Player Matchup

Mercury
Mercury
David15Fingers
Mercury
Level 26
God Stats
1W - 1L
1,746 SR
Queue Stats
30W - 47L
1,399 Elo+
Party 3
Sol
Sol
Grimatron
Sol
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
30W - 47L
1,399 Elo+
Party 3
Vulcan
Vulcan
QueasyButton142
Vulcan
Level 109
God Stats
3W - 6L
1,399 SR
Queue Stats
379W - 451L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
Razor Clouds
Kuzenbo
Level 109
God Stats
0W - 2L
1,272 SR
Queue Stats
58W - 63L
1,414 Elo+
Solo
Discordia
Discordia
cowboychris105
Discordia
Level 127
God Stats
11W - 9L
1,546 SR
Queue Stats
615W - 707L
1,403 Elo+
Party 2
Team Averages
Level 79
1,539 SR
1,405 Elo+

VS

Team Averages
Level 108
1,561 SR
1,545 Elo+
Zhong Kui
Zhong Kui
BRegardQ
Zhong Kui
Level 146
God Stats
7W - 2L
1,841 SR
Queue Stats
160W - 126L
1,588 Elo+
Party 1
Rama
Rama
Corbatoxc
Rama
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 45L
1,366 Elo+
Solo
Heimdallr
Heimdallr
Feeneks
Heimdallr
Level 125
God Stats
3W - 2L
1,858 SR
Queue Stats
54W - 30L
1,696 Elo+
Party 1
Thoth
Thoth
Texasboyplayer
Thoth
Level 159
God Stats
2W - 6L
1,107 SR
Queue Stats
354W - 353L
1,582 Elo+
Party 1
Kuzenbo
Kuzenbo
iBreakBacks92
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
10,529
585
3,250
18,067
8,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 6 / 9
11,575
643
15,181
19,977
10,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 8 / 7
11,971
665
12,298
15,988
7,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Razor Clouds
Kuzenbo
18
5 / 7 / 5
11,492
638
14,271
25,517
44,464
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
cowboychris105
Discordia
20
6 / 6 / 6
13,278
738
19,221
14,182
7,292
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BRegardQ
Zhong Kui
20
14 / 3 / 17
14,049
781
27,433
18,980
17,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
20
4 / 5 / 21
12,283
682
11,072
13,834
7,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Feeneks
Heimdallr
20
8 / 5 / 19
13,810
767
25,968
18,879
10,614
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
9 / 5 / 14
12,249
681
17,124
11,722
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
20
2 / 3 / 19
11,807
656
4,835
14,579
22,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
127
21
Kills
37
37
Deaths
21
32
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BRegardQ
Zhong Kui
14
3
17
7.5
W
Rama
4
5
21
2.9
L
2
10
5
0.45
W
Heimdallr
Feeneks
Heimdallr
8
5
19
3.5
L
4
6
9
1.42
L
4
8
7
0.94
L
Kuzenbo
Razor Clouds
Kuzenbo
5
7
5
1.07
W
9
5
14
3.2
L
Discordia
cowboychris105
Discordia
6
6
6
1.5
W
Kuzenbo
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,221
Damage
86,432
93,731
Taken
77,994
78,340
Mitigated
64,324
21,526
Healing
26,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BRegardQ
Zhong Kui
27,433
2,225
1,432
9,794
18,980
17,612
2,250
15,593
3,387
53,852
0
W
Rama
11,072
3,553
2,995
2,108
13,834
7,289
2,317
12,950
884
0
24,388
L
3,250
835
391
1,143
18,067
8,476
0
9,520
8,547
0
10,921
W
Heimdallr
Feeneks
Heimdallr
25,968
12,753
0
4,906
18,879
10,614
2,077
12,613
6,266
0
70,862
L
15,181
5,625
2,767
5,690
19,977
10,200
503
12,746
7,231
31,964
0
L
12,298
2,921
1,629
1,405
15,988
7,908
242
9,539
6,449
28,348
0
L
Kuzenbo
Razor Clouds
Kuzenbo
14,271
4,513
2,000
4,025
25,517
44,464
18
9,591
15,926
26,052
0
W
17,124
603
914
1,237
11,722
6,025
1,857
9,813
1,909
33,800
0
L
Discordia
cowboychris105
Discordia
19,221
742
1,258
1,218
14,182
7,292
246
7,996
6,186
52,481
0
W
Kuzenbo
4,835
2,089
939
2,070
14,579
22,784
527
10,002
4,577
12,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,845
Gold Earned
64,198
196
Minions Killed
232
0
Camps Cleared
0
1,538,182
Distance Traveled
1,535,030
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,049
781
74
4
0
319,770
0
W
Rama
12,283
682
22
1
0
302,811
3
L
Mercury
10,529
585
15
1
0
303,803
2
W
Heimdallr
13,810
767
87
5
0
296,670
0
L
Sol
11,575
643
43
2
0
291,510
0
L
Vulcan
11,971
665
40
2
0
252,503
0
L
Kuzenbo
11,492
638
18
1
0
391,448
2
W
Thoth
12,249
681
30
2
0
301,643
2
L
Discordia
13,278
738
80
4
0
298,918
2
W
Kuzenbo
11,807
656
19
1
0
314,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role