Player Matchup

Bacchus
Bacchus
CRAZY EM0 DUDE
Bacchus
Level 152
God Stats
6W - 4L
1,498 SR
Queue Stats
92W - 115L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
Skinnyjimmy
Yu Huang
Level 57
God Stats
8W - 7L
1,663 SR
Queue Stats
53W - 41L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
kilo76
Tsukuyomi
Level 39
God Stats
1W - 2L
1,490 SR
Queue Stats
48W - 70L
1,418 Elo+
Solo
Mulan
Mulan
krazpanda84
Mulan
Level 120
God Stats
3W - 4L
1,601 SR
Queue Stats
51W - 71L
1,397 Elo+
Party 2
Neith
Neith
windex1401
Neith
Level 120
God Stats
1W - 1L
1,630 SR
Queue Stats
80W - 85L
1,513 Elo+
Party 2
Team Averages
Level 98
1,576 SR
1,473 Elo+

VS

Team Averages
Level 21
1,378 SR
1,121 Elo+
Neith
Neith
BushTaco
Neith
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 3L
1,021 Elo+
Party 1
Pele
Pele
DLWinchester
Pele
Level 18
God Stats
5W - 10L
1,426 SR
Queue Stats
49W - 57L
1,391 Elo+
Solo
Baba Yaga
Baba Yaga
TheLiquidpooo
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 1
Bellona
Bellona
ThorsThunderRod
Bellona
Level 8
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 3L
1,021 Elo+
Party 1
Ymir
Ymir
ahairynutsack
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 16
8,524
852
8,005
6,945
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Skinnyjimmy
Yu Huang
15
7 / 0 / 13
8,433
843
15,964
6,928
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
kilo76
Tsukuyomi
13
1 / 2 / 8
7,091
709
5,893
9,091
3,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 11
7,498
750
6,743
11,122
8,835
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Neith
15
6 / 0 / 11
8,536
854
6,636
5,012
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BushTaco
Neith
13
2 / 1 / 1
7,133
713
6,806
5,677
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
7,216
722
5,282
8,792
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
TheLiquidpooo
Baba Yaga
12
0 / 7 / 1
6,699
670
8,063
11,409
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 1
6,358
636
3,338
12,362
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 4
6,885
689
3,811
12,762
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
22
Kills
4
4
Deaths
22
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
BushTaco
Neith
2
1
1
2.5
W
5
1
16
13
L
2
3
1
0.83
W
Yu Huang
Skinnyjimmy
Yu Huang
7
0
13
13.5
L
Baba Yaga
TheLiquidpooo
Baba Yaga
0
7
1
0.07
L
0
7
1
0.07
L
0
4
4
0.5
W
Tsukuyomi
kilo76
Tsukuyomi
1
2
8
2.5
W
3
1
11
8.5
W
Neith
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
27,300
39,098
Taken
51,002
26,379
Mitigated
30,695
11,081
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BushTaco
Neith
6,806
2,727
0
806
5,677
2,796
248
3,708
1,873
0
20,682
W
8,005
1,128
0
2,505
6,945
8,152
0
1,703
5,242
14,372
0
L
5,282
1,327
0
667
8,792
4,231
0
4,419
4,215
0
24,977
W
Yu Huang
Skinnyjimmy
Yu Huang
15,964
2,005
340
1,897
6,928
3,233
77
3,498
3,430
31,941
0
L
Baba Yaga
TheLiquidpooo
Baba Yaga
8,063
77
0
739
11,409
4,902
0
4,357
6,894
22,535
0
L
3,338
999
0
885
12,362
7,957
0
4,204
8,023
278
9,159
L
3,811
725
0
1,004
12,762
10,809
0
6,489
6,028
10,549
0
W
Tsukuyomi
kilo76
Tsukuyomi
5,893
1,671
0
492
9,091
3,902
604
2,610
6,481
0
17,005
W
6,743
888
640
2,290
11,122
8,835
424
2,626
8,496
0
15,695
W
Neith
6,636
2,217
0
2,917
5,012
2,257
1,339
1,705
3,307
0
35,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
34,291
182
Minions Killed
138
0
Camps Cleared
0
990,081
Distance Traveled
923,055
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,133
713
30
3
0
193,788
0
W
Bacchus
8,524
852
10
1
0
201,659
4
L
Pele
7,216
722
45
5
0
213,162
2
W
Yu Huang
8,433
843
59
6
0
185,474
1
L
Baba Yaga
6,699
670
35
4
0
171,770
0
L
Bellona
6,358
636
13
1
0
166,459
1
L
Ymir
6,885
689
15
2
0
177,876
1
W
Tsukuyomi
7,091
709
24
2
0
196,878
0
W
Mulan
7,498
750
22
2
0
207,239
1
W
Neith
8,536
854
67
7
0
198,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role