Player Matchup

Achilles
Achilles
AceGodJ
Achilles
Level 123
God Stats
12W - 22L
1,552 SR
Queue Stats
182W - 243L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Beufff
Danzaburou
Level 27
God Stats
18W - 24L
1,496 SR
Queue Stats
37W - 42L
1,426 Elo+
Party 1
Arachne
Arachne
Bgizz1e
Arachne
Level 123
God Stats
1W - 5L
1,197 SR
Queue Stats
115W - 121L
1,473 Elo+
Party 1
Atlas
Atlas
Kiddnero
Atlas
Level 70
God Stats
16W - 21L
1,406 SR
Queue Stats
98W - 146L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
swindleking
Morgan Le Fay
Level 123
God Stats
11W - 14L
1,454 SR
Queue Stats
144W - 198L
1,417 Elo+
Party 2
Team Averages
Level 93
1,421 SR
1,418 Elo+

VS

Team Averages
Level 55
1,495 SR
1,367 Elo+
Kukulkan
Kukulkan
CriticalLastHit
Kukulkan
Level 105
God Stats
14W - 22L
1,482 SR
Queue Stats
68W - 87L
1,322 Elo+
Solo
Medusa
Medusa
IanIsZeus
Medusa
Level 87
God Stats
1W - 3L
1,273 SR
Queue Stats
167W - 165L
1,472 Elo+
Solo
Nemesis
Nemesis
MikulsFriendHEHE
Nemesis
Level 26
God Stats
3W - 6L
1,791 SR
Queue Stats
49W - 71L
1,356 Elo+
Party 3
Mulan
Mulan
Thiccnehhs
Mulan
Level 40
God Stats
13W - 14L
1,501 SR
Queue Stats
123W - 113L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
mookbang
Cthulhu
Level 15
God Stats
2W - 4L
1,429 SR
Queue Stats
5W - 14L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceGodJ
Achilles
15
3 / 2 / 8
9,875
470
9,403
14,110
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Beufff
Danzaburou
16
2 / 2 / 4
10,544
502
11,946
18,481
9,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Bgizz1e
Arachne
20
13 / 1 / 2
12,318
587
20,151
25,613
14,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Kiddnero
Atlas
12
0 / 1 / 9
9,005
429
5,245
18,433
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
swindleking
Morgan Le Fay
15
5 / 1 / 4
10,147
483
10,170
10,254
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 2 / 0
10,533
502
16,007
7,396
3,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
IanIsZeus
Medusa
14
3 / 6 / 1
9,449
450
12,632
15,520
6,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 2
9,955
474
7,769
19,223
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
15
1 / 6 / 2
9,262
441
16,065
22,079
16,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
mookbang
Cthulhu
12
0 / 5 / 3
8,613
410
2,961
17,618
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
7
7
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
AceGodJ
Achilles
3
2
8
3.5
W
Danzaburou
Beufff
Danzaburou
2
2
4
2
W
Arachne
Bgizz1e
Arachne
13
1
2
14
L
Kukulkan
2
2
0
1
L
Medusa
IanIsZeus
Medusa
3
6
1
0.58
W
Atlas
Kiddnero
Atlas
0
1
9
4.5
L
1
4
2
0.5
L
Mulan
1
6
2
0.33
L
Cthulhu
mookbang
Cthulhu
0
5
3
0.3
W
Morgan Le Fay
swindleking
Morgan Le Fay
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,915
Damage
55,434
86,891
Taken
81,836
64,086
Mitigated
53,068
31,629
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AceGodJ
Achilles
9,403
2,251
0
4,512
14,110
16,187
304
2,329
11,781
0
45,060
W
Danzaburou
Beufff
Danzaburou
11,946
5,094
0
7,393
18,481
9,360
2,346
5,157
13,324
0
87,068
W
Arachne
Bgizz1e
Arachne
20,151
14,980
0
9,949
25,613
14,137
1,015
5,157
20,456
0
131,725
L
Kukulkan
16,007
1,128
0
198
7,396
3,422
0
3,278
4,067
87,589
0
L
Medusa
IanIsZeus
Medusa
12,632
5,691
0
1,117
15,520
6,727
1,185
3,287
12,045
0
63,896
W
Atlas
Kiddnero
Atlas
5,245
2,378
314
6,767
18,433
19,126
54
3,759
14,674
26,888
0
L
7,769
2,764
0
2,909
19,223
8,877
0
3,902
15,093
0
100,957
L
Mulan
16,065
3,192
0
5,194
22,079
16,163
48
2,772
18,682
0
71,440
L
Cthulhu
mookbang
Cthulhu
2,961
245
140
1,124
17,618
17,879
156
2,176
15,352
31,631
0
W
Morgan Le Fay
swindleking
Morgan Le Fay
10,170
662
131
2,563
10,254
5,276
276
3,340
6,914
69,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,889
Gold Earned
47,812
497
Minions Killed
582
0
Camps Cleared
0
2,069,430
Distance Traveled
2,007,086
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,875
470
64
3
0
406,116
2
W
Danzaburou
10,544
502
136
6
0
369,919
0
W
Arachne
12,318
587
158
8
0
457,980
0
L
Kukulkan
10,533
502
150
7
0
437,019
7
L
Medusa
9,449
450
101
5
0
369,507
0
W
Atlas
9,005
429
27
1
0
406,908
7
L
Nemesis
9,955
474
170
8
0
478,392
4
L
Mulan
9,262
441
111
5
0
368,530
4
L
Cthulhu
8,613
410
50
2
0
353,638
7
W
Morgan Le Fay
10,147
483
112
5
0
428,507
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role