Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Frisky Payback
Da Ji
Level 75
God Stats
2W - 3L
1,534 SR
Queue Stats
228W - 257L
1,470 Elo+
Solo
Hercules
Hercules
Tipsy_Jokerr
Hercules
Level 89
God Stats
6W - 9L
1,432 SR
Queue Stats
130W - 173L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
ViciousHippo7
Zhong Kui
Level 126
God Stats
3W - 7L
1,632 SR
Queue Stats
99W - 96L
1,481 Elo+
Solo
Chiron
Chiron
labuto666
Chiron
Level 106
God Stats
2W - 1L
1,187 SR
Queue Stats
34W - 25L
1,485 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,474 Elo+

VS

Team Averages
Level 60
1,573 SR
1,421 Elo+
Cerberus
Cerberus
HormoneCollector
Cerberus
Level 106
God Stats
1W - 2L
1,775 SR
Queue Stats
79W - 93L
1,430 Elo+
Party 1
Janus
Janus
IsraelStar
Janus
Level 65
God Stats
22W - 25L
1,446 SR
Queue Stats
57W - 60L
1,450 Elo+
Solo
Ishtar
Ishtar
SPPG WG
Ishtar
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,441 Elo+
Solo
Bellona
Bellona
eggrolldad
Bellona
Level 15
God Stats
4W - 5L
1,710 SR
Queue Stats
47W - 62L
1,468 Elo+
Party 1
Mercury
Mercury
sinisterkustom_
Mercury
Level 28
God Stats
2W - 5L
1,435 SR
Queue Stats
6W - 9L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 0 / 3
5,178
1,036
2,602
1,375
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 1 / 6
4,881
976
4,215
4,331
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
Tipsy_Jokerr
Hercules
9
1 / 1 / 3
4,766
953
1,670
3,587
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ViciousHippo7
Zhong Kui
10
1 / 1 / 5
4,654
931
4,012
3,220
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
labuto666
Chiron
10
1 / 1 / 5
4,996
999
3,856
3,799
1,330
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
4,606
921
2,748
5,096
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
7
0 / 0 / 0
3,769
754
307
858
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
SPPG WG
Ishtar
9
0 / 2 / 0
4,196
839
2,914
4,218
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
eggrolldad
Bellona
9
1 / 3 / 1
4,362
872
2,374
5,576
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
4,216
843
1,867
4,082
1,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
8
Kills
4
4
Deaths
8
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
W
2
1
6
5
L
2
1
1
2.5
L
Janus
0
0
0
0
L
Ishtar
SPPG WG
Ishtar
0
2
0
0
W
Hercules
Tipsy_Jokerr
Hercules
1
1
3
2.5
W
Zhong Kui
ViciousHippo7
Zhong Kui
1
1
5
3.5
L
Bellona
eggrolldad
Bellona
1
3
1
0.5
W
Chiron
labuto666
Chiron
1
1
5
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
10,210
16,312
Taken
19,830
8,000
Mitigated
10,000
4,234
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,602
345
226
617
1,375
460
714
243
1,132
18,479
0
W
4,215
759
0
232
4,331
1,969
0
666
3,665
0
13,152
L
2,748
254
0
1,848
5,096
2,809
0
2,472
2,624
4,811
0
L
Janus
307
0
0
0
858
258
0
368
455
526
0
L
Ishtar
SPPG WG
Ishtar
2,914
1,605
284
734
4,218
1,821
0
409
3,774
0
10,237
W
Hercules
Tipsy_Jokerr
Hercules
1,670
198
245
1,028
3,587
1,950
0
849
2,738
0
6,899
W
Zhong Kui
ViciousHippo7
Zhong Kui
4,012
982
0
578
3,220
2,291
573
824
2,396
10,907
0
L
Bellona
eggrolldad
Bellona
2,374
703
0
160
5,576
3,508
0
2,075
3,340
0
7,979
W
Chiron
labuto666
Chiron
3,856
1,094
322
986
3,799
1,330
520
473
3,293
0
13,226
L
1,867
1,000
0
86
4,082
1,604
0
1,290
2,792
0
4,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
21,149
118
Minions Killed
52
0
Camps Cleared
0
541,744
Distance Traveled
474,800
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,178
1,036
38
8
0
102,110
3
W
Da Ji
4,881
976
30
6
0
111,569
0
L
Cerberus
4,606
921
7
1
0
106,609
0
L
Janus
3,769
754
1
0
0
25,761
1
L
Ishtar
4,196
839
17
3
0
102,809
1
W
Hercules
4,766
953
12
2
0
120,524
0
W
Zhong Kui
4,654
931
12
2
0
101,688
1
L
Bellona
4,362
872
22
4
0
112,072
0
W
Chiron
4,996
999
26
5
0
105,853
2
L
Mercury
4,216
843
5
1
0
127,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role