Player Matchup

Guan Yu
Guan Yu
C0MANDANTE 23
Guan Yu
Level 158
God Stats
4W - 3L
1,784 SR
Queue Stats
330W - 336L
1,686 Elo+
Party 2
Baron Samedi
Baron Samedi
El zCHECOz 16 4
Baron Samedi
Level 158
God Stats
8W - 2L
1,764 SR
Queue Stats
91W - 54L
1,754 Elo+
Party 2
Ishtar
Ishtar
gutiniano
Ishtar
Level 157
God Stats
2W - 0L
1,728 SR
Queue Stats
24W - 18L
1,673 Elo+
Party 2
Team Averages
Level 158
1,759 SR
1,704 Elo+

VS

Team Averages
Level 117
1,661 SR
1,728 Elo+
Nu Wa
Nu Wa
CherokeeChief
Nu Wa
Level 143
God Stats
1W - 1L
1,737 SR
Queue Stats
81W - 29L
1,899 Elo+
Party 1
Horus
Horus
StepMomPlower
Horus
Level 116
God Stats
3W - 4L
1,542 SR
Queue Stats
81W - 51L
1,603 Elo+
Party 1
Geb
Geb
imactualdogwater
Geb
Level 92
God Stats
1W - 2L
1,703 SR
Queue Stats
234W - 128L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
4 / 0 / 11
10,908
682
13,730
25,063
30,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
El zCHECOz 16 4
Baron Samedi
16
4 / 2 / 10
11,186
699
15,695
14,597
14,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
gutiniano
Ishtar
17
7 / 1 / 7
11,766
735
19,723
14,658
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,601
600
15,127
10,799
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
9,284
580
9,078
22,129
26,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 8 / 0
10,525
658
7,904
24,295
30,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
3
3
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
4
0
11
9.5
L
0
4
1
0.13
W
Baron Samedi
El zCHECOz 16 4
Baron Samedi
4
2
10
4.5
L
0
3
2
0.33
W
Ishtar
gutiniano
Ishtar
7
1
7
10.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,148
Damage
32,109
54,318
Taken
57,223
52,284
Mitigated
61,105
31,724
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
13,730
2,073
4,512
8,958
25,063
30,577
232
9,754
15,309
0
35,396
L
15,127
5,360
0
610
10,799
4,030
0
1,802
8,997
64,990
0
W
Baron Samedi
El zCHECOz 16 4
Baron Samedi
15,695
1,954
6,300
6,041
14,597
14,722
330
6,129
8,468
40,675
0
L
9,078
4,519
1,822
4,701
22,129
26,411
0
6,199
15,930
27
15,080
W
Ishtar
gutiniano
Ishtar
19,723
14,669
0
5,913
14,658
6,985
1,544
7,905
6,753
0
81,237
L
7,904
1,267
0
1,666
24,295
30,664
0
7,700
16,559
16,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
29,410
196
Minions Killed
124
10
Camps Cleared
3
872,036
Distance Traveled
849,370
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,908
682
31
2
1
324,318
1
L
Nu Wa
9,601
600
99
6
2
255,627
3
W
Baron Samedi
11,186
699
55
3
2
276,747
3
L
Horus
9,284
580
11
1
0
295,361
0
W
Ishtar
11,766
735
110
7
7
270,971
0
L
Geb
10,525
658
14
1
1
298,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role