Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HeBolei
Bacchus
Level 17
God Stats
2W - 0L
1,853 SR
Queue Stats
12W - 1L
1,867 Elo+
Party 1
Chernobog
Chernobog
KillzinhoSL
Chernobog
Level 123
God Stats
1W - 0L
1,643 SR
Queue Stats
75W - 49L
1,615 Elo+
Party 1
Horus
Horus
Lunnaryo
Horus
Level 160
God Stats
1W - 2L
1,251 SR
Queue Stats
106W - 105L
1,471 Elo+
Party 1
Janus
Janus
OniYagami
Janus
Level 61
God Stats
9W - 7L
1,814 SR
Queue Stats
430W - 319L
1,616 Elo+
Party 1
Team Averages
Level 104
1,612 SR
1,614 Elo+

VS

Team Averages
Level 100
1,431 SR
1,473 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Feroxon
Ravana
Level 105
God Stats
0W - 3L
1,202 SR
Queue Stats
41W - 31L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Ferrinha06
Heimdallr
Level 107
God Stats
17W - 22L
1,389 SR
Queue Stats
269W - 330L
1,386 Elo+
Party 2
Merlin
Merlin
Nacheto356
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 439L
1,483 Elo+
Solo
Bacchus
Bacchus
XxBloodFire_xX
Bacchus
Level 78
God Stats
16W - 20L
1,567 SR
Queue Stats
330W - 355L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
6 / 3 / 6
9,353
550
10,939
15,367
11,174
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
HeBolei
Bacchus
14
8 / 2 / 10
9,521
560
11,509
13,053
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
KillzinhoSL
Chernobog
15
2 / 2 / 2
8,791
517
9,134
10,425
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Lunnaryo
Horus
11
2 / 0 / 6
7,780
458
4,329
8,059
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
OniYagami
Janus
15
4 / 3 / 10
9,462
557
11,246
9,876
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 5 / 1
8,827
519
7,189
16,970
11,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Feroxon
Ravana
13
3 / 5 / 1
8,162
480
5,796
11,802
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ferrinha06
Heimdallr
14
1 / 2 / 0
8,271
487
4,444
11,374
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Nacheto356
Merlin
14
2 / 8 / 2
8,778
516
6,184
12,158
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 2
7,554
444
6,178
12,719
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
9
10
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
3
6
3
L
Mulan
 
Mulan
2
5
1
0.5
L
Ravana
Feroxon
Ravana
3
5
1
0.7
L
Heimdallr
Ferrinha06
Heimdallr
1
2
0
0.5
W
Bacchus
HeBolei
Bacchus
8
2
10
6.5
W
Chernobog
KillzinhoSL
Chernobog
2
2
2
1.5
W
Horus
Lunnaryo
Horus
2
0
6
5
L
Merlin
Nacheto356
Merlin
2
8
2
0.38
W
Janus
OniYagami
Janus
4
3
10
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,157
Damage
29,791
56,780
Taken
65,023
35,291
Mitigated
42,179
19,076
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,939
3,480
0
4,686
15,367
11,174
0
1,674
13,693
0
68,942
L
Mulan
 
Mulan
7,189
1,373
0
6,002
16,970
11,160
123
4,139
12,707
93
64,497
L
Ravana
Feroxon
Ravana
5,796
1,282
0
3,044
11,802
5,732
0
5,176
6,454
0
46,929
L
Heimdallr
Ferrinha06
Heimdallr
4,444
1,750
0
3,594
11,374
4,756
1,570
1,416
9,890
0
57,573
W
Bacchus
HeBolei
Bacchus
11,509
1,973
0
4,991
13,053
8,423
235
1,701
11,352
59,707
0
W
Chernobog
KillzinhoSL
Chernobog
9,134
5,745
0
2,170
10,425
4,803
42
1,552
8,873
0
76,538
W
Horus
Lunnaryo
Horus
4,329
1,720
3,166
3,623
8,059
7,107
89
2,422
5,637
0
8,532
L
Merlin
Nacheto356
Merlin
6,184
220
0
135
12,158
5,566
0
8,050
3,864
61,846
0
W
Janus
OniYagami
Janus
11,246
1,362
0
440
9,876
3,784
465
5,029
4,847
78,989
0
L
6,178
426
0
1,820
12,719
14,965
0
3,277
9,353
22,224
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
41,592
478
Minions Killed
438
0
Camps Cleared
0
1,800,124
Distance Traveled
1,521,924
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,353
550
115
7
0
362,258
4
L
Mulan
8,827
519
109
6
0
287,449
2
L
Ravana
8,162
480
90
5
0
315,539
2
L
Heimdallr
8,271
487
98
6
0
284,927
3
W
Bacchus
9,521
560
81
5
0
368,491
3
W
Chernobog
8,791
517
125
7
0
317,370
3
W
Horus
7,780
458
14
1
0
373,308
12
L
Merlin
8,778
516
108
6
0
305,765
1
W
Janus
9,462
557
143
8
0
378,697
6
L
Bacchus
7,554
444
33
2
0
328,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role