Player Matchup

Neith
Neith
Embershade97
Neith
Level 28
God Stats
4W - 5L
1,706 SR
Queue Stats
8W - 24L
1,191 Elo+
Party 1
Ymir
Ymir
GunnerPH
Ymir
Level 27
God Stats
2W - 11L
1,198 SR
Queue Stats
18W - 38L
1,203 Elo+
Party 1
Guan Yu
Guan Yu
faithful-tickle
Guan Yu
Level 15
God Stats
7W - 15L
1,389 SR
Queue Stats
20W - 46L
1,097 Elo+
Party 1
Zeus
Zeus
jaketeammexico
Zeus
Level 6
God Stats
1W - 7L
1,320 SR
Queue Stats
1W - 10L
1,191 Elo+
Party 1
Cernunnos
Cernunnos
scooobnutz
Cernunnos
Level 32
God Stats
14W - 30L
1,135 SR
Queue Stats
30W - 53L
1,097 Elo+
Party 1
Team Averages
Level 22
1,349 SR
1,156 Elo+

VS

Team Averages
Level 63
1,541 SR
1,522 Elo+
Fafnir
Fafnir
 
Fafnir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BADLEMON6
Kukulkan
Level 48
God Stats
8W - 10L
1,556 SR
Queue Stats
109W - 112L
1,579 Elo+
Party 3
Zeus
Zeus
JFerals
Zeus
Level 44
God Stats
1W - 1L
1,276 SR
Queue Stats
150W - 150L
1,551 Elo+
Party 2
Medusa
Medusa
Sasoriuguu
Medusa
Level 145
God Stats
3W - 1L
1,875 SR
Queue Stats
135W - 128L
1,600 Elo+
Party 3
Bellona
Bellona
danum16
Bellona
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
10,820
1,082
12,991
13,479
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
1 / 5 / 2
9,828
983
6,329
19,066
21,643
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 5 / 4
9,461
946
4,892
21,328
20,175
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 6 / 4
10,212
1,021
7,365
13,672
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
scooobnutz
Cernunnos
15
1 / 4 / 3
9,925
993
12,047
15,775
6,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

163

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 1 / 13
11,009
1,101
5,727
11,241
20,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
BADLEMON6
Kukulkan
16
0 / 0 / 14
9,951
995
8,104
2,856
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
JFerals
Zeus
16
4 / 2 / 12
10,995
1,100
21,009
6,569
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sasoriuguu
Medusa
18
13 / 2 / 9
13,384
1,338
33,862
13,723
7,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
danum16
Bellona
17
4 / 1 / 15
11,158
1,116
9,923
13,486
13,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
6
Kills
23
23
Deaths
6
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
13
8.5
W
Kukulkan
BADLEMON6
Kukulkan
0
0
14
7
L
3
3
2
1.33
L
Ymir
1
5
2
0.4
W
Zeus
JFerals
Zeus
4
2
12
5
W
Medusa
Sasoriuguu
Medusa
13
2
9
8.75
W
Bellona
danum16
Bellona
4
1
15
11.5
L
0
5
4
0.4
L
1
6
4
0.5
L
Cernunnos
scooobnutz
Cernunnos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,624
Damage
78,625
83,320
Taken
47,875
65,010
Mitigated
46,620
8,755
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,727
1,799
1,395
2,379
11,241
20,771
0
2,937
8,011
8,391
0
W
Kukulkan
BADLEMON6
Kukulkan
8,104
309
0
330
2,856
1,576
0
1,545
1,260
25,167
0
L
12,991
7,357
0
819
13,479
5,918
0
5,175
8,304
0
33,895
L
Ymir
6,329
705
323
578
19,066
21,643
0
6,748
12,318
23,160
0
W
Zeus
JFerals
Zeus
21,009
4,863
0
0
6,569
2,700
0
2,325
4,113
43,864
0
W
Medusa
Sasoriuguu
Medusa
33,862
17,765
0
1,517
13,723
7,994
0
3,986
9,600
0
66,074
W
Bellona
danum16
Bellona
9,923
3,264
0
2,760
13,486
13,579
0
2,850
10,458
0
24,276
L
4,892
729
2,905
1,490
21,328
20,175
0
8,116
13,212
1,730
12,668
L
7,365
1,160
0
876
13,672
11,064
0
8,483
5,189
26,361
0
L
Cernunnos
scooobnutz
Cernunnos
12,047
6,551
26
1,738
15,775
6,210
0
6,318
9,457
0
32,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,246
Gold Earned
56,497
188
Minions Killed
201
8
Camps Cleared
9
890,198
Distance Traveled
974,278
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,009
1,101
7
1
0
194,657
1
W
Kukulkan
9,951
995
45
5
0
170,972
0
L
Neith
10,820
1,082
47
5
2
186,260
0
L
Ymir
9,828
983
31
3
1
165,146
1
W
Zeus
10,995
1,100
46
5
0
184,100
0
W
Medusa
13,384
1,338
68
7
5
215,326
0
W
Bellona
11,158
1,116
35
4
4
209,223
0
L
Guan Yu
9,461
946
16
2
1
198,339
2
L
Zeus
10,212
1,021
47
5
2
169,670
7
L
Cernunnos
9,925
993
47
5
2
170,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role