Player Matchup

Cupid
Cupid
Hatemefearme
Cupid
Level 126
God Stats
3W - 3L
1,503 SR
Queue Stats
105W - 93L
1,584 Elo+
Party 1
Chaac
Chaac
Lampstand
Chaac
Level 36
God Stats
4W - 5L
1,517 SR
Queue Stats
43W - 39L
1,570 Elo+
Party 1
Thoth
Thoth
TheClosetMonster
Thoth
Level 46
God Stats
13W - 30L
1,347 SR
Queue Stats
220W - 306L
1,428 Elo+
Solo
Team Averages
Level 69
1,455 SR
1,527 Elo+

VS

Team Averages
Level 94
1,607 SR
1,493 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ItsSimplyAce
Osiris
Level 87
God Stats
1W - 2L
1,799 SR
Queue Stats
117W - 166L
1,388 Elo+
Party 2
Bastet
Bastet
minou00
Bastet
Level 147
God Stats
13W - 11L
1,521 SR
Queue Stats
196W - 173L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,041
604
4,227
9,143
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Lampstand
Chaac
11
2 / 1 / 0
6,633
663
5,722
7,632
3,965
9
0 / 3 / 2
6,152
615
1,312
4,270
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 2 / 4
6,680
668
5,125
7,063
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
3 / 0 / 4
7,341
734
4,899
4,070
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
minou00
Bastet
12
4 / 0 / 4
7,349
735
9,249
5,193
1,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
9
9
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
4
2
L
0
5
2
0.2
W
Osiris
3
0
4
5
L
Chaac
Lampstand
Chaac
2
1
0
2
L
0
3
2
0.33
W
Bastet
minou00
Bastet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,261
Damage
19,273
21,045
Taken
16,326
7,634
Mitigated
9,462
5,285
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,125
2,290
0
1,033
7,063
3,740
0
529
6,534
12,681
2,799
L
4,227
2,033
672
2,515
9,143
2,720
0
2,057
7,086
0
10,724
W
Osiris
4,899
1,040
0
1,995
4,070
3,772
0
475
3,595
0
23,268
L
Chaac
Lampstand
Chaac
5,722
1,827
188
1,910
7,632
3,965
0
2,816
4,816
0
25,165
L
1,312
29
0
0
4,270
949
0
0
4,270
7,569
0
W
Bastet
minou00
Bastet
9,249
1,258
0
1,137
5,193
1,950
0
681
4,512
0
23,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,826
Gold Earned
21,370
107
Minions Killed
102
1
Camps Cleared
8
431,953
Distance Traveled
600,617
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,680
668
25
3
6
180,622
0
L
Cupid
6,041
604
34
3
0
162,383
0
W
Osiris
7,341
734
51
5
1
204,305
3
L
Chaac
6,633
663
47
5
1
162,519
3
L
Thoth
6,152
615
26
3
0
107,051
0
W
Bastet
7,349
735
26
3
1
215,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role