Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IGITACHI
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,720 SR
Queue Stats
74W - 59L
1,599 Elo+
Party 1
Freya
Freya
Mystios
Freya
Level 121
God Stats
1W - 1L
1,482 SR
Queue Stats
285W - 268L
1,561 Elo+
Party 3
Thor
Thor
Yammon
Thor
Level 27
God Stats
1W - 0L
1,882 SR
Queue Stats
19W - 13L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
guysbeingdudes
Kuzenbo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 133L
1,593 Elo+
Party 3
Osiris
Osiris
sebash
Osiris
Level 85
God Stats
1W - 0L
1,311 SR
Queue Stats
220W - 195L
1,598 Elo+
Party 3
Team Averages
Level 94
1,579 SR
1,569 Elo+

VS

Team Averages
Level 86
1,641 SR
1,648 Elo+
Sylvanus
Sylvanus
BastetsThighs
Sylvanus
Level 84
God Stats
1W - 3L
1,456 SR
Queue Stats
75W - 42L
1,697 Elo+
Party 2
Rama
Rama
Malkerr
Rama
Level 145
God Stats
10W - 12L
1,546 SR
Queue Stats
415W - 412L
1,550 Elo+
Solo
Nu Wa
Nu Wa
MuddySeeker1350
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,472 Elo+
Solo
Arachne
Arachne
Webzayne
Arachne
Level 36
God Stats
3W - 2L
1,754 SR
Queue Stats
18W - 5L
1,757 Elo+
Party 2
Ao Kuang
Ao Kuang
Yugiri
Ao Kuang
Level 158
God Stats
2W - 1L
1,951 SR
Queue Stats
278W - 146L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IGITACHI
Ah Muzen Cab
20
10 / 0 / 13
14,476
905
33,716
20,122
10,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
Mystios
Freya
20
7 / 0 / 8
13,437
840
13,361
15,247
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Yammon
Thor
20
7 / 3 / 9
12,956
810
19,182
16,734
8,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 4 / 13
12,037
752
15,143
19,814
25,771
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
sebash
Osiris
18
1 / 2 / 12
11,549
722
9,093
15,443
13,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BastetsThighs
Sylvanus
17
0 / 5 / 7
10,713
670
6,542
23,990
33,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
Malkerr
Rama
18
1 / 4 / 2
10,835
677
12,476
19,822
9,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 5 / 1
10,450
653
14,509
13,788
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Webzayne
Arachne
15
0 / 7 / 4
9,563
598
7,983
19,484
12,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Yugiri
Ao Kuang
20
7 / 5 / 1
12,268
767
25,471
29,561
16,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
26
Kills
9
9
Deaths
26
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BastetsThighs
Sylvanus
0
5
7
0.7
W
Ah Muzen Cab
IGITACHI
Ah Muzen Cab
10
0
13
16.5
L
Rama
Malkerr
Rama
1
4
2
0.5
L
1
5
1
0.3
W
Freya
Mystios
Freya
7
0
8
11
L
Arachne
Webzayne
Arachne
0
7
4
0.29
W
Thor
Yammon
Thor
7
3
9
3.83
L
Ao Kuang
Yugiri
Ao Kuang
7
5
1
1.5
W
1
4
13
1.88
W
Osiris
sebash
Osiris
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,495
Damage
66,981
87,360
Taken
106,645
64,679
Mitigated
77,754
24,751
Healing
31,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BastetsThighs
Sylvanus
6,542
1,483
3,602
5,442
23,990
33,391
0
7,744
16,246
15,971
0
W
Ah Muzen Cab
IGITACHI
Ah Muzen Cab
33,716
16,258
0
8,664
20,122
10,265
6,885
12,073
7,725
0
118,690
L
Rama
Malkerr
Rama
12,476
9,142
0
3,649
19,822
9,620
1,248
7,531
12,291
0
61,759
L
14,509
4,452
0
0
13,788
5,163
0
2,444
11,344
44,224
0
W
Freya
Mystios
Freya
13,361
4,106
0
9,487
15,247
7,320
1,197
7,516
7,571
74,148
0
L
Arachne
Webzayne
Arachne
7,983
4,238
0
2,979
19,484
12,843
0
5,489
13,995
0
16,205
W
Thor
Yammon
Thor
19,182
1,929
0
1,225
16,734
8,293
532
8,470
8,069
0
42,850
L
Ao Kuang
Yugiri
Ao Kuang
25,471
6,014
0
15,686
29,561
16,737
0
5,296
24,265
78,243
0
W
15,143
4,238
0
2,205
19,814
25,771
71
8,084
11,461
27,645
0
W
Osiris
sebash
Osiris
9,093
1,950
0
3,170
15,443
13,030
425
9,177
6,012
0
28,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,455
Gold Earned
53,829
430
Minions Killed
346
0
Camps Cleared
0
1,724,815
Distance Traveled
1,415,941
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,713
670
21
1
0
284,975
0
W
Ah Muzen Cab
14,476
905
198
12
0
361,298
2
L
Rama
10,835
677
127
8
0
275,497
3
L
Nu Wa
10,450
653
58
4
0
198,355
1
W
Freya
13,437
840
133
8
0
344,812
2
L
Arachne
9,563
598
26
2
0
324,483
0
W
Thor
12,956
810
39
2
0
315,564
3
L
Ao Kuang
12,268
767
114
7
0
332,631
2
W
Kuzenbo
12,037
752
29
2
0
336,535
5
W
Osiris
11,549
722
31
2
0
366,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role