Player Matchup

Horus
Horus
BiggEasyy
Horus
Level 146
God Stats
16W - 24L
1,467 SR
Queue Stats
560W - 465L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
Skeedeedee
Hou Yi
Level 117
God Stats
4W - 9L
1,430 SR
Queue Stats
505W - 444L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
Styder
Cliodhna
Level 117
God Stats
17W - 16L
1,462 SR
Queue Stats
390W - 346L
1,538 Elo+
Party 2
Janus
Janus
Texmexadex
Janus
Level 56
God Stats
59W - 69L
1,470 SR
Queue Stats
339W - 415L
1,449 Elo+
Solo
Sylvanus
Sylvanus
emBarristan
Sylvanus
Level 124
God Stats
11W - 9L
1,576 SR
Queue Stats
517W - 438L
1,553 Elo+
Party 2
Team Averages
Level 112
1,481 SR
1,523 Elo+

VS

Team Averages
Level 101
1,578 SR
1,445 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gravybo1
Sun Wukong
Level 81
God Stats
0W - 4L
1,408 SR
Queue Stats
41W - 67L
1,408 Elo+
Party 1
Anubis
Anubis
J4MESTOWN
Anubis
Level 67
God Stats
2W - 3L
1,706 SR
Queue Stats
12W - 22L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
donajelly
Heimdallr
Level 98
God Stats
2W - 4L
1,461 SR
Queue Stats
66W - 88L
1,458 Elo+
Party 1
Ymir
Ymir
twalton75
Ymir
Level 133
God Stats
3W - 1L
1,815 SR
Queue Stats
265W - 298L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BiggEasyy
Horus
18
5 / 1 / 7
10,383
692
14,662
16,067
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
Skeedeedee
Hou Yi
18
4 / 0 / 9
10,861
724
20,388
8,878
4,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Styder
Cliodhna
18
4 / 0 / 8
10,638
709
15,490
15,389
8,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
1 / 2 / 3
9,570
638
11,019
8,704
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
emBarristan
Sylvanus
17
1 / 0 / 12
9,717
648
8,062
10,461
14,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 4 / 0
9,737
649
9,547
14,156
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Gravybo1
Sun Wukong
15
1 / 3 / 0
9,129
609
10,648
18,498
17,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
J4MESTOWN
Anubis
15
0 / 4 / 0
8,912
594
5,550
13,252
7,215
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
donajelly
Heimdallr
18
1 / 2 / 1
10,765
718
7,383
12,990
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
14
0 / 2 / 0
9,185
612
5,763
20,718
25,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
15
Kills
3
3
Deaths
15
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Horus
BiggEasyy
Horus
5
1
7
8.5
L
Sun Wukong
Gravybo1
Sun Wukong
1
3
0
0.33
L
Anubis
J4MESTOWN
Anubis
0
4
0
0
W
Hou Yi
Skeedeedee
Hou Yi
4
0
9
8.5
W
Cliodhna
Styder
Cliodhna
4
0
8
8
W
Janus
1
2
3
1.25
L
Heimdallr
donajelly
Heimdallr
1
2
1
0.75
W
Sylvanus
emBarristan
Sylvanus
1
0
12
7
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,621
Damage
38,891
59,499
Taken
79,614
47,248
Mitigated
62,304
24,111
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,547
708
1,277
1,966
14,156
6,199
0
2,124
11,817
48,361
0
W
Horus
BiggEasyy
Horus
14,662
4,573
1,779
5,047
16,067
15,372
0
5,744
10,323
0
32,427
L
Sun Wukong
Gravybo1
Sun Wukong
10,648
1,946
596
4,083
18,498
17,210
81
5,657
12,533
0
23,196
L
Anubis
J4MESTOWN
Anubis
5,550
324
0
4,889
13,252
7,215
0
4,112
8,891
25,542
0
W
Hou Yi
Skeedeedee
Hou Yi
20,388
9,701
0
3,008
8,878
4,938
441
3,727
5,151
0
51,254
W
Cliodhna
Styder
Cliodhna
15,490
1,044
0
4,974
15,389
8,484
794
4,715
10,674
0
56,958
W
Janus
11,019
929
0
100
8,704
4,206
1,082
1,865
6,839
37,215
0
L
Heimdallr
donajelly
Heimdallr
7,383
2,087
0
3,391
12,990
6,236
604
1,663
10,930
0
50,665
W
Sylvanus
emBarristan
Sylvanus
8,062
2,451
4,535
4,668
10,461
14,248
87
4,809
5,652
20,664
0
L
Ymir
5,763
431
0
1,444
20,718
25,444
0
5,525
15,070
16,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
47,728
260
Minions Killed
285
0
Camps Cleared
0
1,529,983
Distance Traveled
1,356,510
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,737
649
94
6
0
269,319
3
W
Horus
10,383
692
36
2
0
358,444
4
L
Sun Wukong
9,129
609
38
3
0
279,286
3
L
Anubis
8,912
594
50
3
0
258,375
3
W
Hou Yi
10,861
724
57
4
0
286,865
1
W
Cliodhna
10,638
709
83
6
0
322,870
3
W
Janus
9,570
638
60
4
0
281,196
8
L
Heimdallr
10,765
718
91
6
0
275,938
4
W
Sylvanus
9,717
648
24
2
0
280,608
0
L
Ymir
9,185
612
12
1
0
273,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role