Player Matchup

Discordia
Discordia
 
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ChelsDivaDoll
Ishtar
Level 154
God Stats
10W - 10L
1,427 SR
Queue Stats
156W - 153L
1,361 Elo+
Solo
Atlas
Atlas
ExMajik
Atlas
Level 160
God Stats
2W - 7L
1,198 SR
Queue Stats
312W - 347L
1,451 Elo+
Solo
Team Averages
Level 150
1,375 SR
1,437 Elo+

VS

Team Averages
Level 107
1,360 SR
1,409 Elo+
Hachiman
Hachiman
BlackGuyTakesL
Hachiman
Level 135
God Stats
3W - 5L
1,285 SR
Queue Stats
170W - 202L
1,540 Elo+
Solo
Zeus
Zeus
Whitebread9186
Zeus
Level 82
God Stats
3W - 4L
1,370 SR
Queue Stats
26W - 25L
1,280 Elo+
Solo
Mulan
Mulan
xKrulciferx
Mulan
Level 104
God Stats
32W - 50L
1,424 SR
Queue Stats
314W - 384L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 3 / 4
7,277
728
6,602
7,455
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 1 / 5
6,917
692
6,250
8,109
3,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
ExMajik
Atlas
13
4 / 1 / 3
8,188
819
8,802
14,048
8,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 4 / 3
6,372
637
4,385
6,210
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 3
6,939
694
12,691
6,083
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 3
7,890
789
7,198
14,279
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
5
5
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
4
1.33
L
Hachiman
1
4
3
0.63
W
1
1
5
3.5
W
Atlas
ExMajik
Atlas
4
1
3
5.5
L
2
2
3
1.75
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
24,274
29,612
Taken
26,572
15,300
Mitigated
17,239
10,400
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,602
592
0
875
7,455
3,076
0
3,781
3,674
30,992
0
L
Hachiman
4,385
2,484
0
426
6,210
2,373
0
3,728
2,482
0
10,264
W
6,250
2,690
0
2,981
8,109
3,590
30
3,473
4,636
0
26,113
W
Atlas
ExMajik
Atlas
8,802
4,024
250
6,294
14,048
8,634
28
5,971
8,077
15,611
0
L
12,691
770
244
1,385
6,083
2,446
0
3,658
2,425
26,863
0
L
7,198
1,015
0
6,655
14,279
12,420
0
8,280
5,999
0
21,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
21,201
124
Minions Killed
89
7
Camps Cleared
2
544,080
Distance Traveled
479,740
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,277
728
65
7
4
168,566
3
L
Hachiman
6,372
637
12
1
1
101,894
3
W
Ishtar
6,917
692
44
4
2
179,370
2
W
Atlas
8,188
819
15
2
1
196,144
7
L
Zeus
6,939
694
45
5
0
177,052
3
L
Mulan
7,890
789
32
3
1
200,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role