Player Matchup

Ymir
Ymir
BooBeeGrabbr
Ymir
Level 47
God Stats
16W - 33L
1,438 SR
Queue Stats
95W - 158L
1,425 Elo+
Party 1
Zeus
Zeus
Mast3rJul3sxx
Zeus
Level 61
God Stats
3W - 6L
1,346 SR
Queue Stats
115W - 164L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
Melonsquuezer09
Ne Zha
Level 111
God Stats
7W - 7L
1,425 SR
Queue Stats
313W - 362L
1,489 Elo+
Party 1
Nike
Nike
SquizySensei
Nike
Level 89
God Stats
10W - 21L
1,351 SR
Queue Stats
233W - 298L
1,519 Elo+
Party 1
Ishtar
Ishtar
THAG3N3RAL
Ishtar
Level 101
God Stats
5W - 2L
1,440 SR
Queue Stats
188W - 239L
1,454 Elo+
Party 1
Team Averages
Level 82
1,400 SR
1,464 Elo+

VS

Team Averages
Level 118
1,442 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AdoreBlast
Yu Huang
Level 27
God Stats
0W - 5L
1,127 SR
Queue Stats
34W - 56L
1,445 Elo+
Solo
The Morrigan
The Morrigan
Cannabizniz
The Morrigan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,487 Elo+
Solo
Ravana
Ravana
LittleDippy6
Ravana
Level 160
God Stats
5W - 4L
1,715 SR
Queue Stats
473W - 483L
1,554 Elo+
Solo
Mulan
Mulan
Serving_fishh
Mulan
Level 97
God Stats
22W - 19L
1,367 SR
Queue Stats
227W - 244L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 10
10,614
663
4,748
12,128
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 1 / 7
10,854
678
14,420
8,421
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 7
11,853
741
15,579
14,641
9,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 7
10,941
684
10,555
15,134
17,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
THAG3N3RAL
Ishtar
20
7 / 2 / 3
11,970
748
14,800
12,332
6,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
0 / 4 / 5
10,243
640
8,883
14,642
6,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
AdoreBlast
Yu Huang
19
2 / 5 / 3
10,990
687
13,379
16,992
7,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

The Morrigan
Cannabizniz
The Morrigan
18
1 / 3 / 2
10,833
677
11,131
9,188
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
20
4 / 0 / 1
11,953
747
9,311
12,006
8,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 2
9,768
611
8,914
18,954
15,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
16
Kills
7
7
Deaths
16
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
5
0.63
L
Yu Huang
AdoreBlast
Yu Huang
2
5
3
0.7
W
0
2
10
2.5
L
The Morrigan
Cannabizniz
The Morrigan
1
3
2
0.67
L
Ravana
4
0
1
4.5
W
3
1
7
6.5
W
4
2
7
3.75
L
0
4
2
0.25
W
2
0
7
5.5
W
Ishtar
THAG3N3RAL
Ishtar
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,102
Damage
51,618
62,656
Taken
71,782
47,150
Mitigated
41,686
9,100
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,883
1,321
0
2,645
14,642
6,339
61
3,869
10,773
0
41,623
L
Yu Huang
AdoreBlast
Yu Huang
13,379
529
117
1,496
16,992
7,696
420
3,694
13,298
42,764
0
W
4,748
139
0
238
12,128
9,233
0
4,461
7,667
26,998
0
L
The Morrigan
Cannabizniz
The Morrigan
11,131
1,142
0
417
9,188
3,669
0
2,383
6,652
44,342
831
L
Ravana
9,311
1,528
0
4,737
12,006
8,944
32
2,838
9,168
0
56,079
W
14,420
1,201
0
1,230
8,421
4,072
299
3,461
4,960
42,063
0
W
15,579
1,864
0
4,381
14,641
9,576
686
5,991
8,650
0
59,454
L
8,914
591
0
2,574
18,954
15,038
0
6,482
12,472
0
24,667
W
10,555
927
0
1,089
15,134
17,846
0
6,453
8,681
106
40,308
W
Ishtar
THAG3N3RAL
Ishtar
14,800
8,684
0
2,162
12,332
6,423
2,124
3,419
8,913
36
50,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,232
Gold Earned
53,787
313
Minions Killed
341
0
Camps Cleared
0
1,736,590
Distance Traveled
1,538,027
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,243
640
58
4
0
284,229
3
L
Yu Huang
10,990
687
65
4
0
295,417
1
W
Ymir
10,614
663
53
3
0
348,587
1
L
The Morrigan
10,833
677
76
5
0
316,596
6
L
Ravana
11,953
747
103
6
0
368,831
1
W
Zeus
10,854
678
51
3
0
334,279
0
W
Ne Zha
11,853
741
72
5
0
373,903
2
L
Mulan
9,768
611
39
2
0
272,954
2
W
Nike
10,941
684
53
3
0
369,603
3
W
Ishtar
11,970
748
84
5
0
310,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role