Player Matchup

Ishtar
Ishtar
danman9982
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,277 Elo+
Party 2
Horus
Horus
enamigo
Horus
Level 102
God Stats
1W - 4L
1,299 SR
Queue Stats
13W - 27L
1,295 Elo+
Party 2
Merlin
Merlin
mikerivera94
Merlin
Level 126
God Stats
2W - 4L
1,581 SR
Queue Stats
300W - 445L
1,267 Elo+
Party 2
Team Averages
Level 85
1,460 SR
1,280 Elo+

VS

Team Averages
Level 72
1,544 SR
1,320 Elo+
Baron Samedi
Baron Samedi
TimeToFrame
Baron Samedi
Level 62
God Stats
18W - 29L
1,403 SR
Queue Stats
171W - 279L
1,275 Elo+
Solo
Chaac
Chaac
X-DOZYZ
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,388 Elo+
Party 1
Bacchus
Bacchus
Zedtros722
Bacchus
Level 85
God Stats
6W - 3L
1,729 SR
Queue Stats
30W - 33L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
danman9982
Ishtar
10
2 / 7 / 0
6,899
690
6,731
11,732
4,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
enamigo
Horus
11
0 / 4 / 1
6,166
617
4,669
10,086
7,363
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
11
0 / 5 / 1
6,557
656
7,417
9,171
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TimeToFrame
Baron Samedi
13
7 / 0 / 7
8,776
878
9,466
6,770
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
X-DOZYZ
Chaac
13
6 / 2 / 9
8,424
842
13,076
14,359
9,014
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Zedtros722
Bacchus
13
3 / 0 / 13
9,005
901
5,061
9,793
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
TimeToFrame
Baron Samedi
7
0
7
10.5
W
Chaac
X-DOZYZ
Chaac
6
2
9
5.25
W
Bacchus
Zedtros722
Bacchus
3
0
13
9.5
L
Ishtar
danman9982
Ishtar
2
7
0
0.29
L
Horus
enamigo
Horus
0
4
1
0.13
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
27,603
30,989
Taken
30,922
15,249
Mitigated
23,221
5,499
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
TimeToFrame
Baron Samedi
9,466
726
1,440
3,775
6,770
3,413
0
2,967
3,803
34,071
0
W
Chaac
X-DOZYZ
Chaac
13,076
3,994
456
3,100
14,359
9,014
571
3,793
10,566
41
27,902
W
Bacchus
Zedtros722
Bacchus
5,061
903
543
2,471
9,793
10,794
0
1,517
8,276
9,958
0
L
Ishtar
danman9982
Ishtar
6,731
4,256
0
198
11,732
4,432
0
5,588
5,936
0
16,878
L
Horus
enamigo
Horus
4,669
2,632
1,661
2,103
10,086
7,363
0
4,195
5,697
0
10,591
L
Merlin
7,417
754
120
1,417
9,171
3,454
0
4,224
4,695
23,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,622
Gold Earned
26,205
84
Minions Killed
126
4
Camps Cleared
5
495,020
Distance Traveled
617,552
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,776
878
75
8
3
193,778
1
W
Chaac
8,424
842
37
4
1
205,455
1
W
Bacchus
9,005
901
14
1
1
218,319
1
L
Ishtar
6,899
690
26
3
1
157,827
0
L
Horus
6,166
617
11
1
0
167,662
1
L
Merlin
6,557
656
47
5
3
169,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role