Player Matchup

Cerberus
Cerberus
Juaccoz
Cerberus
Level 160
God Stats
3W - 1L
1,308 SR
Queue Stats
58W - 61L
1,571 Elo+
Solo
Athena
Athena
XhomiezX
Athena
Level 153
God Stats
5W - 1L
1,657 SR
Queue Stats
263W - 262L
1,585 Elo+
Solo
Sylvanus
Sylvanus
butrapper
Sylvanus
Level 126
God Stats
2W - 1L
1,843 SR
Queue Stats
19W - 27L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
davethedeadly
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,594 Elo+
Party 2
Bellona
Bellona
vizard1510
Bellona
Level 123
God Stats
2W - 3L
1,332 SR
Queue Stats
214W - 189L
1,521 Elo+
Solo
Team Averages
Level 138
1,528 SR
1,552 Elo+

VS

Team Averages
Level 135
1,518 SR
1,565 Elo+
Thor
Thor
Enubis
Thor
Level 144
God Stats
9W - 8L
1,477 SR
Queue Stats
339W - 341L
1,561 Elo+
Party 1
Chang'e
Chang'e
Manaless Mage
Chang'e
Level 160
God Stats
12W - 11L
1,505 SR
Queue Stats
973W - 1,053L
1,572 Elo+
Solo
Fenrir
Fenrir
Pennybags78
Fenrir
Level 158
God Stats
10W - 10L
1,555 SR
Queue Stats
793W - 825L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
myx0
Sun Wukong
Level 89
God Stats
1W - 3L
1,484 SR
Queue Stats
209W - 234L
1,535 Elo+
Solo
Sol
Sol
synt4x
Sol
Level 125
God Stats
12W - 8L
1,570 SR
Queue Stats
313W - 274L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juaccoz
Cerberus
16
2 / 5 / 20
9,825
702
12,195
23,642
33,217
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
XhomiezX
Athena
17
2 / 2 / 25
10,415
744
14,561
22,873
30,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
butrapper
Sylvanus
17
2 / 1 / 25
10,279
734
11,934
22,477
28,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 1 / 14
12,205
872
35,157
14,198
9,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
vizard1510
Bellona
19
11 / 1 / 14
12,823
916
23,963
23,028
29,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Enubis
Thor
15
0 / 7 / 6
8,515
608
9,623
20,012
18,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
15
1 / 5 / 4
8,609
615
19,310
18,914
14,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
3 / 6 / 4
9,225
659
13,230
26,854
27,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
myx0
Sun Wukong
15
2 / 8 / 4
9,100
650
16,011
25,156
29,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
synt4x
Sol
16
4 / 4 / 3
9,363
669
28,489
18,034
8,701
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
30
Kills
10
10
Deaths
30
98
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
Enubis
Thor
0
7
6
0.43
W
Cerberus
Juaccoz
Cerberus
2
5
20
2.4
L
Chang'e
1
5
4
0.6
L
Fenrir
3
6
4
0.83
W
Athena
XhomiezX
Athena
2
2
25
7.25
W
Sylvanus
butrapper
Sylvanus
2
1
25
14.5
W
13
1
14
20
L
Sun Wukong
myx0
Sun Wukong
2
8
4
0.5
L
Sol
synt4x
Sol
4
4
3
1.38
W
Bellona
vizard1510
Bellona
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,810
Damage
86,663
106,218
Taken
108,970
130,786
Mitigated
97,995
52,470
Healing
38,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Enubis
Thor
9,623
1,546
991
1,025
20,012
18,504
87
7,015
12,997
0
16,885
W
Cerberus
Juaccoz
Cerberus
12,195
395
1,014
3,649
23,642
33,217
399
12,153
11,060
21,447
0
L
Chang'e
19,310
1,238
10,681
6,848
18,914
14,051
80
7,534
11,380
33,219
0
L
Fenrir
13,230
1,449
0
5,596
26,854
27,317
469
9,644
17,210
0
17,820
W
Athena
XhomiezX
Athena
14,561
2,862
2,513
4,337
22,873
30,307
1,394
8,311
14,007
27,527
0
W
Sylvanus
butrapper
Sylvanus
11,934
2,256
16,140
8,436
22,477
28,643
1,190
10,620
11,615
19,804
0
W
35,157
17,167
1,708
3,683
14,198
9,335
3,599
6,413
7,594
0
68,401
L
Sun Wukong
myx0
Sun Wukong
16,011
2,273
2,274
4,333
25,156
29,422
0
8,053
17,103
0
25,468
L
Sol
synt4x
Sol
28,489
13,589
0
6,902
18,034
8,701
0
6,444
11,590
48,249
0
W
Bellona
vizard1510
Bellona
23,963
5,037
5,343
5,647
23,028
29,284
1,185
10,302
12,643
0
40,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
44,812
150
Minions Killed
137
0
Camps Cleared
0
1,371,511
Distance Traveled
1,134,445
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,515
608
10
1
0
206,800
0
W
Cerberus
9,825
702
21
2
0
273,727
1
L
Chang'e
8,609
615
34
2
0
248,401
1
L
Fenrir
9,225
659
10
1
0
242,611
2
W
Athena
10,415
744
31
2
0
264,212
3
W
Sylvanus
10,279
734
12
1
0
260,542
0
W
Hou Yi
12,205
872
66
5
0
266,625
0
L
Sun Wukong
9,100
650
19
1
0
225,868
0
L
Sol
9,363
669
64
5
0
210,765
0
W
Bellona
12,823
916
20
1
0
306,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role