Player Matchup

Guan Yu
Guan Yu
Evil Moji1815
Guan Yu
Level 28
God Stats
6W - 0L
1,843 SR
Queue Stats
107W - 65L
1,630 Elo+
Party 1
Cerberus
Cerberus
IMKINGJUNO
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,587 Elo+
Party 1
Freya
Freya
Kuzaragi
Freya
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,541 Elo+
Solo
Tiamat
Tiamat
PSA10pup
Tiamat
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 49L
1,621 Elo+
Party 1
Rama
Rama
pinķ
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 65L
1,634 Elo+
Party 1
Team Averages
Level 50
1,569 SR
1,603 Elo+

VS

Team Averages
Level 23
1,540 SR
1,473 Elo+
Horus
Horus
BestDad4808
Horus
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 153L
1,587 Elo+
Solo
Chaac
Chaac
CrystalxSkull
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Digi313
Ratatoskr
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
126W - 138L
1,378 Elo+
Solo
He Bo
He Bo
ItsJustAssault
He Bo
Level 27
God Stats
2W - 7L
1,701 SR
Queue Stats
358W - 397L
1,448 Elo+
Solo
Xing Tian
Xing Tian
WickedInstincz
Xing Tian
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 290L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 2 / 15
8,714
792
7,927
13,522
15,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
IMKINGJUNO
Cerberus
14
3 / 4 / 11
9,813
892
8,168
21,129
15,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Kuzaragi
Freya
15
5 / 2 / 8
8,965
815
5,896
10,665
5,145
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
PSA10pup
Tiamat
14
2 / 2 / 14
8,841
804
12,690
12,022
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
pinķ
Rama
16
7 / 5 / 9
9,954
905
18,488
12,895
6,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,536
776
8,784
16,500
20,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 6 / 4
6,711
610
1,434
10,144
5,484
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Digi313
Ratatoskr
13
3 / 5 / 4
7,986
726
8,132
15,534
9,303
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 3
8,585
780
7,583
5,221
2,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
WickedInstincz
Xing Tian
14
2 / 5 / 4
7,750
705
8,877
14,757
16,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
20
Kills
14
15
Deaths
20
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
1
5
6.5
L
0
6
4
0.33
L
Ratatoskr
Digi313
Ratatoskr
3
5
4
1
W
Guan Yu
3
2
15
5.25
W
Cerberus
IMKINGJUNO
Cerberus
3
4
11
2.13
L
5
3
3
2.17
W
Freya
Kuzaragi
Freya
5
2
8
4.5
W
Tiamat
PSA10pup
Tiamat
2
2
14
4.5
L
Xing Tian
WickedInstincz
Xing Tian
2
5
4
0.8
W
Rama
pinķ
Rama
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,169
Damage
34,810
70,233
Taken
62,156
53,137
Mitigated
53,925
30,060
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,784
3,540
5,359
7,655
16,500
20,771
0
7,933
8,567
0
15,042
L
1,434
388
0
478
10,144
5,484
0
4,972
5,172
0
4,370
L
Ratatoskr
Digi313
Ratatoskr
8,132
1,244
1,062
2,109
15,534
9,303
0
6,578
8,956
0
19,072
W
Guan Yu
7,927
1,293
9,044
5,230
13,522
15,804
213
2,208
11,108
0
13,945
W
Cerberus
IMKINGJUNO
Cerberus
8,168
1,382
361
4,876
21,129
15,956
834
3,732
17,120
14,224
0
L
7,583
984
912
370
5,221
2,206
0
1,380
3,841
12,416
0
W
Freya
Kuzaragi
Freya
5,896
2,248
605
3,761
10,665
5,145
2,044
1,939
8,602
16,666
0
W
Tiamat
PSA10pup
Tiamat
12,690
1,774
1,793
3,671
12,022
9,613
768
2,408
9,501
23,916
0
L
Xing Tian
WickedInstincz
Xing Tian
8,877
945
166
376
14,757
16,161
0
5,891
8,866
15,768
0
W
Rama
pinķ
Rama
18,488
10,883
0
719
12,895
6,619
3,724
5,219
7,442
0
32,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,287
Gold Earned
39,568
104
Minions Killed
62
0
Camps Cleared
0
1,007,891
Distance Traveled
836,692
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,536
776
14
1
0
217,057
0
L
Chaac
6,711
610
9
1
0
81,390
0
L
Ratatoskr
7,986
726
16
1
0
217,962
3
W
Guan Yu
8,714
792
9
1
0
235,779
4
W
Cerberus
9,813
892
5
0
0
177,725
0
L
He Bo
8,585
780
9
1
0
128,475
0
W
Freya
8,965
815
24
2
0
194,595
2
W
Tiamat
8,841
804
29
3
0
234,799
3
L
Xing Tian
7,750
705
14
1
0
191,808
0
W
Rama
9,954
905
37
3
0
164,993
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role