Player Matchup

Skadi
Skadi
Gold IV
LordHawken
Skadi
Gold IV
Level 109
God Stats
2W - 3L
1,478 SR
Queue Stats
45W - 62L
1,574 MMR
Solo
Persephone
Persephone
Gold I
ST lBahena
Persephone
Gold I
Level 125
God Stats
20W - 18L
1,635 SR
Queue Stats
190W - 227L
1,478 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Zero_Kainin
Xing Tian
Platinum IV
Level 159
God Stats
6W - 7L
1,613 SR
Queue Stats
97W - 105L
1,552 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,575 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,523 SR
1,540 MMR
Charybdis
Charybdis
Gold III
Luvluss
Charybdis
Gold III
Level 102
God Stats
3W - 0L
1,503 SR
Queue Stats
31W - 20L
1,681 MMR
Solo
Susano
Susano
Gold I
Peruvian clip
Susano
Gold I
Level 125
God Stats
16W - 17L
1,500 SR
Queue Stats
139W - 171L
1,526 MMR
Solo
Terra
Terra
Silver II
Redlineninja22
Terra
Silver II
Level 147
God Stats
1W - 0L
1,565 SR
Queue Stats
14W - 23L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 2 / 2
7,033
639
7,455
11,016
4,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ST lBahena
Persephone
11
0 / 3 / 3
7,323
666
11,002
8,342
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Zero_Kainin
Xing Tian
11
2 / 0 / 1
8,058
733
4,852
11,858
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusCabrakanKumbhakarnaAchillesAnubis

VS

Bans
YmirJormungandrPoseidonVulcanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Luvluss
Charybdis
13
1 / 0 / 4
7,805
710
10,438
8,091
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 3 / 2
8,086
735
11,634
11,650
5,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 2
8,688
790
5,284
12,590
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
6
5
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
2
2
1
W
Charybdis
Luvluss
Charybdis
1
0
4
3
W
3
3
2
1.33
W
2
0
2
3
L
Persephone
ST lBahena
Persephone
0
3
3
0.5
L
Xing Tian
Zero_Kainin
Xing Tian
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
27,356
31,216
Taken
32,331
19,131
Mitigated
20,432
7,643
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,455
2,109
0
2,478
11,016
4,600
0
1,802
9,214
0
25,446
W
Charybdis
Luvluss
Charybdis
10,438
5,872
0
3,751
8,091
3,486
988
4,114
3,862
0
37,296
W
11,634
1,533
0
1,612
11,650
5,065
53
5,855
5,509
0
21,352
W
5,284
388
1,809
5,250
12,590
11,881
160
5,966
6,403
25,557
0
L
Persephone
ST lBahena
Persephone
11,002
482
0
1,295
8,342
3,231
0
1,156
7,183
29,724
0
L
Xing Tian
Zero_Kainin
Xing Tian
4,852
494
0
3,870
11,858
11,300
0
2,506
9,352
13,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
24,579
119
Minions Killed
132
4
Camps Cleared
8
672,590
Distance Traveled
695,349
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,033
639
47
4
2
220,095
3
W
Charybdis
7,805
710
66
6
2
208,036
2
W
Susano
8,086
735
19
2
1
238,411
0
W
Terra
8,688
790
47
4
5
248,902
3
L
Persephone
7,323
666
51
5
0
213,213
4
L
Xing Tian
8,058
733
21
2
2
239,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role