Player Matchup

Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Space__Tz
Amaterasu
Level 98
God Stats
2W - 3L
1,809 SR
Queue Stats
16W - 19L
1,390 Elo+
Party 3
Thanatos
Thanatos
TheRangerDuke
Thanatos
Level 41
God Stats
1W - 9L
1,153 SR
Queue Stats
30W - 41L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
Zehetsubo
Ao Kuang
Level 48
God Stats
2W - 1L
1,886 SR
Queue Stats
144W - 129L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
ll_Granemann_ll
Zhong Kui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 3
Team Averages
Level 49
1,570 SR
1,452 Elo+

VS

Team Averages
Level 102
1,514 SR
1,471 Elo+
Ra
Ra
NeTscw
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
Papirriqui1128
Heimdallr
Level 127
God Stats
11W - 6L
1,591 SR
Queue Stats
302W - 323L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RODLEDG3
Tsukuyomi
Level 125
God Stats
8W - 8L
1,374 SR
Queue Stats
333W - 337L
1,448 Elo+
Party 1
Ymir
Ymir
Rixhh
Ymir
Level 125
God Stats
4W - 4L
1,544 SR
Queue Stats
248W - 215L
1,584 Elo+
Party 1
Chang'e
Chang'e
lilbrownbean57
Chang'e
Level 109
God Stats
97W - 68L
1,560 SR
Queue Stats
816W - 885L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 1
4,670
425
4,042
6,975
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Space__Tz
Amaterasu
10
0 / 1 / 2
5,598
509
4,058
8,707
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TheRangerDuke
Thanatos
11
6 / 1 / 0
6,501
591
4,093
8,528
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Zehetsubo
Ao Kuang
8
1 / 3 / 0
5,421
493
2,239
9,184
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
ll_Granemann_ll
Zhong Kui
8
0 / 3 / 4
5,205
473
5,053
7,891
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 2 / 1
6,677
607
5,468
5,791
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Papirriqui1128
Heimdallr
10
5 / 3 / 0
6,162
560
10,194
8,269
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
RODLEDG3
Tsukuyomi
10
1 / 2 / 3
5,907
537
3,754
6,868
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Rixhh
Ymir
9
0 / 1 / 5
5,953
541
3,328
8,449
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 0
6,290
572
6,213
7,291
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
10
10
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Ra
3
2
1
1.75
W
Heimdallr
Papirriqui1128
Heimdallr
5
3
0
1.67
W
Tsukuyomi
RODLEDG3
Tsukuyomi
1
2
3
1.25
W
Ymir
Rixhh
Ymir
0
1
5
2.5
L
Amaterasu
Space__Tz
Amaterasu
0
1
2
1
L
Thanatos
TheRangerDuke
Thanatos
6
1
0
6
L
Ao Kuang
Zehetsubo
Ao Kuang
1
3
0
0.33
W
1
0
0
1
L
Zhong Kui
ll_Granemann_ll
Zhong Kui
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,485
Damage
28,957
41,285
Taken
36,668
24,643
Mitigated
14,702
19,612
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,042
1,464
0
2,270
6,975
2,627
0
1,176
5,799
0
25,707
W
Ra
5,468
951
258
1,742
5,791
2,152
0
2,927
2,864
51,450
0
W
Heimdallr
Papirriqui1128
Heimdallr
10,194
6,239
0
2,975
8,269
2,730
461
945
7,324
0
45,677
W
Tsukuyomi
RODLEDG3
Tsukuyomi
3,754
706
0
2,567
6,868
2,393
0
1,848
5,020
0
25,814
W
Ymir
Rixhh
Ymir
3,328
949
0
2,447
8,449
5,297
0
1,294
7,155
15,236
5,614
L
Amaterasu
Space__Tz
Amaterasu
4,058
2,076
0
2,083
8,707
6,762
0
5,542
3,165
0
33,275
L
Thanatos
TheRangerDuke
Thanatos
4,093
942
0
8,994
8,528
4,111
0
2,107
6,421
0
38,214
L
Ao Kuang
Zehetsubo
Ao Kuang
2,239
531
1,361
3,246
9,184
5,176
0
1,671
7,513
15,537
0
W
6,213
752
90
5,132
7,291
2,130
216
278
7,013
43,520
0
L
Zhong Kui
ll_Granemann_ll
Zhong Kui
5,053
736
0
1,658
7,891
5,967
0
4,092
3,799
29,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
30,989
245
Minions Killed
325
0
Camps Cleared
0
1,101,657
Distance Traveled
1,048,402
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,670
425
35
3
0
220,504
0
W
Ra
6,677
607
94
9
0
230,705
2
W
Heimdallr
6,162
560
55
5
0
176,305
0
W
Tsukuyomi
5,907
537
57
5
0
242,285
1
W
Ymir
5,953
541
30
3
0
202,701
2
L
Amaterasu
5,598
509
71
6
0
208,143
5
L
Thanatos
6,501
591
68
6
0
257,659
0
L
Ao Kuang
5,421
493
25
2
0
200,029
1
W
Chang'e
6,290
572
89
8
0
196,406
1
L
Zhong Kui
5,205
473
46
4
0
215,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role