Player Matchup

Yemoja
Yemoja
BadAzDolo
Yemoja
Level 95
God Stats
3W - 5L
1,286 SR
Queue Stats
304W - 278L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
Bratz
Ah Puch
Level 153
God Stats
10W - 5L
1,573 SR
Queue Stats
533W - 563L
1,482 Elo+
Solo
Yu Huang
Yu Huang
RogueQuiksilver
Yu Huang
Level 104
God Stats
1W - 2L
1,535 SR
Queue Stats
97W - 62L
1,563 Elo+
Party 2
Hera
Hera
Zachadakka
Hera
Level 65
God Stats
0W - 3L
1,407 SR
Queue Stats
22W - 17L
1,529 Elo+
Party 2
Freya
Freya
xxxholidayxxx
Freya
Level 160
God Stats
5W - 3L
1,655 SR
Queue Stats
591W - 525L
1,533 Elo+
Party 1
Team Averages
Level 115
1,491 SR
1,519 Elo+

VS

Team Averages
Level 121
1,548 SR
1,378 Elo+
Medusa
Medusa
BettiSpeghetti
Medusa
Level 157
God Stats
3W - 0L
1,813 SR
Queue Stats
211W - 218L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
BoRyMeXx
Sun Wukong
Level 107
God Stats
1W - 0L
1,445 SR
Queue Stats
38W - 43L
1,365 Elo+
Party 3
Aphrodite
Aphrodite
Drakan08
Aphrodite
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,361 Elo+
Party 3
Atlas
Atlas
Etherious-0_0
Atlas
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 33L
1,336 Elo+
Party 3
Jormungandr
Jormungandr
KenpashyZarack
Jormungandr
Level 160
God Stats
15W - 12L
1,483 SR
Queue Stats
667W - 692L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BadAzDolo
Yemoja
17
2 / 3 / 8
10,088
560
6,149
17,485
19,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Bratz
Ah Puch
17
1 / 6 / 6
10,162
565
20,682
20,445
10,296
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
20
6 / 4 / 4
12,498
694
22,871
16,286
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
1 / 2 / 8
11,015
612
26,136
12,633
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 6
9,614
534
13,844
20,597
11,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 11
12,458
692
15,407
12,944
6,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
BoRyMeXx
Sun Wukong
20
8 / 2 / 9
13,045
725
21,320
28,037
25,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Drakan08
Aphrodite
19
0 / 2 / 17
11,372
632
10,734
19,551
22,920
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 13
11,409
634
17,636
31,291
26,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
KenpashyZarack
Jormungandr
20
4 / 2 / 12
12,460
692
18,079
32,395
35,292
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
11
Kills
19
19
Deaths
11
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BadAzDolo
Yemoja
2
3
8
2
W
5
2
11
5.25
W
Sun Wukong
BoRyMeXx
Sun Wukong
8
2
9
6.25
L
Ah Puch
Bratz
Ah Puch
1
6
6
0.67
W
Aphrodite
Drakan08
Aphrodite
0
2
17
4.25
W
2
3
13
2.83
W
Jormungandr
KenpashyZarack
Jormungandr
4
2
12
5
L
Yu Huang
6
4
4
2
L
1
2
8
2.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,682
Damage
83,176
87,446
Taken
124,218
56,250
Mitigated
116,858
42,208
Healing
75,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BadAzDolo
Yemoja
6,149
1,820
19,214
4,182
17,485
19,908
0
9,059
8,426
10,758
0
W
15,407
2,142
3,170
3,215
12,944
6,509
5,262
8,073
4,871
0
50,241
W
Sun Wukong
BoRyMeXx
Sun Wukong
21,320
3,526
3,597
9,576
28,037
25,872
1,145
20,089
7,948
0
52,824
L
Ah Puch
Bratz
Ah Puch
20,682
1,548
2,991
3,921
20,445
10,296
0
10,668
9,777
39,298
0
W
Aphrodite
Drakan08
Aphrodite
10,734
2,603
14,900
11,005
19,551
22,920
375
17,370
2,181
25,092
0
W
17,636
4,129
1,580
11,596
31,291
26,265
731
21,193
10,098
35,636
0
W
Jormungandr
KenpashyZarack
Jormungandr
18,079
1,477
3,021
14,302
32,395
35,292
312
22,957
9,438
34,210
0
L
Yu Huang
22,871
1,841
679
473
16,286
8,696
0
8,483
7,803
53,721
0
L
26,136
8,202
917
671
12,633
6,159
0
6,644
5,989
43,893
0
L
13,844
5,203
2,948
6,212
20,597
11,191
0
11,595
9,002
27,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
60,744
184
Minions Killed
240
0
Camps Cleared
0
1,403,149
Distance Traveled
1,817,435
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,088
560
10
1
0
255,345
0
W
Medusa
12,458
692
83
5
0
332,570
0
W
Sun Wukong
13,045
725
56
3
0
401,089
3
L
Ah Puch
10,162
565
47
3
0
261,910
1
W
Aphrodite
11,372
632
34
2
0
357,608
1
W
Atlas
11,409
634
32
2
0
340,109
0
W
Jormungandr
12,460
692
35
2
0
386,059
0
L
Yu Huang
12,498
694
53
3
0
314,156
0
L
Hera
11,015
612
40
2
0
341,495
0
L
Freya
9,614
534
34
2
0
230,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role