Player Matchup

Cliodhna
Cliodhna
Adrian8520
Cliodhna
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,416 Elo+
Party 2
Ymir
Ymir
CostaConscience
Ymir
Level 68
God Stats
5W - 3L
1,370 SR
Queue Stats
23W - 20L
1,438 Elo+
Party 2
Hercules
Hercules
KingDeDeDe007
Hercules
Level 68
God Stats
4W - 2L
1,860 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 2
Team Averages
Level 48
1,577 SR
1,422 Elo+

VS

Team Averages
Level 93
1,577 SR
1,582 Elo+
Merlin
Merlin
EyedHoodieee
Merlin
Level 101
God Stats
10W - 13L
1,504 SR
Queue Stats
93W - 109L
1,538 Elo+
Solo
Arachne
Arachne
God1ikeCreation
Arachne
Level 149
God Stats
2W - 4L
1,550 SR
Queue Stats
89W - 68L
1,566 Elo+
Party 1
Ymir
Ymir
JDaddy307644
Ymir
Level 28
God Stats
25W - 9L
1,678 SR
Queue Stats
56W - 31L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adrian8520
Cliodhna
15
6 / 8 / 8
11,576
724
15,441
19,563
8,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 6 / 7
13,321
833
15,724
19,613
17,353
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
KingDeDeDe007
Hercules
17
3 / 2 / 12
12,003
750
9,175
21,174
25,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 7 / 5
11,861
741
20,717
13,338
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 7 / 7
10,454
653
11,116
18,440
9,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 9
11,874
742
12,401
16,739
27,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
15
16
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Adrian8520
Cliodhna
6
8
8
1.25
W
8
6
7
1.92
L
Merlin
6
7
5
1.21
L
4
7
7
1.07
L
5
3
9
3.17
W
Hercules
KingDeDeDe007
Hercules
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
44,234
60,350
Taken
48,517
51,696
Mitigated
42,205
15,451
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Adrian8520
Cliodhna
15,441
3,956
0
3,773
19,563
8,870
2,025
9,144
10,419
0
41,260
W
15,724
3,536
0
3,805
19,613
17,353
412
14,181
5,432
33,712
0
L
Merlin
20,717
1,665
0
1,319
13,338
5,456
108
5,627
7,711
59,961
0
L
11,116
6,745
0
2,685
18,440
9,034
0
4,152
14,288
0
27,948
L
12,401
2,049
0
2,169
16,739
27,715
108
6,303
10,323
25,654
0
W
Hercules
KingDeDeDe007
Hercules
9,175
2,740
640
7,233
21,174
25,473
210
10,173
11,001
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
34,189
142
Minions Killed
148
3
Camps Cleared
7
845,512
Distance Traveled
763,168
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,576
724
64
4
1
274,774
0
W
Ymir
13,321
833
37
2
1
233,006
3
L
Merlin
11,861
741
90
6
6
236,848
5
L
Arachne
10,454
653
23
1
1
266,373
4
L
Ymir
11,874
742
35
2
0
259,947
3
W
Hercules
12,003
750
41
3
1
337,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role