Player Matchup

Ah Puch
Ah Puch
A7X xXfoREVerXx
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,381 Elo+
Party 2
Charybdis
Charybdis
AvocadoGam3s
Charybdis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 63L
1,351 Elo+
Party 3
Erlang Shen
Erlang Shen
I APEX IV I
Erlang Shen
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,310 Elo+
Party 2
Hachiman
Hachiman
Zer0ReFLeX8157
Hachiman
Level 36
God Stats
1W - 1L
1,702 SR
Queue Stats
75W - 96L
1,418 Elo+
Party 3
Pele
Pele
iTzXuRi_3D
Pele
Level 86
God Stats
1W - 2L
1,517 SR
Queue Stats
110W - 120L
1,439 Elo+
Party 3
Team Averages
Level 59
1,544 SR
1,380 Elo+

VS

Team Averages
Level 86
1,472 SR
1,398 Elo+
Lancelot
Lancelot
DukeRNx
Lancelot
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 43L
1,338 Elo+
Party 1
Bellona
Bellona
Gloryspren94
Bellona
Level 77
God Stats
3W - 0L
1,814 SR
Queue Stats
109W - 133L
1,380 Elo+
Party 1
Discordia
Discordia
Lefty Teft
Discordia
Level 120
God Stats
3W - 2L
1,323 SR
Queue Stats
118W - 121L
1,402 Elo+
Party 1
Tyr
Tyr
XxWingman69xX
Tyr
Level 119
God Stats
4W - 4L
1,301 SR
Queue Stats
163W - 167L
1,410 Elo+
Solo
Kukulkan
Kukulkan
comeinmybut
Kukulkan
Level 87
God Stats
5W - 4L
1,424 SR
Queue Stats
197W - 214L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
12,600
663
15,153
18,669
10,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
AvocadoGam3s
Charybdis
19
1 / 10 / 10
11,447
602
14,565
22,795
11,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
I APEX IV I
Erlang Shen
20
3 / 7 / 12
11,898
626
9,747
27,919
29,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
18
2 / 9 / 6
11,347
597
14,620
19,369
8,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 9 / 6
14,020
738
23,935
27,220
14,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DukeRNx
Lancelot
18
7 / 7 / 17
12,788
673
15,866
20,265
18,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Gloryspren94
Bellona
19
4 / 5 / 19
13,320
701
15,526
22,510
36,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Lefty Teft
Discordia
19
6 / 4 / 17
12,624
664
22,509
11,816
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 22
14,656
771
18,035
42,246
46,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
comeinmybut
Kukulkan
20
12 / 2 / 20
15,939
839
36,860
13,172
7,888
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
133
20
Kills
38
38
Deaths
21
43
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
L
Charybdis
AvocadoGam3s
Charybdis
1
10
10
0.6
W
Lancelot
DukeRNx
Lancelot
7
7
17
2.21
W
Bellona
Gloryspren94
Bellona
4
5
19
2.7
L
Erlang Shen
I APEX IV I
Erlang Shen
3
7
12
1.29
W
Discordia
Lefty Teft
Discordia
6
4
17
3.63
W
9
3
22
6.67
L
Hachiman
2
9
6
0.56
W
Kukulkan
comeinmybut
Kukulkan
12
2
20
11
L
10
9
6
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,020
Damage
108,796
115,972
Taken
110,009
74,000
Mitigated
115,199
40,554
Healing
46,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,153
1,009
1,013
9,661
18,669
10,077
365
10,780
7,889
41,498
0
L
Charybdis
AvocadoGam3s
Charybdis
14,565
7,751
520
3,371
22,795
11,344
210
12,354
10,441
0
35,791
W
Lancelot
DukeRNx
Lancelot
15,866
1,802
2,193
3,237
20,265
18,855
0
3,131
16,514
901
19,869
W
Bellona
Gloryspren94
Bellona
15,526
4,140
3,813
4,165
22,510
36,515
922
3,577
18,933
0
25,474
L
Erlang Shen
I APEX IV I
Erlang Shen
9,747
4,714
1,243
7,819
27,919
29,491
698
13,369
14,550
0
17,128
W
Discordia
Lefty Teft
Discordia
22,509
299
3,053
2,287
11,816
5,045
2,428
1,333
10,483
39,712
0
W
18,035
2,157
2,708
19,894
42,246
46,896
599
5,774
36,472
1,293
30,143
L
Hachiman
14,620
7,835
2,229
2,826
19,369
8,983
680
12,094
7,275
0
26,802
W
Kukulkan
comeinmybut
Kukulkan
36,860
667
3,097
2,045
13,172
7,888
4,072
1,338
11,834
95,476
0
L
23,935
3,939
3,564
8,308
27,220
14,105
0
11,957
15,263
0
43,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
69,327
188
Minions Killed
246
0
Camps Cleared
0
1,702,007
Distance Traveled
1,810,686
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,600
663
55
3
0
374,435
0
L
Charybdis
11,447
602
47
2
0
292,487
0
W
Lancelot
12,788
673
2
0
0
360,223
0
W
Bellona
13,320
701
14
1
0
335,649
0
L
Erlang Shen
11,898
626
21
1
0
356,618
0
W
Discordia
12,624
664
52
3
0
350,356
0
W
Tyr
14,656
771
47
2
0
393,010
1
L
Hachiman
11,347
597
32
2
0
326,561
0
W
Kukulkan
15,939
839
131
7
0
371,448
1
L
Pele
14,020
738
33
2
0
351,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role