Player Matchup

Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I3_U_T_C_H_3_IR
Ymir
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
704W - 738L
1,531 Elo+
Solo
Cupid
Cupid
JOSEJIMBU
Cupid
Level 103
God Stats
2W - 0L
1,458 SR
Queue Stats
45W - 65L
1,446 Elo+
Solo
Loki
Loki
Salt of a Noob
Loki
Level 158
God Stats
3W - 3L
1,470 SR
Queue Stats
36W - 51L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheNappyHairDude
Ah Muzen Cab
Level 30
God Stats
7W - 4L
1,246 SR
Queue Stats
30W - 34L
1,422 Elo+
Solo
Team Averages
Level 113
1,435 SR
1,458 Elo+

VS

Team Averages
Level 88
1,550 SR
1,484 Elo+
Ishtar
Ishtar
INFINITEPARAD0X
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,624 Elo+
Party 1
Chronos
Chronos
OfficerHiro
Chronos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,620 Elo+
Solo
Kali
Kali
Skolvikes11
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,283 Elo+
Solo
Poseidon
Poseidon
Zbainbridge
Poseidon
Level 149
God Stats
19W - 21L
1,515 SR
Queue Stats
295W - 313L
1,462 Elo+
Solo
Guan Yu
Guan Yu
babygirl006
Guan Yu
Level 25
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 4L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 2 / 14
14,268
793
29,988
11,625
6,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 19
14,477
804
12,104
16,555
24,542
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
JOSEJIMBU
Cupid
20
6 / 1 / 6
13,454
747
11,339
13,293
6,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 4 / 12
14,452
803
15,914
20,867
13,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TheNappyHairDude
Ah Muzen Cab
20
11 / 4 / 19
15,833
880
39,739
23,346
12,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 8
11,731
652
9,412
22,613
10,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
OfficerHiro
Chronos
18
1 / 5 / 3
11,566
643
12,752
23,990
11,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 11 / 3
11,514
640
5,102
27,832
17,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Zbainbridge
Poseidon
20
3 / 8 / 4
13,448
747
17,087
21,050
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
babygirl006
Guan Yu
20
6 / 7 / 5
13,284
738
17,058
30,097
44,641
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
39
Kills
13
13
Deaths
39
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
14
7.5
W
5
2
19
7.25
L
1
8
8
0.63
W
Cupid
JOSEJIMBU
Cupid
6
1
6
9
L
Chronos
OfficerHiro
Chronos
1
5
3
0.5
W
9
4
12
3.75
L
2
11
3
0.32
W
Ah Muzen Cab
TheNappyHairDude
Ah Muzen Cab
11
4
19
5.13
L
Poseidon
Zbainbridge
Poseidon
3
8
4
0.63
L
Guan Yu
babygirl006
Guan Yu
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,084
Damage
61,411
85,686
Taken
125,582
63,981
Mitigated
92,387
20,068
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
29,988
1,250
0
1,528
11,625
6,707
1,647
3,639
7,936
70,695
0
W
12,104
1,473
0
2,820
16,555
24,542
120
6,688
9,604
27,360
0
L
9,412
5,847
58
2,845
22,613
10,285
160
10,820
11,648
0
39,219
W
Cupid
JOSEJIMBU
Cupid
11,339
7,172
1,343
3,910
13,293
6,906
7,020
3,841
9,302
0
55,558
L
Chronos
OfficerHiro
Chronos
12,752
2,433
0
4,865
23,990
11,215
434
5,547
18,233
47,138
0
W
15,914
5,796
0
3,112
20,867
13,525
1,425
6,745
13,800
0
45,586
L
5,102
2,640
0
4,661
27,832
17,136
0
6,390
21,372
0
21,626
W
Ah Muzen Cab
TheNappyHairDude
Ah Muzen Cab
39,739
21,498
725
6,630
23,346
12,301
2,585
7,957
15,205
0
87,944
L
Poseidon
Zbainbridge
Poseidon
17,087
2,951
0
3,405
21,050
9,110
198
9,465
11,486
79,134
0
L
Guan Yu
babygirl006
Guan Yu
17,058
2,370
3,804
5,813
30,097
44,641
0
9,348
20,254
0
36,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,484
Gold Earned
61,543
321
Minions Killed
365
0
Camps Cleared
0
1,754,277
Distance Traveled
1,556,468
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,268
793
72
4
0
369,046
2
W
Ymir
14,477
804
42
2
0
337,581
4
L
Ishtar
11,731
652
65
4
0
276,984
2
W
Cupid
13,454
747
75
4
0
292,689
0
L
Chronos
11,566
643
74
4
0
358,349
1
W
Loki
14,452
803
44
2
0
411,753
2
L
Kali
11,514
640
36
2
0
290,036
1
W
Ah Muzen Cab
15,833
880
88
5
0
343,208
4
L
Poseidon
13,448
747
150
8
0
327,845
2
L
Guan Yu
13,284
738
40
2
0
303,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role