Player Matchup

Cerberus
Cerberus
Akio984899
Cerberus
Level 7
God Stats
1W - 1L
1,666 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Ishtar
Ishtar
GuepardoZ
Ishtar
Level 158
God Stats
30W - 29L
1,424 SR
Queue Stats
262W - 253L
1,529 Elo+
Solo
Janus
Janus
Khajithaswares
Janus
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 1
Hel
Hel
ZodiaSora
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 1
Chaac
Chaac
baseking cobra
Chaac
Level 109
God Stats
28W - 27L
1,608 SR
Queue Stats
137W - 129L
1,530 Elo+
Solo
Team Averages
Level 61
1,495 SR
1,519 Elo+

VS

Team Averages
Level 78
1,544 SR
1,622 Elo+
Hun Batz
Hun Batz
DrunkMallSanta3
Hun Batz
Level 158
God Stats
3W - 0L
1,854 SR
Queue Stats
251W - 196L
1,681 Elo+
Party 2
Anhur
Anhur
Noob baboon3844
Anhur
Level 27
God Stats
4W - 4L
1,270 SR
Queue Stats
27W - 33L
1,476 Elo+
Solo
Jormungandr
Jormungandr
SnackSergeant
Jormungandr
Level 145
God Stats
6W - 3L
1,653 SR
Queue Stats
226W - 179L
1,687 Elo+
Party 2
Nike
Nike
s3riz
Nike
Level 36
God Stats
2W - 2L
1,152 SR
Queue Stats
79W - 39L
1,691 Elo+
Party 2
Discordia
Discordia
xChangeSolox
Discordia
Level 26
God Stats
3W - 2L
1,793 SR
Queue Stats
42W - 26L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akio984899
Cerberus
12
0 / 7 / 1
7,374
615
3,525
20,356
10,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ishtar
GuepardoZ
Ishtar
15
1 / 4 / 0
7,888
657
7,964
15,694
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 1
7,170
598
5,229
15,087
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 0
7,165
597
2,812
16,108
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
7,033
586
3,082
13,405
14,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
14 / 0 / 13
11,410
951
23,368
9,331
4,935
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 10
9,358
780
7,678
6,842
2,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SnackSergeant
Jormungandr
16
5 / 0 / 18
9,770
814
13,076
8,322
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
s3riz
Nike
16
6 / 0 / 18
10,132
844
10,849
10,974
11,269
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
xChangeSolox
Discordia
17
5 / 0 / 10
9,802
817
17,388
4,965
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
100
1
Kills
31
31
Deaths
1
3
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akio984899
Cerberus
0
7
1
0.07
W
Hun Batz
14
0
13
20.5
L
Ishtar
GuepardoZ
Ishtar
1
4
0
0.25
L
0
7
1
0.07
W
1
1
10
6
W
Jormungandr
SnackSergeant
Jormungandr
5
0
18
14
L
0
9
0
0
L
0
4
1
0.13
W
Nike
s3riz
Nike
6
0
18
15
W
Discordia
xChangeSolox
Discordia
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
72,359
80,650
Taken
40,434
42,915
Mitigated
27,716
15,214
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akio984899
Cerberus
3,525
150
0
3,756
20,356
10,466
0
8,424
11,932
10,975
0
W
Hun Batz
23,368
6,768
0
2,127
9,331
4,935
2,407
1,609
7,722
0
65,922
L
Ishtar
GuepardoZ
Ishtar
7,964
6,029
0
2,157
15,694
6,703
0
7,070
8,624
0
32,688
L
5,229
637
138
783
15,087
5,252
0
6,261
8,826
17,278
0
W
7,678
4,692
0
1,334
6,842
2,826
4,518
2,422
4,420
0
32,516
W
Jormungandr
SnackSergeant
Jormungandr
13,076
4,496
0
711
8,322
6,446
910
2,036
6,286
32,161
0
L
2,812
266
1,038
2,083
16,108
6,164
0
4,183
11,925
12,742
0
L
3,082
284
507
4,752
13,405
14,330
0
4,526
8,879
0
10,409
W
Nike
s3riz
Nike
10,849
722
0
240
10,974
11,269
918
3,877
7,097
0
22,337
W
Discordia
xChangeSolox
Discordia
17,388
548
0
667
4,965
2,240
1,693
1,622
3,343
47,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
50,472
140
Minions Killed
280
0
Camps Cleared
0
1,037,241
Distance Traveled
1,298,813
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,374
615
10
1
0
210,305
0
W
Hun Batz
11,410
951
100
8
0
285,337
3
L
Ishtar
7,888
657
67
6
0
204,157
2
L
Janus
7,170
598
26
2
0
201,880
2
W
Anhur
9,358
780
60
5
0
243,902
3
W
Jormungandr
9,770
814
36
3
0
250,909
1
L
Hel
7,165
597
24
2
0
196,936
0
L
Chaac
7,033
586
13
1
0
223,963
0
W
Nike
10,132
844
24
2
0
270,577
0
W
Discordia
9,802
817
60
5
0
248,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role