOUT
Ishtar
11,789
7,743
228
3,689
19,206
7,140
531
11,699
7,141
0
47,411
W
Serqet
JuanSimon
Serqet
10,903
2,482
0
955
15,245
9,410
1,121
6,320
8,925
0
28,343
L
Merlin
Kur001
Merlin
22,275
1,968
0
528
15,429
6,002
310
9,668
5,334
63,610
0
W
Ganesha
Zaneatopia
Ganesha
14,152
1,785
0
2,072
24,188
35,946
154
8,757
15,431
34,331
0
W
Hades
thecaaman
Hades
21,123
2,860
1,236
9,347
23,315
16,534
1,655
7,884
15,431
55,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
36,714
156
Minions Killed
174
8
Camps Cleared
5
911,295
Distance Traveled
786,778
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,104
712
36
2
1
293,626
4
L
Ishtar
11,779
693
58
3
4
235,230
3
W
Serqet
11,863
698
48
3
4
365,784
2
L
Merlin
12,831
755
80
5
0
257,922
3
W
Ganesha
12,404
730
6
0
0
293,733
5
W
Hades
13,695
806
102
6
4
251,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role