Player Matchup

Erlang Shen
Erlang Shen
AGOOFYCHICKEN
Erlang Shen
Level 157
God Stats
4W - 4L
1,570 SR
Queue Stats
530W - 581L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
BRADSAA
Zhong Kui
Level 148
God Stats
0W - 1L
1,988 SR
Queue Stats
16W - 8L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
BigLuvinPSR
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,619 Elo+
Party 1
Ullr
Ullr
OFFICERNASTYCHAV
Ullr
Level 104
God Stats
0W - 1L
1,317 SR
Queue Stats
18W - 7L
1,699 Elo+
Party 1
Ymir
Ymir
sparkle2
Ymir
Level 37
God Stats
0W - 1L
1,613 SR
Queue Stats
6W - 2L
1,710 Elo+
Party 1
Team Averages
Level 110
1,598 SR
1,649 Elo+

VS

Team Averages
Level 131
1,517 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BR3AD 80Y
Gilgamesh
Level 138
God Stats
1W - 1L
1,307 SR
Queue Stats
60W - 65L
1,517 Elo+
Solo
Anubis
Anubis
BeFriEndenU
Anubis
Level 146
God Stats
6W - 6L
1,950 SR
Queue Stats
281W - 306L
1,471 Elo+
Solo
Izanami
Izanami
DeusExZamiel
Izanami
Level 123
God Stats
1W - 0L
1,325 SR
Queue Stats
37W - 42L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frostknight50
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AGOOFYCHICKEN
Erlang Shen
20
3 / 4 / 10
12,690
746
9,903
20,109
17,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
BRADSAA
Zhong Kui
19
4 / 4 / 6
11,700
688
16,042
18,180
20,979
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 8
10,265
604
20,463
13,992
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 3
12,716
748
17,362
17,981
8,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
18
0 / 5 / 14
11,307
665
6,797
25,736
28,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 4 / 11
12,565
739
15,577
13,242
11,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
BR3AD 80Y
Gilgamesh
18
3 / 5 / 14
12,716
748
11,609
27,106
34,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
20
6 / 3 / 13
12,718
748
16,688
11,224
6,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DeusExZamiel
Izanami
18
3 / 3 / 12
11,333
667
18,298
13,481
6,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
frostknight50
Ah Muzen Cab
20
2 / 3 / 19
12,107
712
18,464
16,068
8,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
18
Kills
21
21
Deaths
18
41
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
4
11
3.13
L
Erlang Shen
AGOOFYCHICKEN
Erlang Shen
3
4
10
2
W
Gilgamesh
BR3AD 80Y
Gilgamesh
3
5
14
2
L
Zhong Kui
BRADSAA
Zhong Kui
4
4
6
1.75
W
Anubis
6
3
13
4.17
L
1
5
8
1
W
Izanami
DeusExZamiel
Izanami
3
3
12
3
L
10
3
3
3.83
W
Ah Muzen Cab
frostknight50
Ah Muzen Cab
2
3
19
3.83
L
Ymir
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,567
Damage
80,636
95,998
Taken
81,121
80,723
Mitigated
68,342
42,181
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,577
1,202
2,883
3,391
13,242
11,983
630
8,126
5,116
33,372
0
L
Erlang Shen
AGOOFYCHICKEN
Erlang Shen
9,903
2,856
4,688
6,208
20,109
17,709
1,408
6,793
13,316
0
24,067
W
Gilgamesh
BR3AD 80Y
Gilgamesh
11,609
1,557
3,489
4,155
27,106
34,477
102
10,542
16,564
0
24,333
L
Zhong Kui
BRADSAA
Zhong Kui
16,042
819
414
4,613
18,180
20,979
768
5,704
12,476
35,995
0
W
Anubis
16,688
234
1,366
3,210
11,224
6,613
1,538
5,175
6,049
43,645
0
L
20,463
4,395
2,517
1,961
13,992
5,246
1,645
4,704
9,220
42,513
0
W
Izanami
DeusExZamiel
Izanami
18,298
6,923
1,720
2,031
13,481
6,867
2,024
8,647
4,834
0
46,877
L
17,362
9,911
622
6,623
17,981
8,201
2,487
6,698
11,283
0
34,866
W
Ah Muzen Cab
frostknight50
Ah Muzen Cab
18,464
7,216
385
5,934
16,068
8,402
3,535
10,812
5,256
0
49,021
L
Ymir
6,797
1,224
5,522
9,013
25,736
28,588
134
8,366
17,370
14,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,678
Gold Earned
61,439
209
Minions Killed
221
0
Camps Cleared
0
1,532,027
Distance Traveled
1,448,040
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,565
739
29
2
0
300,350
0
L
Erlang Shen
12,690
746
25
1
0
304,198
5
W
Gilgamesh
12,716
748
18
1
0
260,529
0
L
Zhong Kui
11,700
688
50
3
0
312,296
5
W
Anubis
12,718
748
57
3
0
291,421
0
L
Nu Wa
10,265
604
47
3
0
284,535
2
W
Izanami
11,333
667
69
4
0
281,748
0
L
Ullr
12,716
748
57
3
0
305,502
0
W
Ah Muzen Cab
12,107
712
48
3
0
313,992
3
L
Ymir
11,307
665
30
2
0
325,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role