Player Matchup

Cthulhu
Cthulhu
EuphoricGuy
Cthulhu
Level 67
God Stats
5W - 1L
1,633 SR
Queue Stats
129W - 114L
1,468 Elo+
Party 2
Hachiman
Hachiman
MrRizard
Hachiman
Level 69
God Stats
2W - 1L
1,307 SR
Queue Stats
26W - 19L
1,445 Elo+
Party 2
Tiamat
Tiamat
TooAdHd
Tiamat
Level 98
God Stats
2W - 0L
1,773 SR
Queue Stats
39W - 32L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
jobro42
Ah Puch
Level 23
God Stats
1W - 1L
1,263 SR
Queue Stats
32W - 32L
1,379 Elo+
Party 2
Bellona
Bellona
stoneythastoner
Bellona
Level 117
God Stats
2W - 3L
1,387 SR
Queue Stats
165W - 154L
1,554 Elo+
Party 2
Team Averages
Level 75
1,473 SR
1,470 Elo+

VS

Team Averages
Level 68
1,502 SR
1,445 Elo+
Ares
Ares
IzmaelG
Ares
Level 23
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 8L
1,401 Elo+
Solo
Da Ji
Da Ji
MentallySlower
Da Ji
Level 124
God Stats
0W - 1L
1,291 SR
Queue Stats
105W - 97L
1,453 Elo+
Party 1
Mulan
Mulan
Romeo_7116
Mulan
Level 82
God Stats
10W - 10L
1,529 SR
Queue Stats
182W - 191L
1,396 Elo+
Party 1
Mercury
Mercury
Zz JuGeRNoT zZ
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
zBLUNTzTRUAMAz
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EuphoricGuy
Cthulhu
14
2 / 2 / 12
8,968
897
6,666
13,881
19,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
MrRizard
Hachiman
15
2 / 1 / 8
8,531
853
8,860
9,133
4,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
TooAdHd
Tiamat
14
3 / 2 / 7
8,340
834
7,310
9,458
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
jobro42
Ah Puch
16
3 / 2 / 6
9,070
907
10,674
5,492
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 3 / 9
10,149
1,015
8,806
14,011
20,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IzmaelG
Ares
13
2 / 4 / 5
7,626
763
5,131
12,652
14,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 4 / 4
7,086
709
6,040
9,586
7,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mulan
14
5 / 4 / 1
7,798
780
9,375
10,892
10,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 5
6,432
643
2,573
4,549
2,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
zBLUNTzTRUAMAz
Amaterasu
13
0 / 3 / 4
6,442
644
2,620
9,162
5,336
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
16
Kills
9
10
Deaths
16
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EuphoricGuy
Cthulhu
2
2
12
4
L
Ares
IzmaelG
Ares
2
4
5
1.13
L
2
4
4
1
W
Hachiman
MrRizard
Hachiman
2
1
8
6
L
Mulan
5
4
1
1.38
W
Tiamat
TooAdHd
Tiamat
3
2
7
3.25
L
0
1
5
2.5
W
Ah Puch
jobro42
Ah Puch
3
2
6
3
W
6
3
9
3.5
L
Amaterasu
zBLUNTzTRUAMAz
Amaterasu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
25,739
51,975
Taken
46,841
54,308
Mitigated
40,479
20,370
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EuphoricGuy
Cthulhu
6,666
146
1,691
3,095
13,881
19,357
773
2,004
11,877
12,604
0
L
Ares
IzmaelG
Ares
5,131
362
0
1,836
12,652
14,984
0
5,522
7,130
10,800
0
L
6,040
599
1,422
377
9,586
7,278
0
6,051
3,535
0
8,967
W
Hachiman
MrRizard
Hachiman
8,860
4,487
1,432
2,693
9,133
4,686
1,449
325
8,808
0
24,176
L
Mulan
9,375
673
539
840
10,892
10,608
0
4,780
6,112
1,446
16,090
W
Tiamat
TooAdHd
Tiamat
7,310
496
1,483
3,004
9,458
6,602
812
673
8,785
10,282
0
L
2,573
298
595
359
4,549
2,273
0
2,838
1,711
0
8,890
W
Ah Puch
jobro42
Ah Puch
10,674
812
0
678
5,492
3,296
663
288
5,204
28,250
0
W
8,806
2,071
3,392
2,902
14,011
20,367
1,601
2,305
11,706
0
13,982
L
Amaterasu
zBLUNTzTRUAMAz
Amaterasu
2,620
466
210
2,296
9,162
5,336
0
5,459
3,703
0
6,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
35,384
111
Minions Killed
77
0
Camps Cleared
0
1,042,856
Distance Traveled
974,835
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,968
897
18
2
0
217,485
2
L
Ares
7,626
763
16
2
0
179,146
0
L
Da Ji
7,086
709
12
1
0
170,731
0
W
Hachiman
8,531
853
31
3
0
208,251
0
L
Mulan
7,798
780
16
2
0
192,205
0
W
Tiamat
8,340
834
10
1
0
211,665
2
L
Mercury
6,432
643
9
1
0
225,501
0
W
Ah Puch
9,070
907
38
4
0
198,436
0
W
Bellona
10,149
1,015
14
1
0
207,019
1
L
Amaterasu
6,442
644
24
2
0
207,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role