Player Matchup

Yemoja
Yemoja
Asunä
Yemoja
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 52L
1,626 Elo+
Party 2
Scylla
Scylla
Endlesstrials
Scylla
Level 149
God Stats
1W - 1L
1,240 SR
Queue Stats
48W - 65L
1,388 Elo+
Solo
Izanami
Izanami
SATANCHRYST
Izanami
Level 62
God Stats
91W - 82L
1,482 SR
Queue Stats
149W - 166L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
lNich
Cu Chulainn
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 58L
1,617 Elo+
Party 2
Chang'e
Chang'e
nopexx
Chang'e
Level 159
God Stats
99W - 102L
1,482 SR
Queue Stats
168W - 189L
1,421 Elo+
Solo
Team Averages
Level 137
1,441 SR
1,495 Elo+

VS

Team Averages
Level 77
1,494 SR
1,529 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bulegs
Atlas
Level 47
God Stats
0W - 1L
1,225 SR
Queue Stats
10W - 19L
1,340 Elo+
Party 1
Da Ji
Da Ji
GetTheDiamonds
Da Ji
Level 129
God Stats
1W - 4L
1,526 SR
Queue Stats
226W - 246L
1,475 Elo+
Solo
Anubis
Anubis
MataSmurS
Anubis
Level 54
God Stats
3W - 1L
1,720 SR
Queue Stats
13W - 15L
1,578 Elo+
Solo
Neith
Neith
Piloot88
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asunä
Yemoja
12
2 / 0 / 11
8,318
594
5,173
11,790
9,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 1 / 7
7,254
518
7,319
4,934
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SATANCHRYST
Izanami
14
3 / 4 / 1
8,298
593
6,154
10,274
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
lNich
Cu Chulainn
14
8 / 1 / 5
8,771
627
12,093
13,166
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
nopexx
Chang'e
13
1 / 1 / 1
8,024
573
7,780
6,751
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 0
6,134
438
3,799
8,834
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Bulegs
Atlas
8
2 / 5 / 1
5,979
427
6,951
13,408
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 3
6,819
487
4,336
11,317
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
MataSmurS
Anubis
12
2 / 3 / 0
7,542
539
7,669
13,154
7,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Piloot88
Neith
11
2 / 4 / 2
6,622
473
4,334
8,343
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
7
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
0
1
W
Yemoja
Asunä
Yemoja
2
0
11
7.5
L
Atlas
Bulegs
Atlas
2
5
1
0.5
W
2
1
7
5.5
L
0
3
3
0.5
L
Anubis
MataSmurS
Anubis
2
3
0
0.67
L
Neith
Piloot88
Neith
2
4
2
0.75
W
Izanami
SATANCHRYST
Izanami
3
4
1
0.88
W
Cu Chulainn
lNich
Cu Chulainn
8
1
5
10.5
W
Chang'e
nopexx
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,519
Damage
27,089
46,915
Taken
55,056
22,384
Mitigated
31,090
17,224
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,799
453
0
1,949
8,834
4,901
0
6,509
2,325
28,976
0
W
Yemoja
Asunä
Yemoja
5,173
1,968
4,811
3,831
11,790
9,003
0
5,927
5,863
22,284
0
L
Atlas
Bulegs
Atlas
6,951
3,048
0
1,710
13,408
9,478
264
5,328
8,080
18,118
0
W
7,319
553
0
931
4,934
1,567
816
2,923
2,011
49,077
0
L
4,336
885
0
2,288
11,317
5,708
0
3,363
7,954
0
53,226
L
Anubis
MataSmurS
Anubis
7,669
248
0
6,676
13,154
7,762
177
4,496
8,658
65,419
0
L
Neith
Piloot88
Neith
4,334
2,224
0
1,753
8,343
3,241
630
576
7,767
0
43,907
W
Izanami
SATANCHRYST
Izanami
6,154
3,392
0
1,668
10,274
3,681
0
1,430
8,844
0
76,766
W
Cu Chulainn
lNich
Cu Chulainn
12,093
4,153
0
2,489
13,166
5,928
0
4,267
8,899
0
71,023
W
Chang'e
nopexx
Chang'e
7,780
375
327
3,167
6,751
2,205
0
3,438
2,879
52,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,665
Gold Earned
33,096
445
Minions Killed
344
0
Camps Cleared
0
1,337,633
Distance Traveled
1,230,863
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,134
438
48
3
0
278,407
1
W
Yemoja
8,318
594
31
2
0
258,909
2
L
Atlas
5,979
427
22
2
0
249,382
2
W
Scylla
7,254
518
76
5
0
257,302
4
L
Da Ji
6,819
487
91
7
0
279,235
1
L
Anubis
7,542
539
113
8
0
211,004
4
L
Neith
6,622
473
70
5
0
212,835
1
W
Izanami
8,298
593
136
10
0
257,048
2
W
Cu Chulainn
8,771
627
100
7
0
293,893
0
W
Chang'e
8,024
573
102
7
0
270,481
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role